Chombo + EB + MF  3.2
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
MultiBlockUtil Class Reference

The class MultiBlockUtil contains some functions used by MultiBlockLevelGeom, MultiBlockLevelExchange, and MultiBlockLevelCopier. It does NOT store any layouts. More...

#include <MultiBlockUtil.H>

Public Member Functions

 MultiBlockUtil ()
 default constructor More...
 
virtual ~MultiBlockUtil ()
 destructor More...
 
 MultiBlockUtil (const MultiBlockCoordSys *a_coordSysPtr, Interval a_fixedDims=Interval(), Vector< int > a_fixedPt=Vector< int >())
 full constructor More...
 
virtual void undefine ()
 
virtual void define (const MultiBlockCoordSys *a_coordSysPtr, Interval a_fixedDims=Interval(), Vector< int > a_fixedPt=Vector< int >())
 
IntVect whichOffset (int a_block, const IntVect &a_cell) const
 the offset in [-1:1]^D of cell a_cell from the box of block a_block. More...
 
const IndicesTransformationblockTransform (int a_srcBlock, int a_dstBlock, const IntVect &a_offset) const
 the transformation from block a_dstBlock to a_srcBlock, taking offset a_offset from a_dstBlock More...
 
const Vector< IndicesTransformation > & transformsSrcOff (int a_srcBlock, const IntVect &a_offset) const
 transformations to block a_srcBlock, taking offset a_offset from all destination blocks More...
 
void growIVS (IntVectSet &a_ivs, int a_bufferSize) const
 add IntVects to an IntVectSet in all directions, even across block boundaries. More...
 
void commonVertexCells (Vector< IntVect > &a_neighborCells, Vector< int > &a_neighborBlocks, const IntVect &a_baseCell, int a_baseBlock) const
 return list of all cells that share a vertex with a given cell More...
 
void commonVertexStencilElements (Vector< MBStencilElement > &a_neighbors, const MBStencilElement &a_base) const
 
bool validCellShift (IntVect &a_shiftedCell, int &a_shiftedBlock, const IntVect &a_origCell, int a_origBlock, int a_dir, int a_shift) const
 return shifted cell More...
 
bool validCellShift (MBStencilElement &a_shiftedElt, const MBStencilElement &a_origElt, int a_dir, int a_shift) const
 
void getValid (IVSFAB< IntVect > &a_validIndices, IVSFAB< int > &a_validBlock, IVSFAB< RealVect > &a_validMappedCenter, const IntVectSet &a_ghostCellsIVS, int a_baseBlockNum) const
 return index, block, and center in mapped coordinates of valid cell containing each ghost cell More...
 
void getValid (BaseFab< IntVect > &a_validIndices, BaseFab< int > &a_validBlock, BaseFab< RealVect > &a_validMappedCenter, const Box &a_bx, int a_baseBlockNum) const
 
void getStencilCells (IVSFAB< MBStencil > &a_stencils, Vector< Box > &a_minBox, const IntVectSet &a_ghostCellsIVS, const IVSFAB< IntVect > &a_validIndices, const IVSFAB< int > &a_validBlock, const IVSFAB< RealVect > &a_validMappedCenter, int a_order, int a_radius) const
 find the stencil cells and source blocks for all cells in a_ghostCellsIVS, and also the minimum Box covering all such cells for each source block More...
 
