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vtkGreedyTerrainDecimation Class Reference

#include <vtkGreedyTerrainDecimation.h>

Inheritance diagram for vtkGreedyTerrainDecimation:

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List of all members.

Detailed Description

reduce height field (represented as image) to reduced TIN

vtkGreedyTerrainDecimation approximates a height field with a triangle mesh (triangulated irregular network - TIN) using a greedy insertion algorithm similar to that described by Garland and Heckbert in their paper "Fast Polygonal Approximations of Terrain and Height Fields" (Technical Report CMU-CS-95-181). The input to the filter is a height field (represented by a image whose scalar values are height) and the output of the filter is polygonal data consisting of triangles. The number of triangles in the output is reduced in number as compared to a naive tessellation of the input height field. This filter copies point data from the input to the output for those points present in the output.

An brief description of the algorithm is as follows. The algorithm uses a top-down decimation approach that initially represents the height field with two triangles (whose vertices are at the four corners of the image). These two triangles form a Delaunay triangulation. In an iterative fashion, the point in the image with the greatest error (as compared to the original height field) is injected into the triangulation. (Note that the single point with the greatest error per triangle is identified and placed into a priority queue. As the triangulation is modified, the errors from the deleted triangles are removed from the queue, error values from the new triangles are added.) The point whose error is at the top of the queue is added to the triangulaion modifying it using the standard incremental Delaunay point insertion (see vtkDelaunay2D) algorithm. Points are repeatedly inserted until the appropriate (user-specified) error criterion is met.

To use this filter, set the input and specify the error measure to be used. The error measure options are 1) the absolute number of triangles to be produced; 2) a fractional reduction of the mesh (numTris/maxTris) where maxTris is the largest possible number of triangles 2*(dims[0]-1)*(dims[1]-1); 3) an absolute measure on error (maximum difference in height field to reduced TIN); and 4) relative error (the absolute error is normalized by the diagonal of the bounding box of the height field).

Warning:
This algorithm requires the entire input dataset to be in memory, hence it may not work for extremely large images. Invoking BoundaryVertexDeletionOff will allow you to stitch together images with matching boundaries.

The input height image is assumed to be positioned in the x-y plane so the scalar value is the z-coordinate, height value.

See also:
vtkDecimatePro vtkQuadricDecimation vtkQuadricClustering
Created by:
  • Schroeder, Will
CVS contributions (if > 5%):
  • Schroeder, Will (96%)
CVS logs (CVSweb):
  • .cxx (/Hybrid/vtkGreedyTerrainDecimation.cxx)
  • .h (/Hybrid/vtkGreedyTerrainDecimation.h)
Tests:
vtkGreedyTerrainDecimation (Tests)

Definition at line 99 of file vtkGreedyTerrainDecimation.h.

Public Types

typedef vtkStructuredPointsToPolyDataFilter Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
virtual void SetErrorMeasure (int)
virtual int GetErrorMeasure ()
void SetErrorMeasureToNumberOfTriangles ()
void SetErrorMeasureToSpecifiedReduction ()
void SetErrorMeasureToAbsoluteError ()
void SetErrorMeasureToRelativeError ()
virtual void SetNumberOfTriangles (vtkIdType)
virtual vtkIdType GetNumberOfTriangles ()
virtual void SetReduction (double)
virtual double GetReduction ()
virtual void SetAbsoluteError (double)
virtual double GetAbsoluteError ()
virtual void SetRelativeError (double)
virtual double GetRelativeError ()
virtual void SetBoundaryVertexDeletion (int)
virtual int GetBoundaryVertexDeletion ()
virtual void BoundaryVertexDeletionOn ()
virtual void BoundaryVertexDeletionOff ()

Static Public Member Functions

int IsTypeOf (const char *type)
vtkGreedyTerrainDecimationSafeDownCast (vtkObject *o)
vtkGreedyTerrainDecimationNew ()

