EBEllipticLoadBalance.H File Reference

#include "Box.H"
#include "ProblemDomain.H"
#include "Vector.H"
#include "REAL.H"
#include "NamespaceHeader.H"
#include "NamespaceFooter.H"

Include dependency graph for EBEllipticLoadBalance.H:

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int EBEllipticLoadBalance (Vector< int > &a_proc, const Vector< Box > &a_boxes, const ProblemDomain &a_domain, bool a_verbose=false)
void getPoissonLoadsAndBoxes (Vector< unsigned long long > &a_loads, Vector< Box > &a_boxes, const DisjointBoxLayout &a_dblOrig, const ProblemDomain &a_domain)

Function Documentation

int EBEllipticLoadBalance ( Vector< int > &  a_proc,
const Vector< Box > &  a_boxes,
const ProblemDomain a_domain,
bool  a_verbose = false 

Load balance a Vector of Boxes. We make the loads bases on a few ad hoc ideas. we shall make fully covered boxes = constant load = covered load we shall say that irregular points get irregular factor more load than regular points.

void getPoissonLoadsAndBoxes ( Vector< unsigned long long > &  a_loads,
Vector< Box > &  a_boxes,
const DisjointBoxLayout a_dblOrig,
const ProblemDomain a_domain 

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