void getVectorStencilCells (IVSFAB< MBVectorStencil > &a_vectorstencils, const IVSFAB< MBStencil > &a_stencils, const IntVectSet &a_ghostCellsIVS) const
 
void getVectorTransformations (Vector< BaseFab< VectorTransformation > * > &a_vectorTransformations, const IVSFAB< MBVectorStencil > &a_vectorstencilsFab, const IndexType &a_type, const IntVectSet &a_ghostCellsIVS, int a_ghostBlockNum) const
 
void getWeights (IVSFAB< MBStencil > &a_stencilsFab, const IndexType &a_type, const IntVectSet &a_ghostCellsIVS, const IVSFAB< IntVect > &a_validIndices, const IVSFAB< int > &a_validBlock, const IVSFAB< RealVect > &a_validMappedCenter, const Vector< IntVect > &a_exponents, int a_ghostBlockNum) const
 
void getVectorWeights (IVSFAB< MBVectorStencil > &a_vectorstencilsFab, const Vector< BaseFab< VectorTransformation > * > &a_vectorStencilTransformations, const IndexType &a_type, const IntVectSet &a_ghostCellsIVS, const IVSFAB< IntVect > &a_validIndices, const IVSFAB< int > &a_validBlock, const IVSFAB< RealVect > &a_validMappedCenter, const Vector< IntVect > &a_exponents, int a_ghostBlockNum) const
 
void copyStencilsFromBlock (IVSFAB< MBStencil > &a_stencilsFab, const IntVectSet &a_ghostCellsIVS, const IVSFAB< MBStencil > &a_blockStencilsFab) const
 copy from a_blockStencilsFab to a_stencilsFab on a_ghostCellsIVS, where the cells in the stencil of a_blockStencilsFab are m_fixedPt in m_fixedDimsVect. More...
 
void copyVectorStencilsFromBlock (IVSFAB< MBVectorStencil > &a_vectorstencilsFab, const IntVectSet &a_ghostCellsIVS, const IVSFAB< MBVectorStencil > &a_blockVectorStencilsFab) const
 
Box boxFixed (const Box &a_bx)
 
IntVectSet extraBlockGhosts (const Box &a_baseBox, int a_ghostLayer, int a_baseBlockNum) const
 
bool allGridsHaveFixedPt (const BoxLayout &a_layout)
 
void getCollapsedLayout (BoxLayout &a_layoutCollapsed, const BoxLayout &a_layoutFull)
 
void getCollapsedLayout (DisjointBoxLayout &a_layoutCollapsed, const DisjointBoxLayout &a_layoutFull)
 
void getFixedOffLayout (BoxLayout &a_layoutFixedOff, const BoxLayout &a_layoutFull)
 
void order2grad (LevelData< FArrayBox > &a_gradData, const LevelData< FArrayBox > &a_data)
 returns a_gradData = gradient(a_data) on valid cells, taking 1-sided differences next to block boundaries More...
 

Protected Member Functions

void vertexAliases (Vector< IntVect > &a_aliasVertices, Vector< int > &a_aliasBlocks, const IntVect &a_baseVertex, int a_baseBlock) const
 return list of all aliases of a vertex More...
 
void vertexStencilElementAliases (Vector< MBStencilElement > &a_aliases, const MBStencilElement &a_base) const
 
void validCellsFromVertices (Vector< IntVect > &a_cellIndices, Vector< int > &a_cellBlocks, const Vector< IntVect > &a_vertexIndices, const Vector< int > &a_vertexBlocks) const
 return the set of all valid cells adjacent to a given set of vertices More...
 
void validStencilElementsFromVertices (Vector< MBStencilElement > &a_stencilElements, const Vector< MBStencilElement > &a_vertices) const
 
void displacementPowers (Vector< Real > &a_powers, const IntVect &a_cell, const RealVect &a_commonMappedBasePoint, Real a_avgDistance, int a_thisBlockNum, int a_commonBlockNum, const Vector< IntVect > &a_exponents) const
 return <((Xvec() - Xvec(a_commonMappedBasePoint))/a_avgDistance)^pvec>_(a_cell), for all pvec More...
 
void displacementPowersTransformed (Vector< Real > &a_powers, const BaseFab< VectorTransformation > &a_vectorStencilTransformations, const IntVect &a_cell, const RealVect &a_commonMappedBasePoint, Real a_avgDistance, int a_thisBlockNum, int a_commonBlockNum, int a_ghostBlockNum, const Vector< IntVect > &a_exponents) const
 
void getStencilCells (MBStencil &a_stencil, Vector< Box > &a_minBox, const IntVect &a_iv, const IntVect &a_validIndices, int a_validBlockNum, const RealVect &a_validMappedCenter, int a_order, int a_radius) const
 
void getWeights (MBStencil &a_stencil, const IndexType &a_type, const IntVect &a_iv, const IntVect &a_validIndices, int a_validBlockNum, const RealVect &a_validMappedCenter, const Vector< IntVect > &a_exponents, int a_ghostBlockNum) const
 
void getVectorWeights (MBVectorStencil &a_vectorstencil, const Vector< BaseFab< VectorTransformation > * > &a_vectorStencilTransformations, const IndexType &a_type, const IntVect &a_iv, const IntVect &a_validIndices, int a_validBlockNum, const RealVect &a_validMappedCenter, const Vector< IntVect > &a_exponents, int a_ghostBlockNum) const
 
void copyStencilsFromBlock (MBStencil &a_stencil, const IntVect &a_iv, const MBStencil &a_blockStencil) const
 
void copyVectorStencilsFromBlock (MBVectorStencil &a_vectorstencil, const IntVect &a_iv, const MBVectorStencil &a_blockVectorStencil) const
 

Protected Attributes

bool m_isDefined
 is defined? More...
 
MultiBlockCoordSysm_coordSysPtr
 contains coordinate system More...
 
Vector< Boxm_mappingBlocks
 all mapping blocks, from m_coordSysPtr More...
 
int m_nblocks
 Number of mapping blocks. More...
 
Vector< Tuple< BlockBoundary, 2 *SpaceDim > > m_boundaries
 all block boundaries; from m_coordSysPtr More...
 
Box m_offsetAllBox
 
BaseFab< Vector< IndicesTransformation > *> m_transformsAll
 transformations from destination blocks to source blocks. Has m_nblocks components and lives on m_offsetAllBox. More...
 
Interval m_fixedDims
 dimensions that are fixed. Default is empty. More...
 
Vector< int > m_fixedDimsVect
 dimensions that are fixed. Default is empty. More...
 
Vector< int > m_fixedPt
 coordinates in dimensions of m_fixedDims. Default is empty. More...
 
Vector< int > m_interpDimsVect
 dimensions that will be interpolated, which is all dimensions that are not in m_fixedDims. Default is 0:SpaceDim-1. More...
 
IntVect m_interpUnit
 1 in interpolated dimensions, 0 in fixed dimensions More...
 
int m_convSize
 these are used in the the (2*SpaceDim+1)-point 4th-order convolution stencil More...
 
Vector< IntVectm_convBaseCells
 
Vector< Realm_convWeight
 

Detailed Description

The class MultiBlockUtil contains some functions used by MultiBlockLevelGeom, MultiBlockLevelExchange, and MultiBlockLevelCopier. It does NOT store any layouts.

Constructor & Destructor Documentation

◆ MultiBlockUtil() [1/2]

MultiBlockUtil::MultiBlockUtil ( )

default constructor

◆ ~MultiBlockUtil()

virtual MultiBlockUtil::~MultiBlockUtil ( )
virtual

destructor

◆ MultiBlockUtil() [2/2]

MultiBlockUtil::MultiBlockUtil ( const MultiBlockCoordSys a_coordSysPtr,
Interval  a_fixedDims = Interval(),
Vector< int >  a_fixedPt = Vector< int >() 
)

full constructor

Member Function Documentation

◆ undefine()

virtual void MultiBlockUtil::undefine ( )
virtual

◆ define()

virtual void MultiBlockUtil::define ( const MultiBlockCoordSys a_coordSysPtr,
Interval  a_fixedDims = Interval(),
Vector< int >  a_fixedPt = Vector< int >() 
)
virtual

◆ whichOffset()

IntVect MultiBlockUtil::whichOffset ( int  a_block,
const IntVect a_cell 
) const

the offset in [-1:1]^D of cell a_cell from the box of block a_block.

◆ blockTransform()

const IndicesTransformation& MultiBlockUtil::blockTransform ( int  a_srcBlock,
int  a_dstBlock,
const IntVect a_offset 
) const

the transformation from block a_dstBlock to a_srcBlock, taking offset a_offset from a_dstBlock

◆ transformsSrcOff()

const Vector<IndicesTransformation>& MultiBlockUtil::transformsSrcOff ( int  a_srcBlock,
const IntVect a_offset 
) const

transformations to block a_srcBlock, taking offset a_offset from all destination blocks

◆ growIVS()

void MultiBlockUtil::growIVS ( IntVectSet a_ivs,
int  a_bufferSize 
) const

add IntVects to an IntVectSet in all directions, even across block boundaries.

◆ commonVertexCells()

void MultiBlockUtil::commonVertexCells ( Vector< IntVect > &  a_neighborCells,
Vector< int > &  a_neighborBlocks,
const IntVect a_baseCell,
int  a_baseBlock 
) const

return list of all cells that share a vertex with a given cell

Given a_baseCell in block a_baseBlock, return a Vector of cells with indices a_neighborCells in corresponding blocks a_neighborBlocks.

◆ commonVertexStencilElements()

void MultiBlockUtil::commonVertexStencilElements ( Vector< MBStencilElement > &  a_neighbors,
const MBStencilElement a_base 
) const

◆ validCellShift() [1/2]

bool MultiBlockUtil::validCellShift ( IntVect a_shiftedCell,
int &  a_shiftedBlock,
const IntVect a_origCell,
int  a_origBlock,
int  a_dir,
int  a_shift 
) const

return shifted cell

Starting with valid cell with indices a_origCell in block a_origBlock; shift in direction a_dir by a_shift; end up in valid cell with indices a_shiftedCell in block a_shiftedBlock. Return false if go beyond physical boundary.

◆ validCellShift() [2/2]

bool MultiBlockUtil::validCellShift ( MBStencilElement a_shiftedElt,
const MBStencilElement a_origElt,
int  a_dir,
int  a_shift 
) const

◆ getValid() [1/2]

void MultiBlockUtil::getValid ( IVSFAB< IntVect > &  a_validIndices,
IVSFAB< int > &  a_validBlock,
IVSFAB< RealVect > &  a_validMappedCenter,
const IntVectSet a_ghostCellsIVS,
int  a_baseBlockNum 
) const

return index, block, and center in mapped coordinates of valid cell containing each ghost cell

For each IntVect thisGhostCell in a_ghostCellsIVS, which is an extra-block ghost cell of block a_baseBlockNum, find the valid cell that contains its center. Then set a_validIndices(thisGhostCell, 0) to its indices, set a_validBlock(thisGhostCell, 0) to its block number, and set a_validMappedCenter(thisGhostCell, 0) to the center of thisGhostCell in the mapped coordinates of its valid block.

◆ getValid() [2/2]

void MultiBlockUtil::getValid ( BaseFab< IntVect > &  a_validIndices,
BaseFab< int > &  a_validBlock,
BaseFab< RealVect > &  a_validMappedCenter,
const Box a_bx,
int  a_baseBlockNum 
) const

◆ getStencilCells() [1/2]

void MultiBlockUtil::getStencilCells ( IVSFAB< MBStencil > &  a_stencils,
Vector< Box > &  a_minBox,
const IntVectSet a_ghostCellsIVS,
const IVSFAB< IntVect > &  a_validIndices,
const IVSFAB< int > &  a_validBlock,
const IVSFAB< RealVect > &  a_validMappedCenter,
int  a_order,
int  a_radius 
) const

find the stencil cells and source blocks for all cells in a_ghostCellsIVS, and also the minimum Box covering all such cells for each source block

In a_stencil, return the valid cells and source block numbers of the stencil of radius a_radius for every ghost cell in a_ghostCellsIVS. In a_minBox[srcBlock], return the minimum Box that covers all the cells of a_stencils that are in block srcBlock.

For each ghost cell thisGhostCell in a_ghostCellsIVS, the center of thisGhostCell lies in block a_validBlock(thisGhost, 0) within the valid cell with indices a_validIndices(thisGhostCell, 0) and within that block, the ghost cell center has mapped coordinates a_validMappedCenter(thisGhostCell, 0).

◆ getVectorStencilCells()

void MultiBlockUtil::getVectorStencilCells ( IVSFAB< MBVectorStencil > &  a_vectorstencils,
const IVSFAB< MBStencil > &  a_stencils,
const IntVectSet a_ghostCellsIVS 
) const

◆ getVectorTransformations()

void MultiBlockUtil::getVectorTransformations ( Vector< BaseFab< VectorTransformation > * > &  a_vectorTransformations,
const IVSFAB< MBVectorStencil > &  a_vectorstencilsFab,
const IndexType a_type,
const IntVectSet a_ghostCellsIVS,
int  a_ghostBlockNum 
) const

◆ getWeights() [1/2]

void MultiBlockUtil::getWeights ( IVSFAB< MBStencil > &  a_stencilsFab,
const IndexType a_type,
const IntVectSet a_ghostCellsIVS,
const IVSFAB< IntVect > &  a_validIndices,
const IVSFAB< int > &  a_validBlock,
const IVSFAB< RealVect > &  a_validMappedCenter,
const Vector< IntVect > &  a_exponents,
int  a_ghostBlockNum 
) const

◆ getVectorWeights() [1/2]

void MultiBlockUtil::getVectorWeights ( IVSFAB< MBVectorStencil > &  a_vectorstencilsFab,
const Vector< BaseFab< VectorTransformation > * > &  a_vectorStencilTransformations,
const IndexType a_type,
const IntVectSet a_ghostCellsIVS,
const IVSFAB< IntVect > &  a_validIndices,
const IVSFAB< int > &  a_validBlock,
const IVSFAB< RealVect > &  a_validMappedCenter,
const Vector< IntVect > &  a_exponents,
int  a_ghostBlockNum 
) const

◆ copyStencilsFromBlock() [1/2]

void MultiBlockUtil::copyStencilsFromBlock ( IVSFAB< MBStencil > &  a_stencilsFab,
const IntVectSet a_ghostCellsIVS,
const IVSFAB< MBStencil > &  a_blockStencilsFab 
) const

copy from a_blockStencilsFab to a_stencilsFab on a_ghostCellsIVS, where the cells in the stencil of a_blockStencilsFab are m_fixedPt in m_fixedDimsVect.

◆ copyVectorStencilsFromBlock() [1/2]

void MultiBlockUtil::copyVectorStencilsFromBlock ( IVSFAB< MBVectorStencil > &  a_vectorstencilsFab,
const IntVectSet a_ghostCellsIVS,
const IVSFAB< MBVectorStencil > &  a_blockVectorStencilsFab 
) const

◆ boxFixed()

Box MultiBlockUtil::boxFixed ( const Box a_bx)

◆ extraBlockGhosts()

IntVectSet MultiBlockUtil::extraBlockGhosts ( const Box a_baseBox,
int  a_ghostLayer,
int  a_baseBlockNum 
) const

◆ allGridsHaveFixedPt()

bool MultiBlockUtil::allGridsHaveFixedPt ( const BoxLayout a_layout)

◆ getCollapsedLayout() [1/2]

void MultiBlockUtil::getCollapsedLayout ( BoxLayout a_layoutCollapsed,
const BoxLayout a_layoutFull 
)

◆ getCollapsedLayout() [2/2]

void MultiBlockUtil::getCollapsedLayout ( DisjointBoxLayout a_layoutCollapsed,
const DisjointBoxLayout a_layoutFull 
)

◆ getFixedOffLayout()

void MultiBlockUtil::getFixedOffLayout ( BoxLayout a_layoutFixedOff,
const BoxLayout a_layoutFull 
)

◆ order2grad()

void MultiBlockUtil::order2grad ( LevelData< FArrayBox > &  a_gradData,
const LevelData< FArrayBox > &  a_data 
)

returns a_gradData = gradient(a_data) on valid cells, taking 1-sided differences next to block boundaries

◆ vertexAliases()

void MultiBlockUtil::vertexAliases ( Vector< IntVect > &  a_aliasVertices,
Vector< int > &  a_aliasBlocks,
const IntVect a_baseVertex,
int  a_baseBlock 
) const
protected

return list of all aliases of a vertex

Given a_baseVertex, a vertex of block a_baseBlock, return a Vector of vertices with indices a_aliasVertices in corresponding blocks a_aliasBlocks.

◆ vertexStencilElementAliases()

void MultiBlockUtil::vertexStencilElementAliases ( Vector< MBStencilElement > &  a_aliases,
const MBStencilElement a_base 
) const
protected

◆ validCellsFromVertices()

void MultiBlockUtil::validCellsFromVertices ( Vector< IntVect > &  a_cellIndices,
Vector< int > &  a_cellBlocks,
const Vector< IntVect > &  a_vertexIndices,
const Vector< int > &  a_vertexBlocks 
) const
protected

return the set of all valid cells adjacent to a given set of vertices

Given list of vertices a_vertexIndices in blocks a_vertexBlocks, return a Vector of cell indices a_cellIndices in corresponding blocks a_cellBlocks.

◆ validStencilElementsFromVertices()

void MultiBlockUtil::validStencilElementsFromVertices ( Vector< MBStencilElement > &  a_stencilElements,
const Vector< MBStencilElement > &  a_vertices 
) const
protected

◆ displacementPowers()

void MultiBlockUtil::displacementPowers ( Vector< Real > &  a_powers,
const IntVect a_cell,
const RealVect a_commonMappedBasePoint,
Real  a_avgDistance,
int  a_thisBlockNum,
int  a_commonBlockNum,
const Vector< IntVect > &  a_exponents 
) const
protected

return <((Xvec() - Xvec(a_commonMappedBasePoint))/a_avgDistance)^pvec>_(a_cell), for all pvec

Sets a_powers[pvec] = <((Xvec() - Xvec(a_commonMappedBasePoint)/a_avgDistance))^pvec>_(a_cell) for each pvec such that sum(|pvec|) <= m_degree where a_cell is in index space of a_thisBlockNum (may or may not be valid here), XVec() is in mapped space of a_commonBlockNum and varies over a_cell, a_commonMappedBasePoint is a point in mapped space of a_commonBlockNum .

Example in 2D with order 4, in this sequence: 0: 0 0 1: 1 0 2: 2 0 3: 3 0 4: 0 1 5: 1 1 6: 2 1 7: 0 2 8: 1 2 9: 0 3

◆ displacementPowersTransformed()

void MultiBlockUtil::displacementPowersTransformed ( Vector< Real > &  a_powers,
const BaseFab< VectorTransformation > &  a_vectorStencilTransformations,
const IntVect a_cell,
const RealVect a_commonMappedBasePoint,
Real  a_avgDistance,
int  a_thisBlockNum,
int  a_commonBlockNum,
int  a_ghostBlockNum,
const Vector< IntVect > &  a_exponents 
) const
protected

◆ getStencilCells() [2/2]

void MultiBlockUtil::getStencilCells ( MBStencil a_stencil,
Vector< Box > &  a_minBox,
const IntVect a_iv,
const IntVect a_validIndices,
int  a_validBlockNum,
const RealVect a_validMappedCenter,
int  a_order,
int  a_radius 
) const
protected

◆ getWeights() [2/2]

void MultiBlockUtil::getWeights ( MBStencil a_stencil,
const IndexType a_type,
const IntVect a_iv,
const IntVect a_validIndices,
int  a_validBlockNum,
const RealVect a_validMappedCenter,
const Vector< IntVect > &  a_exponents,
int  a_ghostBlockNum 
) const
protected

◆ getVectorWeights() [2/2]

void MultiBlockUtil::getVectorWeights ( MBVectorStencil a_vectorstencil,
const Vector< BaseFab< VectorTransformation > * > &  a_vectorStencilTransformations,
const IndexType a_type,
const IntVect a_iv,
const IntVect a_validIndices,
int  a_validBlockNum,
const RealVect a_validMappedCenter,
const Vector< IntVect > &  a_exponents,
int  a_ghostBlockNum 
) const
protected

◆ copyStencilsFromBlock() [2/2]

void MultiBlockUtil::copyStencilsFromBlock ( MBStencil a_stencil,
const IntVect a_iv,
const MBStencil a_blockStencil 
) const
protected

◆ copyVectorStencilsFromBlock() [2/2]

void MultiBlockUtil::copyVectorStencilsFromBlock ( MBVectorStencil a_vectorstencil,
const IntVect a_iv,
const MBVectorStencil a_blockVectorStencil 
) const
protected

Member Data Documentation

◆ m_isDefined

bool MultiBlockUtil::m_isDefined
protected

is defined?

◆ m_coordSysPtr

MultiBlockCoordSys* MultiBlockUtil::m_coordSysPtr
protected

contains coordinate system

◆ m_mappingBlocks

Vector<Box> MultiBlockUtil::m_mappingBlocks
protected

all mapping blocks, from m_coordSysPtr

◆ m_nblocks

int MultiBlockUtil::m_nblocks
protected

Number of mapping blocks.

◆ m_boundaries

Vector< Tuple<BlockBoundary, 2*SpaceDim> > MultiBlockUtil::m_boundaries
protected

all block boundaries; from m_coordSysPtr

◆ m_offsetAllBox

Box MultiBlockUtil::m_offsetAllBox
protected

◆ m_transformsAll

BaseFab< Vector<IndicesTransformation>* > MultiBlockUtil::m_transformsAll
protected

transformations from destination blocks to source blocks. Has m_nblocks components and lives on m_offsetAllBox.

IndicesTransformation (*m_transformsAll(ivOff, srcBlock)[dstBlock] is the transformation from dstBlock to srcBlock in the chunk of the halo offset by IntVect ivOff from dstBlock.

◆ m_fixedDims

Interval MultiBlockUtil::m_fixedDims
protected

dimensions that are fixed. Default is empty.

◆ m_fixedDimsVect

Vector<int> MultiBlockUtil::m_fixedDimsVect
protected

dimensions that are fixed. Default is empty.

◆ m_fixedPt

Vector<int> MultiBlockUtil::m_fixedPt
protected

coordinates in dimensions of m_fixedDims. Default is empty.

◆ m_interpDimsVect

Vector<int> MultiBlockUtil::m_interpDimsVect
protected

dimensions that will be interpolated, which is all dimensions that are not in m_fixedDims. Default is 0:SpaceDim-1.

◆ m_interpUnit

IntVect MultiBlockUtil::m_interpUnit
protected

1 in interpolated dimensions, 0 in fixed dimensions

◆ m_convSize

int MultiBlockUtil::m_convSize
protected

these are used in the the (2*SpaceDim+1)-point 4th-order convolution stencil

◆ m_convBaseCells

Vector<IntVect> MultiBlockUtil::m_convBaseCells
protected

◆ m_convWeight

Vector<Real> MultiBlockUtil::m_convWeight
protected

The documentation for this class was generated from the following file: