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vtkAxisActor2D Class Reference

#include <vtkAxisActor2D.h>

Inheritance diagram for vtkAxisActor2D:

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Collaboration diagram for vtkAxisActor2D:

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List of all members.

Detailed Description

Create an axis with tick marks and labels.

vtkAxisActor2D creates an axis with tick marks, labels, and/or a title, depending on the particular instance variable settings. vtkAxisActor2D is a 2D actor; that is, it is drawn on the overlay plane and is not occluded by 3D geometry. To use this class, you typically specify two points defining the start and end points of the line (x-y definition using vtkCoordinate class), the number of labels, and the data range (min,max). You can also control what parts of the axis are visible including the line, the tick marks, the labels, and the title. You can also specify the label format (a printf style format).

This class decides what font size to use and how to locate the labels. It also decides how to create reasonable tick marks and labels. The number of labels and the range of values may not match the number specified, but should be close.

Labels are drawn on the "right" side of the axis. The "right" side is the side of the axis on the right as you move from Position to Position2. The way the labels and title line up with the axis and tick marks depends on whether the line is considered horizontal or vertical.

The vtkActor2D instance variables Position and Position2 are instances of vtkCoordinate. Note that the Position2 is an absolute position in that class (it was by default relative to Position in vtkActor2D).

What this means is that you can specify the axis in a variety of coordinate systems. Also, the axis does not have to be either horizontal or vertical. The tick marks are created so that they are perpendicular to the axis.

Set the text property/attributes of the title and the labels through the vtkTextProperty objects associated to this actor.

See also:
vtkCubeAxesActor2D can be used to create axes in world coordinate space.

vtkActor2D vtkTextMapper vtkPolyDataMapper2D vtkScalarBarActor vtkCoordinate vtkTextProperty

Created by:
  • Schroeder, Will
CVS contributions (if > 5%):
  • Barre, Sebastien (37%)
  • Schroeder, Will (31%)
  • Martin, Ken (12%)
  • Lee, Jeff (9%)
CVS logs (CVSweb):
  • .h (/Rendering/vtkAxisActor2D.h)
  • .cxx (/Rendering/vtkAxisActor2D.cxx)

Definition at line 82 of file vtkAxisActor2D.h.

Public Types

typedef vtkActor2D Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
void ReleaseGraphicsResources (vtkWindow *)
void ShallowCopy (vtkProp *prop)
virtual vtkCoordinateGetPoint1Coordinate ()
virtual void SetPoint1 (double x[2])
virtual void SetPoint1 (double x, double y)
virtual double * GetPoint1 ()
virtual vtkCoordinateGetPoint2Coordinate ()
virtual void SetPoint2 (double x[2])
virtual void SetPoint2 (double x, double y)
virtual double * GetPoint2 ()
virtual void SetRange (double, double)
void SetRange (double[2])
virtual double * GetRange ()
virtual void GetRange (double data[2])
virtual void SetNumberOfLabels (int)
virtual int GetNumberOfLabels ()
virtual void SetLabelFormat (const char *)
virtual char * GetLabelFormat ()
virtual void SetAdjustLabels (int)
virtual int GetAdjustLabels ()
virtual void AdjustLabelsOn ()
virtual void AdjustLabelsOff ()
virtual double * GetAdjustedRange ()
virtual void GetAdjustedRange (double &_arg1, double &_arg2)
virtual void GetAdjustedRange (double _arg[2])
virtual int GetAdjustedNumberOfLabels ()
virtual void SetTitle (const char *)
virtual char * GetTitle ()
virtual void SetTitleTextProperty (vtkTextProperty *p)
virtual vtkTextPropertyGetTitleTextProperty ()
virtual void SetLabelTextProperty (vtkTextProperty *p)
virtual vtkTextPropertyGetLabelTextProperty ()
virtual void SetTickLength (int)
virtual int GetTickLength ()
virtual void SetTickOffset (int)
virtual int GetTickOffset ()
virtual void SetAxisVisibility (int)
virtual int GetAxisVisibility ()
virtual void AxisVisibilityOn ()
virtual void AxisVisibilityOff ()
virtual void SetTickVisibility (int)
virtual int GetTickVisibility ()
virtual void TickVisibilityOn ()
virtual void TickVisibilityOff ()
virtual void SetLabelVisibility (int)
virtual int GetLabelVisibility ()
virtual void LabelVisibilityOn ()
virtual void LabelVisibilityOff ()
virtual void SetTitleVisibility (int)
virtual int GetTitleVisibility ()
virtual void TitleVisibilityOn ()
virtual void TitleVisibilityOff ()
virtual void SetFontFactor (double)
virtual double GetFontFactor ()
virtual void SetLabelFactor (double)
virtual double GetLabelFactor ()
int RenderOverlay (vtkViewport *viewport)
int RenderOpaqueGeometry (vtkViewport *viewport)
int RenderTranslucentGeometry (vtkViewport *)

Static Public Member Functions

int IsTypeOf (const char *type)
vtkAxisActor2DSafeDownCast (vtkObject *o)
vtkAxisActor2DNew ()
void ComputeRange (double inRange[2], double outRange[2], int inNumTicks, int &outNumTicks, double &interval)
int SetFontSize (vtkViewport *viewport, vtkTextMapper *textMapper, int *targetSize, double factor, int *stringSize)
int SetMultipleFontSize (vtkViewport *viewport, vtkTextMapper **textMappers, int nbOfMappers, int *targetSize, double factor, int *stringSize)

Protected Member Functions

 vtkAxisActor2D ()
 ~vtkAxisActor2D ()
virtual void BuildAxis (vtkViewport *viewport)
virtual void UpdateAdjustedRange ()

Static Protected Member Functions

double ComputeStringOffset (double width, double height, double theta)
void SetOffsetPosition (double xTick[3], double theta, int stringHeight, int stringWidth, int offset, vtkActor2D *actor)

Protected Attributes

vtkTextPropertyTitleTextProperty
vtkTextPropertyLabelTextProperty
char * Title
double Range [2]
int NumberOfLabels
char * LabelFormat
int AdjustLabels
double FontFactor
double LabelFactor
int TickLength
int TickOffset
double AdjustedRange [2]
int AdjustedNumberOfLabels
int NumberOfLabelsBuilt
int AxisVisibility
int TickVisibility
int LabelVisibility
int TitleVisibility
int LastPosition [2]
int LastPosition2 [2]
int LastSize [2]
int LastMaxLabelSize [2]
vtkTextMapperTitleMapper
vtkActor2DTitleActor
vtkTextMapper ** LabelMappers
vtkActor2D ** LabelActors
vtkPolyDataAxis
vtkPolyDataMapper2DAxisMapper
vtkActor2DAxisActor
vtkTimeStamp AdjustedRangeBuildTime
vtkTimeStamp BuildTime


Member Typedef Documentation

typedef vtkActor2D vtkAxisActor2D::Superclass
 

Reimplemented from vtkActor2D.

Definition at line 85 of file vtkAxisActor2D.h.


Constructor & Destructor Documentation

vtkAxisActor2D::vtkAxisActor2D  )  [protected]
 

vtkAxisActor2D::~vtkAxisActor2D  )  [protected]
 


Member Function Documentation

virtual const char* vtkAxisActor2D::GetClassName  )  [virtual]
 

Reimplemented from vtkActor2D.

int vtkAxisActor2D::IsTypeOf const char *  type  )  [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkActor2D.

virtual int vtkAxisActor2D::IsA const char *  type  )  [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkActor2D.

vtkAxisActor2D* vtkAxisActor2D::SafeDownCast vtkObject o  )  [static]
 

Reimplemented from vtkActor2D.

void vtkAxisActor2D::PrintSelf ostream &  os,
vtkIndent  indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkActor2D.

vtkAxisActor2D* vtkAxisActor2D::New  )  [static]
 

Instantiate object.

Reimplemented from vtkActor2D.

virtual vtkCoordinate* vtkAxisActor2D::GetPoint1Coordinate  )  [inline, virtual]
 

Specify the position of the first point defining the axis. Note: backward compatibility only, use vtkActor2D's Position instead.

Definition at line 94 of file vtkAxisActor2D.h.

References vtkActor2D::GetPositionCoordinate().

virtual void vtkAxisActor2D::SetPoint1 double  x[2]  )  [inline, virtual]
 

Specify the position of the first point defining the axis. Note: backward compatibility only, use vtkActor2D's Position instead.

Definition at line 96 of file vtkAxisActor2D.h.

References vtkActor2D::SetPosition().

virtual void vtkAxisActor2D::SetPoint1 double  x,
double  y
[inline, virtual]
 

Specify the position of the first point defining the axis. Note: backward compatibility only, use vtkActor2D's Position instead.

Definition at line 97 of file vtkAxisActor2D.h.

References vtkActor2D::SetPosition().

virtual double* vtkAxisActor2D::GetPoint1  )  [inline, virtual]
 

Specify the position of the first point defining the axis. Note: backward compatibility only, use vtkActor2D's Position instead.

Definition at line 98 of file vtkAxisActor2D.h.

References vtkActor2D::GetPosition().

virtual vtkCoordinate* vtkAxisActor2D::GetPoint2Coordinate  )  [inline, virtual]
 

Specify the position of the second point defining the axis. Note that the order from Point1 to Point2 controls which side the tick marks are drawn on (ticks are drawn on the right, if visible). Note: backward compatibility only, use vtkActor2D's Position2 instead.

Definition at line 106 of file vtkAxisActor2D.h.

References vtkActor2D::GetPosition2Coordinate().

virtual void vtkAxisActor2D::SetPoint2 double  x[2]  )  [inline, virtual]
 

Specify the position of the second point defining the axis. Note that the order from Point1 to Point2 controls which side the tick marks are drawn on (ticks are drawn on the right, if visible). Note: backward compatibility only, use vtkActor2D's Position2 instead.

Definition at line 108 of file vtkAxisActor2D.h.

References vtkActor2D::SetPosition2().

virtual void vtkAxisActor2D::SetPoint2 double  x,
double  y
[inline, virtual]
 

Specify the position of the second point defining the axis. Note that the order from Point1 to Point2 controls which side the tick marks are drawn on (ticks are drawn on the right, if visible). Note: backward compatibility only, use vtkActor2D's Position2 instead.

Definition at line 109 of file vtkAxisActor2D.h.

References vtkActor2D::SetPosition2().

virtual double* vtkAxisActor2D::GetPoint2  )  [inline, virtual]
 

Specify the position of the second point defining the axis. Note that the order from Point1 to Point2 controls which side the tick marks are drawn on (ticks are drawn on the right, if visible). Note: backward compatibility only, use vtkActor2D's Position2 instead.

Definition at line 110 of file vtkAxisActor2D.h.

References vtkActor2D::GetPosition2().

virtual void vtkAxisActor2D::SetRange double  ,
double 
[virtual]
 

Specify the (min,max) axis range. This will be used in the generation of labels, if labels are visible.

void vtkAxisActor2D::SetRange double  [2]  ) 
 

Specify the (min,max) axis range. This will be used in the generation of labels, if labels are visible.

virtual double* vtkAxisActor2D::GetRange  )  [virtual]
 

Specify the (min,max) axis range. This will be used in the generation of labels, if labels are visible.

virtual void vtkAxisActor2D::GetRange double  data[2]  )  [virtual]
 

Specify the (min,max) axis range. This will be used in the generation of labels, if labels are visible.

virtual void vtkAxisActor2D::SetNumberOfLabels int   )  [virtual]
 

Set/Get the number of annotation labels to show.

virtual int vtkAxisActor2D::GetNumberOfLabels  )  [virtual]
 

Set/Get the number of annotation labels to show.

virtual void vtkAxisActor2D::SetLabelFormat const char *   )  [virtual]
 

Set/Get the format with which to print the labels on the scalar bar.

virtual char* vtkAxisActor2D::GetLabelFormat  )  [virtual]
 

Set/Get the format with which to print the labels on the scalar bar.

virtual void vtkAxisActor2D::SetAdjustLabels int   )  [virtual]
 

Set/Get the flag that controls whether the labels and ticks are adjusted for "nice" numerical values to make it easier to read the labels. The adjustment is based in the Range instance variable. Call GetAdjustedRange and GetAdjustedNumberOfLabels to get the adjusted range and number of labels.

virtual int vtkAxisActor2D::GetAdjustLabels  )  [virtual]
 

Set/Get the flag that controls whether the labels and ticks are adjusted for "nice" numerical values to make it easier to read the labels. The adjustment is based in the Range instance variable. Call GetAdjustedRange and GetAdjustedNumberOfLabels to get the adjusted range and number of labels.

virtual void vtkAxisActor2D::AdjustLabelsOn  )  [virtual]
 

Set/Get the flag that controls whether the labels and ticks are adjusted for "nice" numerical values to make it easier to read the labels. The adjustment is based in the Range instance variable. Call GetAdjustedRange and GetAdjustedNumberOfLabels to get the adjusted range and number of labels.

virtual void vtkAxisActor2D::AdjustLabelsOff  )  [virtual]
 

Set/Get the flag that controls whether the labels and ticks are adjusted for "nice" numerical values to make it easier to read the labels. The adjustment is based in the Range instance variable. Call GetAdjustedRange and GetAdjustedNumberOfLabels to get the adjusted range and number of labels.

virtual double* vtkAxisActor2D::GetAdjustedRange  )  [inline, virtual]
 

Set/Get the flag that controls whether the labels and ticks are adjusted for "nice" numerical values to make it easier to read the labels. The adjustment is based in the Range instance variable. Call GetAdjustedRange and GetAdjustedNumberOfLabels to get the adjusted range and number of labels.

