SphereArrayIF Member List

This is the complete list of members for SphereArrayIF, including all inherited members.

BaseIF()BaseIF [inline]
boxLayoutChanged(const DisjointBoxLayout &a_newBoxLayout, const RealVect &a_dx)BaseIF [inline, virtual]
corners(const Box &a_region, const RealVect &a_origin, const Real &a_dx, RealVect &a_lo, RealVect &a_hi)BaseIF [inline, static]
derivative(const IntVect &a_deriv, const RealVect &a_point) const BaseIF [inline, virtual]
derivative(const IndexTM< int, GLOBALDIM > &a_deriv, const IndexTM< Real, GLOBALDIM > &a_point) const BaseIF [inline, virtual]
fastIntersection(const RealVect &a_low, const RealVect &a_high) const SphereArrayIF [inline, virtual]
BaseIF::fastIntersection(const Box &a_region, const ProblemDomain &a_domain, const RealVect &a_origin, const Real &a_dx) const BaseIF [inline, virtual]
getExactEBMoments(const VolIndex &a_vof, const Real &a_dx) const BaseIF [inline, virtual]
getExactEBNormalMoments(const VolIndex &a_vof, const Real &a_dx, const int &a_ni) const BaseIF [inline, virtual]
getExactEBNormalPartialDerivs(const VolIndex &a_vof, const Real &a_dx, const int &a_ni) const BaseIF [inline, virtual]
getExactFaceMoments(const FaceIndex &a_face, const Real &a_dx) const BaseIF [inline, virtual]
getExactVolumeMoments(const VolIndex &a_vof, const Real &a_dx) const BaseIF [inline, virtual]
InsideOutside(const Box &a_region, const ProblemDomain &a_domain, const RealVect &a_origin, const Real &a_dx) const BaseIF [inline, virtual]
InsideOutside(const RealVect &a_low, const RealVect &a_high) const BaseIF [inline, virtual]
m_firstCenterSphereArrayIF [protected]
m_radiusSphereArrayIF [protected]
m_radius2SphereArrayIF [protected]
m_spacingSphereArrayIF [protected]
makeGrids(const ProblemDomain &a_domain, DisjointBoxLayout &a_grids, const int &a_maxGridSize, const int &a_maxIrregGridSize)BaseIF [inline, virtual]
newImplicitFunction() const SphereArrayIF [virtual]
operator=(const SphereArrayIF &a_inputIF)SphereArrayIF [inline, private]
print(ostream &out) const BaseIF [inline, virtual]
SphereArrayIF(const Real &a_radius, const RealVect &a_firstCenter, const RealVect &a_spacing)SphereArrayIF
SphereArrayIF(const SphereArrayIF &a_inputIF)SphereArrayIF
SphereArrayIF()SphereArrayIF [inline, private]
value(const RealVect &a_point) const SphereArrayIF [virtual]
BaseIF::value(const IndexTM< int, GLOBALDIM > &a_partialDerivative, const IndexTM< Real, GLOBALDIM > &a_point) const BaseIF [inline, virtual]
BaseIF::value(const IntVect &a_deriv, const RealVect &a_point) const BaseIF [inline, virtual]
BaseIF::value(const IndexTM< Real, GLOBALDIM > &a_point) const BaseIF [inline, virtual]
~BaseIF()BaseIF [inline, virtual]
~SphereArrayIF()SphereArrayIF [virtual]


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