Protected Member Functions

 vtkGreedyTerrainDecimation ()
 ~vtkGreedyTerrainDecimation ()
void Execute ()
void EstimateOutputSize (const vtkIdType numInputPts, vtkIdType &numPts, vtkIdType &numTris)
virtual int SatisfiesErrorMeasure (double error)
void InsertBoundaryVertices ()
vtkIdType AddPointToTriangulation (vtkIdType inputPtId)
vtkIdType InsertNextPoint (vtkIdType inputPtId, double x[3])
double * GetPoint (vtkIdType id)
void GetPoint (vtkIdType id, double x[3])
void GetTerrainPoint (int i, int j, double x[3])
void ComputeImageCoordinates (vtkIdType inputPtId, int ij[2])
int InCircle (double x[3], double x1[3], double x2[3], double x3[3])
vtkIdType FindTriangle (double x[3], vtkIdType ptIds[3], vtkIdType tri, double tol, vtkIdType nei[3], vtkIdList *neighbors, int &status)
void CheckEdge (vtkIdType ptId, double x[3], vtkIdType p1, vtkIdType p2, vtkIdType tri)
void UpdateTriangles (vtkIdType meshPtId)
void UpdateTriangle (vtkIdType triId, vtkIdType p1, vtkIdType p2, vtkIdType p3)
void UpdateTriangle (vtkIdType triId, int ij1[2], int ij2[2], int ij3[2], double h[4])
int CharacterizeTriangle (int ij1[2], int ij2[2], int ij[3], int *&min, int *&max, int *&midL, int *&midR, int *&mid, int mid2[2], double h[3], double &hMin, double &hMax, double &hL, double &hR)

Protected Attributes

int ErrorMeasure
vtkIdType NumberOfTriangles
double Reduction
double AbsoluteError
double RelativeError
int BoundaryVertexDeletion
vtkPolyDataMesh
vtkPointDataInputPD
vtkPointDataOutputPD
vtkDoubleArrayPoints
vtkDataArrayHeights
vtkIdType CurrentPointId
double Tolerance
vtkIdListNeighbors
int Dimensions [3]
double Origin [3]
double Spacing [3]
vtkIdType MaximumNumberOfTriangles
double Length
vtkPriorityQueueTerrainError
vtkGreedyTerrainDecimationTerrainInfoType * TerrainInfo
vtkGreedyTerrainDecimationPointInfoType * PointInfo


Member Typedef Documentation

typedef vtkStructuredPointsToPolyDataFilter vtkGreedyTerrainDecimation::Superclass
 

Reimplemented from vtkStructuredPointsToPolyDataFilter.

Definition at line 102 of file vtkGreedyTerrainDecimation.h.


Constructor & Destructor Documentation

vtkGreedyTerrainDecimation::vtkGreedyTerrainDecimation  )  [protected]
 

vtkGreedyTerrainDecimation::~vtkGreedyTerrainDecimation  )  [protected]
 


Member Function Documentation

virtual const char* vtkGreedyTerrainDecimation::GetClassName  )  [virtual]
 

Reimplemented from vtkStructuredPointsToPolyDataFilter.

int vtkGreedyTerrainDecimation::IsTypeOf const char *  type  )  [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkStructuredPointsToPolyDataFilter.

virtual int vtkGreedyTerrainDecimation::IsA const char *  type  )  [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkStructuredPointsToPolyDataFilter.

vtkGreedyTerrainDecimation* vtkGreedyTerrainDecimation::SafeDownCast vtkObject o  )  [static]
 

Reimplemented from vtkStructuredPointsToPolyDataFilter.

void vtkGreedyTerrainDecimation::PrintSelf ostream &  os,
vtkIndent  indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkStructuredPointsToPolyDataFilter.

vtkGreedyTerrainDecimation* vtkGreedyTerrainDecimation::New  )  [static]
 

Instantiate the class.