Definition at line 141 of file vtkAxisActor2D.h.

virtual void vtkAxisActor2D::GetAdjustedRange double &  _arg1,
double &  _arg2
[inline, virtual]
 

Set/Get the flag that controls whether the labels and ticks are adjusted for "nice" numerical values to make it easier to read the labels. The adjustment is based in the Range instance variable. Call GetAdjustedRange and GetAdjustedNumberOfLabels to get the adjusted range and number of labels.

Definition at line 146 of file vtkAxisActor2D.h.

virtual void vtkAxisActor2D::GetAdjustedRange double  _arg[2]  )  [inline, virtual]
 

Set/Get the flag that controls whether the labels and ticks are adjusted for "nice" numerical values to make it easier to read the labels. The adjustment is based in the Range instance variable. Call GetAdjustedRange and GetAdjustedNumberOfLabels to get the adjusted range and number of labels.

Definition at line 152 of file vtkAxisActor2D.h.

virtual int vtkAxisActor2D::GetAdjustedNumberOfLabels  )  [inline, virtual]
 

Set/Get the flag that controls whether the labels and ticks are adjusted for "nice" numerical values to make it easier to read the labels. The adjustment is based in the Range instance variable. Call GetAdjustedRange and GetAdjustedNumberOfLabels to get the adjusted range and number of labels.

Definition at line 156 of file vtkAxisActor2D.h.

virtual void vtkAxisActor2D::SetTitle const char *   )  [virtual]
 

Set/Get the title of the scalar bar actor,

virtual char* vtkAxisActor2D::GetTitle  )  [virtual]
 

Set/Get the title of the scalar bar actor,

virtual void vtkAxisActor2D::SetTitleTextProperty vtkTextProperty p  )  [virtual]
 

Set/Get the title text property.

virtual vtkTextProperty* vtkAxisActor2D::GetTitleTextProperty  )  [virtual]
 

Set/Get the title text property.

virtual void vtkAxisActor2D::SetLabelTextProperty vtkTextProperty p  )  [virtual]
 

Set/Get the labels text property.

virtual vtkTextProperty* vtkAxisActor2D::GetLabelTextProperty  )  [virtual]
 

Set/Get the labels text property.

virtual void vtkAxisActor2D::SetTickLength int   )  [virtual]
 

Set/Get the length of the tick marks (expressed in pixels or display coordinates).

virtual int vtkAxisActor2D::GetTickLength  )  [virtual]
 

Set/Get the length of the tick marks (expressed in pixels or display coordinates).

virtual void vtkAxisActor2D::SetTickOffset int   )  [virtual]
 

Set/Get the offset of the labels (expressed in pixels or display coordinates). The offset is the distance of labels from tick marks or other objects.

virtual int vtkAxisActor2D::GetTickOffset  )  [virtual]
 

Set/Get the offset of the labels (expressed in pixels or display coordinates). The offset is the distance of labels from tick marks or other objects.

virtual void vtkAxisActor2D::SetAxisVisibility int   )  [virtual]
 

Set/Get visibility of the axis line.

virtual int vtkAxisActor2D::GetAxisVisibility  )  [virtual]
 

Set/Get visibility of the axis line.

virtual void vtkAxisActor2D::AxisVisibilityOn  )  [virtual]
 

Set/Get visibility of the axis line.

virtual void vtkAxisActor2D::AxisVisibilityOff  )  [virtual]
 

Set/Get visibility of the axis line.

virtual void vtkAxisActor2D::SetTickVisibility int   )  [virtual]
 

Set/Get visibility of the axis tick marks.

virtual int vtkAxisActor2D::GetTickVisibility  )  [virtual]
 

Set/Get visibility of the axis tick marks.

virtual void vtkAxisActor2D::TickVisibilityOn  )  [virtual]
 

Set/Get visibility of the axis tick marks.

virtual void vtkAxisActor2D::TickVisibilityOff  )  [virtual]
 

Set/Get visibility of the axis tick marks.

virtual void vtkAxisActor2D::SetLabelVisibility int   )  [virtual]
 

Set/Get visibility of the axis labels.

virtual int vtkAxisActor2D::GetLabelVisibility  )  [virtual]
 

Set/Get visibility of the axis labels.

virtual void vtkAxisActor2D::LabelVisibilityOn  )  [virtual]
 

Set/Get visibility of the axis labels.

virtual void vtkAxisActor2D::LabelVisibilityOff  )  [virtual]
 

Set/Get visibility of the axis labels.

virtual void vtkAxisActor2D::SetTitleVisibility int   )  [virtual]
 

Set/Get visibility of the axis title.

virtual int vtkAxisActor2D::GetTitleVisibility  )  [virtual]
 

Set/Get visibility of the axis title.

virtual void vtkAxisActor2D::TitleVisibilityOn  )  [virtual]
 

Set/Get visibility of the axis title.

virtual void vtkAxisActor2D::TitleVisibilityOff  )  [virtual]
 

Set/Get visibility of the axis title.

virtual void vtkAxisActor2D::SetFontFactor double   )  [virtual]
 

Set/Get the factor that controls the overall size of the fonts used to label and title the axes. This ivar used in conjunction with the LabelFactor can be used to control font sizes.

virtual double vtkAxisActor2D::GetFontFactor  )  [virtual]
 

Set/Get the factor that controls the overall size of the fonts used to label and title the axes. This ivar used in conjunction with the LabelFactor can be used to control font sizes.

virtual void vtkAxisActor2D::SetLabelFactor double   )  [virtual]
 

Set/Get the factor that controls the relative size of the axis labels to the axis title.

virtual double vtkAxisActor2D::GetLabelFactor  )  [virtual]
 

Set/Get the factor that controls the relative size of the axis labels to the axis title.

int vtkAxisActor2D::RenderOverlay vtkViewport viewport  )  [virtual]
 

Draw the axis.

Reimplemented from vtkActor2D.

int vtkAxisActor2D::RenderOpaqueGeometry vtkViewport viewport  )  [virtual]
 

Draw the axis.

Reimplemented from vtkActor2D.

int vtkAxisActor2D::RenderTranslucentGeometry vtkViewport  )  [inline, virtual]
 

Draw the axis.

Reimplemented from vtkActor2D.

Definition at line 243 of file vtkAxisActor2D.h.

void vtkAxisActor2D::ReleaseGraphicsResources vtkWindow  )  [virtual]
 

Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.

Reimplemented from vtkActor2D.

void vtkAxisActor2D::ComputeRange double  inRange[2],
double  outRange[2],
int  inNumTicks,
int &  outNumTicks,
double &  interval
[static]
 

This method computes the range of the axis given an input range. It also computes the number of tick marks given a suggested number. (The number of tick marks includes end ticks as well.) The number of tick marks computed (in conjunction with the output range) will yield "nice" tick values. For example, if the input range is (0.25,96.7) and the number of ticks requested is 10, the output range will be (0,100) with the number of computed ticks to 11 to yield tick values of (0,10,20,...,100).

int vtkAxisActor2D::SetFontSize vtkViewport viewport,
vtkTextMapper textMapper,
int *  targetSize,
double  factor,
int *  stringSize
[static]
 

General method to computes font size from a representative size on the viewport (given by size[2]). The method returns the font size (in points) and the string height/width (in pixels). It also sets the font size of the instance of vtkTextMapper provided. The factor is used when you're trying to create text of different size-factor (it is usually = 1 but you can adjust the font size by making factor larger or smaller).

int vtkAxisActor2D::SetMultipleFontSize vtkViewport viewport,
vtkTextMapper **  textMappers,
int  nbOfMappers,
int *  targetSize,
double  factor,
int *  stringSize
[static]
 

General method to computes font size from a representative size on the viewport (given by size[2]). The method returns the font size (in points) and the string height/width (in pixels). It also sets the font size of the instance of vtkTextMapper provided. The factor is used when you're trying to create text of different size-factor (it is usually = 1 but you can adjust the font size by making factor larger or smaller).

void vtkAxisActor2D::ShallowCopy vtkProp prop  )  [virtual]
 

Shallow copy of an axis actor. Overloads the virtual vtkProp method.

Reimplemented from vtkActor2D.

virtual void vtkAxisActor2D::BuildAxis vtkViewport viewport  )  [protected, virtual]
 

double vtkAxisActor2D::ComputeStringOffset double  width,
double  height,
double  theta
[static, protected]
 

void vtkAxisActor2D::SetOffsetPosition double  xTick[3],
double  theta,
int  stringHeight,
int  stringWidth,
int  offset,
vtkActor2D actor
[static, protected]
 

virtual void vtkAxisActor2D::UpdateAdjustedRange  )  [protected, virtual]
 


Member Data Documentation

vtkTextProperty* vtkAxisActor2D::TitleTextProperty [protected]
 

Definition at line 295 of file vtkAxisActor2D.h.

vtkTextProperty* vtkAxisActor2D::LabelTextProperty [protected]
 

Definition at line 296 of file vtkAxisActor2D.h.

char* vtkAxisActor2D::Title [protected]
 

Definition at line 298 of file vtkAxisActor2D.h.

double vtkAxisActor2D::Range[2] [protected]
 

Definition at line 299 of file vtkAxisActor2D.h.

int vtkAxisActor2D::NumberOfLabels [protected]
 

Definition at line 300 of file vtkAxisActor2D.h.

char* vtkAxisActor2D::LabelFormat [protected]
 

Definition at line 301 of file vtkAxisActor2D.h.

int vtkAxisActor2D::AdjustLabels [protected]
 

Definition at line 302 of file vtkAxisActor2D.h.

double vtkAxisActor2D::FontFactor [protected]
 

Definition at line 303 of file vtkAxisActor2D.h.

double vtkAxisActor2D::LabelFactor [protected]
 

Definition at line 304 of file vtkAxisActor2D.h.

int vtkAxisActor2D::TickLength [protected]
 

Definition at line 305 of file vtkAxisActor2D.h.

int vtkAxisActor2D::TickOffset [protected]
 

Definition at line 306 of file vtkAxisActor2D.h.

double vtkAxisActor2D::AdjustedRange[2] [protected]
 

Definition at line 308 of file vtkAxisActor2D.h.

int vtkAxisActor2D::AdjustedNumberOfLabels [protected]
 

Definition at line 309 of file vtkAxisActor2D.h.

int vtkAxisActor2D::NumberOfLabelsBuilt [protected]
 

Definition at line 310 of file vtkAxisActor2D.h.

int vtkAxisActor2D::AxisVisibility [protected]
 

Definition at line 312 of file vtkAxisActor2D.h.

int vtkAxisActor2D::TickVisibility [protected]
 

Definition at line 313 of file vtkAxisActor2D.h.

int vtkAxisActor2D::LabelVisibility [protected]
 

Definition at line 314 of file vtkAxisActor2D.h.

int vtkAxisActor2D::TitleVisibility [protected]
 

Definition at line 315 of file vtkAxisActor2D.h.

int vtkAxisActor2D::LastPosition[2] [protected]
 

Definition at line 317 of file vtkAxisActor2D.h.

int vtkAxisActor2D::LastPosition2[2] [protected]
 

Definition at line 318 of file vtkAxisActor2D.h.

int vtkAxisActor2D::LastSize[2] [protected]
 

Definition at line 320 of file vtkAxisActor2D.h.

int vtkAxisActor2D::LastMaxLabelSize[2] [protected]
 

Definition at line 321 of file vtkAxisActor2D.h.

vtkTextMapper* vtkAxisActor2D::TitleMapper [protected]
 

Definition at line 330 of file vtkAxisActor2D.h.

vtkActor2D* vtkAxisActor2D::TitleActor [protected]
 

Definition at line 331 of file vtkAxisActor2D.h.

vtkTextMapper** vtkAxisActor2D::LabelMappers [protected]
 

Definition at line 333 of file vtkAxisActor2D.h.

vtkActor2D** vtkAxisActor2D::LabelActors [protected]
 

Definition at line 334 of file vtkAxisActor2D.h.

vtkPolyData* vtkAxisActor2D::Axis [protected]
 

Definition at line 336 of file vtkAxisActor2D.h.

vtkPolyDataMapper2D* vtkAxisActor2D::AxisMapper [protected]
 

Definition at line 337 of file vtkAxisActor2D.h.

vtkActor2D* vtkAxisActor2D::AxisActor [protected]
 

Definition at line 338 of file vtkAxisActor2D.h.

vtkTimeStamp vtkAxisActor2D::AdjustedRangeBuildTime [protected]
 

Definition at line 340 of file vtkAxisActor2D.h.

vtkTimeStamp vtkAxisActor2D::BuildTime [protected]
 

Definition at line 341 of file vtkAxisActor2D.h.


The documentation for this class was generated from the following file: