Chombo + EB + MF  3.2
BinFab< T > Member List

This is the complete list of members for BinFab< T >, including all inherited members.

addItem(const T &a_item)BinFab< T >virtual
addItem(const T &a_item, const IntVect &a_bin)BinFab< T >virtual
addItems(const List< T > &a_list)BinFab< T >virtual
addItemsDestructive(List< T > &a_list)BinFab< T >virtual
addItemsDestructive(List< T > &a_list, const Box &a_valid, bool a_in=true)BinFab< T >virtual
BaseFab()BaseFab< List< T > >
BaseFab(const Box &a_bx, int a_n, List< T > *a_alias=NULL)BaseFab< List< T > >
BaseFab(const Interval &a_comps, BaseFab< List< T > > &a_original)BaseFab< List< T > >
BaseFab(BaseFab< List< T > > &&a_in) noexceptBaseFab< List< T > >
bigEnd() constBaseFab< List< T > >
BinFab()BinFab< T >
BinFab(const Box &a_domain, const RealVect &a_mesh_spacing, const RealVect &a_origin)BinFab< T >
BinFab(const BinFab &a_binfab)BinFab< T >
box() constBaseFab< List< T > >
clear()BinFab< T >virtual
contains(const BaseFab< List< T > > &a_fab) constBaseFab< List< T > >
contains(const Box &a_bx) constBaseFab< List< T > >
copy(const BaseFab< List< T > > &a_src, const Box &a_srcbox, int a_srccomp, const Box &a_destbox, int a_destcomp, int a_numcomp)BaseFab< List< T > >
copy(const BaseFab< List< T > > &a_src, int a_srccomp, int a_destcomp, int a_numcomp=1)BaseFab< List< T > >
copy(const BaseFab< List< T > > &a_src, const Box &a_destbox)BaseFab< List< T > >
copy(const BaseFab< List< T > > &a_src)BaseFab< List< T > >
copy(const Box &a_RegionFrom, const Interval &a_Cdest, const Box &a_RegionTo, const BaseFab< List< T > > &a_src, const Interval &a_Csrc)BaseFab< List< T > >
dataPtr(int a_n=0)BaseFab< List< T > >
dataPtr(int a_n=0) constBaseFab< List< T > >
define(const Box &a_domain, const RealVect &a_mesh_spacing, const RealVect &a_origin)BinFab< T >virtual
BaseFab< List< T > >::define(const Box &a_box, int a_comps, List< T > *a_alias=NULL)BaseFab< List< T > >inlinevirtual
BaseFab< List< T > >::define(const Interval &a_comps, BaseFab< List< T > > &a_original)BaseFab< List< T > >virtual
BaseFab< List< T > >::define()BaseFab< List< T > >protected
degenerate(BaseFab< List< T > > &a_slice, const SliceSpec &a_sliceSpec) constBaseFab< List< T > >
getVal(List< T > *a_data, const IntVect &a_pos, int a_N, int a_numcomp) constBaseFab< List< T > >
getVal(List< T > *a_data, const IntVect &a_pos) constBaseFab< List< T > >
hiVect() constBaseFab< List< T > >
interval() constBaseFab< List< T > >inline
isAliased() constBaseFab< List< T > >
isUsable() constBaseFab< List< T > >
linearIn(void *a_buf, const Box &a_box, const Interval &a_comps=Interval(0, 0))BinFab< T >virtual
BaseFab< List< T > >::linearIn(const void *const a_buf)BaseFab< List< T > >
linearIn2(void *a_buf, const Box &a_R, const Interval &a_comps)BaseFab< List< T > >virtual
linearOut(void *a_buf, const Box &a_box, const Interval &a_comps) const BinFab< T >virtual
BaseFab< List< T > >::linearOut(void *a_buf) constBaseFab< List< T > >
linearOut2(void *a_buf, const Box &a_R, const Interval &a_comps) constBaseFab< List< T > >virtual
linearOutDestructive(void *buf, const Box &a_box, const Interval &a_comps=Interval(0, 0))BinFab< T >virtual
linearSize(void) constBaseFab< List< T > >
locateBin(const T &a_item) const BinFab< T >inlineprotectedvirtual
loVect() constBaseFab< List< T > >
m_aliasedBaseFab< List< T > >protected
m_domainBaseFab< List< T > >protected
m_dptrBaseFab< List< T > >protected
m_mesh_spacingBinFab< T >protected
m_numptsBaseFab< List< T > >protected
m_nvarBaseFab< List< T > >protected
m_originBinFab< T >protected
m_truesizeBaseFab< List< T > >protected
meshSpacing() const BinFab< T >virtual
meshSpacing(const RealVect &a_mesh_spacing)BinFab< T >virtual
name()BaseFab< List< T > >protectedstatic
nComp() constBaseFab< List< T > >
nCompPtr() constBaseFab< List< T > >
numItems(const Box &a_box=Box()) const BinFab< T >virtual
offset(const IntVect &a_iv, const int &a_ivar) constBaseFab< List< T > >inlinevirtual
operator()(const IntVect &a_p, int a_N)BaseFab< List< T > >
operator()(const IntVect &a_p)BaseFab< List< T > >
operator()(const IntVect &p, int N) constBaseFab< List< T > >
operator()(const IntVect &p) constBaseFab< List< T > >
operator=(BaseFab< List< T > > &&) noexceptBaseFab< List< T > >inline
origin() const BinFab< T >
origin(const RealVect &a_origin)BinFab< T >
performCopy(const BaseFab< List< T > > &a_src, const Box &a_srcbox, int a_srccomp, const Box &a_destbox, int a_destcomp, int a_numcomp)BaseFab< List< T > >protectedvirtual
performSetVal(List< T >a_x, const Box &a_bx, int a_nstart, int a_numcomp)BaseFab< List< T > >protected
preAllocatable()BinFab< T >inlinestatic
reBin()BinFab< T >virtual
reBin(List< T > &a_lost, const Box &a_valid=Box(), bool a_in=true)BinFab< T >virtual
resize(const Box &a_b, int a_n=1, List< T > *a_alias=NULL)BaseFab< List< T > >
s_ArenaBaseFab< List< T > >protectedstatic
setVal(List< T >a_x, const Box &a_bx, int a_nstart, int a_numcomp)BaseFab< List< T > >
setVal(List< T >a_x, const Box &a_bx, int a_n)BaseFab< List< T > >
setVal(List< T >a_x, int a_n)BaseFab< List< T > >
setVal(List< T >a_x)BaseFab< List< T > >
shift(const IntVect &a_v)BaseFab< List< T > >
shift(int a_idir, int a_ncells)BaseFab< List< T > >
shiftHalf(int a_dir, int a_numHalfs)BaseFab< List< T > >
shiftHalf(const IntVect &a_v)BaseFab< List< T > >
size(const Box &a_box, const Interval &a_comps=Interval(0, 0)) const BinFab< T >virtual
size() const BinFab< T >inline
smallEnd() constBaseFab< List< T > >
test()BaseFab< List< T > >static
testBoxAndComp()BaseFab< List< T > >static
transfer(BinFab< T > &a_src, const Box &a_srcBox, const Box &a_destBox)BinFab< T >virtual
undefine()BaseFab< List< T > >protected
~BaseFab()BaseFab< List< T > >virtual
~BinFab()BinFab< T >virtual