Reimplemented from vtkAlgorithm.

virtual void vtkGreedyTerrainDecimation::SetErrorMeasure int   )  [virtual]
 

Specify how to terminate the algorithm: either as an absolute number of triangles, a relative number of triangles (normalized by the full resolution mesh), an absolute error (in the height field), or relative error (normalized by the length of the diagonal of the image).

virtual int vtkGreedyTerrainDecimation::GetErrorMeasure  )  [virtual]
 

Specify how to terminate the algorithm: either as an absolute number of triangles, a relative number of triangles (normalized by the full resolution mesh), an absolute error (in the height field), or relative error (normalized by the length of the diagonal of the image).

void vtkGreedyTerrainDecimation::SetErrorMeasureToNumberOfTriangles  )  [inline]
 

Specify how to terminate the algorithm: either as an absolute number of triangles, a relative number of triangles (normalized by the full resolution mesh), an absolute error (in the height field), or relative error (normalized by the length of the diagonal of the image).

Definition at line 116 of file vtkGreedyTerrainDecimation.h.

References VTK_ERROR_NUMBER_OF_TRIANGLES.

void vtkGreedyTerrainDecimation::SetErrorMeasureToSpecifiedReduction  )  [inline]
 

Specify how to terminate the algorithm: either as an absolute number of triangles, a relative number of triangles (normalized by the full resolution mesh), an absolute error (in the height field), or relative error (normalized by the length of the diagonal of the image).

Definition at line 118 of file vtkGreedyTerrainDecimation.h.

References VTK_ERROR_SPECIFIED_REDUCTION.

void vtkGreedyTerrainDecimation::SetErrorMeasureToAbsoluteError  )  [inline]
 

Specify how to terminate the algorithm: either as an absolute number of triangles, a relative number of triangles (normalized by the full resolution mesh), an absolute error (in the height field), or relative error (normalized by the length of the diagonal of the image).

Definition at line 120 of file vtkGreedyTerrainDecimation.h.

References VTK_ERROR_ABSOLUTE.

void vtkGreedyTerrainDecimation::SetErrorMeasureToRelativeError  )  [inline]
 

Specify how to terminate the algorithm: either as an absolute number of triangles, a relative number of triangles (normalized by the full resolution mesh), an absolute error (in the height field), or relative error (normalized by the length of the diagonal of the image).

Definition at line 122 of file vtkGreedyTerrainDecimation.h.

References VTK_ERROR_RELATIVE.

virtual void vtkGreedyTerrainDecimation::SetNumberOfTriangles vtkIdType   )  [virtual]
 

Specify the number of triangles to produce on output. (It is a good idea to make sure this is less than a tessellated mesh at full resolution.) You need to set this value only when the error measure is set to NumberOfTriangles.

virtual vtkIdType vtkGreedyTerrainDecimation::GetNumberOfTriangles  )  [virtual]
 

Specify the number of triangles to produce on output. (It is a good idea to make sure this is less than a tessellated mesh at full resolution.) You need to set this value only when the error measure is set to NumberOfTriangles.

virtual void vtkGreedyTerrainDecimation::SetReduction double   )  [virtual]
 

Specify the reduction of the mesh (represented as a fraction). Note that a value of 0.10 means a 10% reduction. You need to set this value only when the error measure is set to SpecifiedReduction.

virtual double vtkGreedyTerrainDecimation::GetReduction  )  [virtual]
 

Specify the reduction of the mesh (represented as a fraction). Note that a value of 0.10 means a 10% reduction. You need to set this value only when the error measure is set to SpecifiedReduction.

virtual void vtkGreedyTerrainDecimation::SetAbsoluteError double   )  [virtual]
 

Specify the absolute error of the mesh; that is, the error in height between the decimated mesh and the original height field. You need to set this value only when the error measure is set to AbsoluteError.

virtual double vtkGreedyTerrainDecimation::GetAbsoluteError  )  [virtual]
 

Specify the absolute error of the mesh; that is, the error in height between the decimated mesh and the original height field. You need to set this value only when the error measure is set to AbsoluteError.

virtual void vtkGreedyTerrainDecimation::SetRelativeError double   )  [virtual]
 

Specify the relative error of the mesh; that is, the error in height between the decimated mesh and the original height field normalized by the diagonal of the image. You need to set this value only when the error measure is set to RelativeError.

virtual double vtkGreedyTerrainDecimation::GetRelativeError  )  [virtual]
 

Specify the relative error of the mesh; that is, the error in height between the decimated mesh and the original height field normalized by the diagonal of the image. You need to set this value only when the error measure is set to RelativeError.

virtual void vtkGreedyTerrainDecimation::SetBoundaryVertexDeletion int   )  [virtual]
 

Turn on/off the deletion of vertices on the boundary of a mesh. This may limit the maximum reduction that may be achieved.

virtual int vtkGreedyTerrainDecimation::GetBoundaryVertexDeletion  )  [virtual]
 

Turn on/off the deletion of vertices on the boundary of a mesh. This may limit the maximum reduction that may be achieved.

virtual void vtkGreedyTerrainDecimation::BoundaryVertexDeletionOn  )  [virtual]
 

Turn on/off the deletion of vertices on the boundary of a mesh. This may limit the maximum reduction that may be achieved.

virtual void vtkGreedyTerrainDecimation::BoundaryVertexDeletionOff  )  [virtual]
 

Turn on/off the deletion of vertices on the boundary of a mesh. This may limit the maximum reduction that may be achieved.

void vtkGreedyTerrainDecimation::Execute  )  [protected, virtual]
 

This method is the old style execute method

Reimplemented from vtkSource.

void vtkGreedyTerrainDecimation::EstimateOutputSize const vtkIdType  numInputPts,
vtkIdType numPts,
vtkIdType numTris
[protected]
 

virtual int vtkGreedyTerrainDecimation::SatisfiesErrorMeasure double  error  )  [protected, virtual]
 

void vtkGreedyTerrainDecimation::InsertBoundaryVertices  )  [protected]
 

vtkIdType vtkGreedyTerrainDecimation::AddPointToTriangulation vtkIdType  inputPtId  )  [protected]
 

vtkIdType vtkGreedyTerrainDecimation::InsertNextPoint vtkIdType  inputPtId,
double  x[3]
[protected]
 

double* vtkGreedyTerrainDecimation::GetPoint vtkIdType  id  )  [protected]
 

void vtkGreedyTerrainDecimation::GetPoint vtkIdType  id,
double  x[3]
[protected]
 

void vtkGreedyTerrainDecimation::GetTerrainPoint int  i,
int  j,
double  x[3]
[protected]
 

void vtkGreedyTerrainDecimation::ComputeImageCoordinates vtkIdType  inputPtId,
int  ij[2]
[protected]
 

int vtkGreedyTerrainDecimation::InCircle double  x[3],
double  x1[3],
double  x2[3],
double  x3[3]
[protected]
 

vtkIdType vtkGreedyTerrainDecimation::FindTriangle double  x[3],
vtkIdType  ptIds[3],
vtkIdType  tri,
double  tol,
vtkIdType  nei[3],
vtkIdList neighbors,
int &  status
[protected]
 

void vtkGreedyTerrainDecimation::CheckEdge vtkIdType  ptId,
double  x[3],
vtkIdType  p1,
vtkIdType  p2,
vtkIdType  tri
[protected]
 

void vtkGreedyTerrainDecimation::UpdateTriangles vtkIdType  meshPtId  )  [protected]
 

void vtkGreedyTerrainDecimation::UpdateTriangle vtkIdType  triId,
vtkIdType  p1,
vtkIdType  p2,
vtkIdType  p3
[protected]
 

void vtkGreedyTerrainDecimation::UpdateTriangle vtkIdType  triId,
int  ij1[2],
int  ij2[2],
int  ij3[2],
double  h[4]
[protected]
 

int vtkGreedyTerrainDecimation::CharacterizeTriangle int  ij1[2],
int  ij2[2],
int  ij[3],
int *&  min,
int *&  max,
int *&  midL,
int *&  midR,
int *&  mid,
int  mid2[2],
double  h[3],
double &  hMin,
double &  hMax,
double &  hL,
double &  hR
[protected]
 


Member Data Documentation

int vtkGreedyTerrainDecimation::ErrorMeasure [protected]
 

Definition at line 176 of file vtkGreedyTerrainDecimation.h.

vtkIdType vtkGreedyTerrainDecimation::NumberOfTriangles [protected]
 

Definition at line 177 of file vtkGreedyTerrainDecimation.h.

double vtkGreedyTerrainDecimation::Reduction [protected]
 

Definition at line 178 of file vtkGreedyTerrainDecimation.h.

double vtkGreedyTerrainDecimation::AbsoluteError [protected]
 

Definition at line 179 of file vtkGreedyTerrainDecimation.h.

double vtkGreedyTerrainDecimation::RelativeError [protected]
 

Definition at line 180 of file vtkGreedyTerrainDecimation.h.

int vtkGreedyTerrainDecimation::BoundaryVertexDeletion [protected]
 

Definition at line 181 of file vtkGreedyTerrainDecimation.h.

vtkPolyData* vtkGreedyTerrainDecimation::Mesh [protected]
 

Definition at line 184 of file vtkGreedyTerrainDecimation.h.

vtkPointData* vtkGreedyTerrainDecimation::InputPD [protected]
 

Definition at line 185 of file vtkGreedyTerrainDecimation.h.

vtkPointData* vtkGreedyTerrainDecimation::OutputPD [protected]
 

Definition at line 186 of file vtkGreedyTerrainDecimation.h.

vtkDoubleArray* vtkGreedyTerrainDecimation::Points [protected]
 

Definition at line 187 of file vtkGreedyTerrainDecimation.h.

vtkDataArray* vtkGreedyTerrainDecimation::Heights [protected]
 

Definition at line 188 of file vtkGreedyTerrainDecimation.h.

vtkIdType vtkGreedyTerrainDecimation::CurrentPointId [protected]
 

Definition at line 189 of file vtkGreedyTerrainDecimation.h.

double vtkGreedyTerrainDecimation::Tolerance [protected]
 

Definition at line 190 of file vtkGreedyTerrainDecimation.h.

vtkIdList* vtkGreedyTerrainDecimation::Neighbors [protected]
 

Definition at line 191 of file vtkGreedyTerrainDecimation.h.

int vtkGreedyTerrainDecimation::Dimensions[3] [protected]
 

Definition at line 192 of file vtkGreedyTerrainDecimation.h.

double vtkGreedyTerrainDecimation::Origin[3] [protected]
 

Definition at line 193 of file vtkGreedyTerrainDecimation.h.

double vtkGreedyTerrainDecimation::Spacing[3] [protected]
 

Definition at line 194 of file vtkGreedyTerrainDecimation.h.

vtkIdType vtkGreedyTerrainDecimation::MaximumNumberOfTriangles [protected]
 

Definition at line 195 of file vtkGreedyTerrainDecimation.h.

double vtkGreedyTerrainDecimation::Length [protected]
 

Definition at line 196 of file vtkGreedyTerrainDecimation.h.

vtkPriorityQueue* vtkGreedyTerrainDecimation::TerrainError [protected]
 

Definition at line 199 of file vtkGreedyTerrainDecimation.h.

vtkGreedyTerrainDecimationTerrainInfoType* vtkGreedyTerrainDecimation::TerrainInfo [protected]
 

Definition at line 200 of file vtkGreedyTerrainDecimation.h.

vtkGreedyTerrainDecimationPointInfoType* vtkGreedyTerrainDecimation::PointInfo [protected]
 

Definition at line 201 of file vtkGreedyTerrainDecimation.h.


The documentation for this class was generated from the following file: