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vtkGridSynchronizedTemplates3D Class Reference

#include <vtkGridSynchronizedTemplates3D.h>

Inheritance diagram for vtkGridSynchronizedTemplates3D:

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Collaboration diagram for vtkGridSynchronizedTemplates3D:

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List of all members.

Detailed Description

generate isosurface from structured grids

vtkGridSynchronizedTemplates3D is a 3D implementation of the synchronized template algorithm.

Warning:
This filter is specialized to 3D grids.
See also:
vtkContourFilter vtkSynchronizedTemplates3D
Created by:
  • Law, Charles
CVS contributions (if > 5%):
  • Law, Charles (60%)
  • Schroeder, Will (10%)
  • Avila, Lisa (9%)
  • Geveci, Berk (5%)
CVS logs (CVSweb):
  • .h (/Patented/vtkGridSynchronizedTemplates3D.h)
  • .cxx (/Patented/vtkGridSynchronizedTemplates3D.cxx)

Definition at line 63 of file vtkGridSynchronizedTemplates3D.h.

Public Types

typedef vtkStructuredGridToPolyDataFilter Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
unsigned long int GetMTime ()
void SetValue (int i, double value)
double GetValue (int i)
double * GetValues ()
void SetInputMemoryLimit (long limit)
virtual void SetComputeNormals (int)
virtual int GetComputeNormals ()
virtual void ComputeNormalsOn ()
virtual void ComputeNormalsOff ()
virtual void SetComputeGradients (int)
virtual int GetComputeGradients ()
virtual void ComputeGradientsOn ()
virtual void ComputeGradientsOff ()
virtual void SetComputeScalars (int)
virtual int GetComputeScalars ()
virtual void ComputeScalarsOn ()
virtual void ComputeScalarsOff ()
void GetValues (double *contourValues)
void SetNumberOfContours (int number)
int GetNumberOfContours ()
void GenerateValues (int numContours, double range[2])
void GenerateValues (int numContours, double rangeStart, double rangeEnd)
int * GetExecuteExtent ()
void ThreadedExecute (int *exExt, int threadId)
virtual void SetNumberOfThreads (int)
virtual int GetNumberOfThreads ()
virtual char * GetInputScalarsSelection ()
void SelectInputScalars (const char *fieldName)

Static Public Member Functions

vtkGridSynchronizedTemplates3DNew ()
int IsTypeOf (const char *type)
vtkGridSynchronizedTemplates3DSafeDownCast (vtkObject *o)

Protected Member Functions

 vtkGridSynchronizedTemplates3D ()
 ~vtkGridSynchronizedTemplates3D ()
void Execute ()
void ExecuteInformation ()
void ComputeInputUpdateExtents (vtkDataObject *output)
virtual void SetInputScalarsSelection (const char *)

Protected Attributes

int ComputeNormals
int ComputeGradients
int ComputeScalars
vtkContourValuesContourValues
int NumberOfThreads
vtkMultiThreaderThreader
int MinimumPieceSize [3]
int ExecuteExtent [6]
vtkPolyDataThreads [VTK_MAX_THREADS]
char * InputScalarsSelection

Friends

class VTK_PATENTED_EXPORT vtkKitwareContourFilter


Member Typedef Documentation

typedef vtkStructuredGridToPolyDataFilter vtkGridSynchronizedTemplates3D::Superclass
 

Reimplemented from vtkStructuredGridToPolyDataFilter.

Definition at line 67 of file vtkGridSynchronizedTemplates3D.h.


Constructor & Destructor Documentation

vtkGridSynchronizedTemplates3D::vtkGridSynchronizedTemplates3D  )  [protected]
 

vtkGridSynchronizedTemplates3D::~vtkGridSynchronizedTemplates3D  )  [protected]
 


Member Function Documentation

vtkGridSynchronizedTemplates3D* vtkGridSynchronizedTemplates3D::New  )  [static]
 

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkAlgorithm.

virtual const char* vtkGridSynchronizedTemplates3D::GetClassName  )  [virtual]
 

Reimplemented from vtkStructuredGridToPolyDataFilter.

int vtkGridSynchronizedTemplates3D::IsTypeOf const char *  type  )  [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkStructuredGridToPolyDataFilter.

virtual int vtkGridSynchronizedTemplates3D::IsA const char *  type  )  [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkStructuredGridToPolyDataFilter.

vtkGridSynchronizedTemplates3D* vtkGridSynchronizedTemplates3D::SafeDownCast vtkObject o  )  [static]
 

Reimplemented from vtkStructuredGridToPolyDataFilter.

void vtkGridSynchronizedTemplates3D::PrintSelf ostream &  os,
vtkIndent  indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkStructuredGridToPolyDataFilter.

unsigned long int vtkGridSynchronizedTemplates3D::GetMTime  )  [virtual]
 

Because we delegate to vtkContourValues

Reimplemented from vtkObject.

virtual void vtkGridSynchronizedTemplates3D::SetComputeNormals int   )  [virtual]
 

Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual int vtkGridSynchronizedTemplates3D::GetComputeNormals  )  [virtual]
 

Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual void vtkGridSynchronizedTemplates3D::ComputeNormalsOn  )  [virtual]
 

Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual void vtkGridSynchronizedTemplates3D::ComputeNormalsOff  )  [virtual]
 

Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual void vtkGridSynchronizedTemplates3D::SetComputeGradients int   )  [virtual]
 

Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual int vtkGridSynchronizedTemplates3D::GetComputeGradients  )  [virtual]
 

Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual void vtkGridSynchronizedTemplates3D::ComputeGradientsOn  )  [virtual]
 

Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual void vtkGridSynchronizedTemplates3D::ComputeGradientsOff  )  [virtual]
 

Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual void vtkGridSynchronizedTemplates3D::SetComputeScalars int   )  [virtual]
 

Set/Get the computation of scalars.

virtual int vtkGridSynchronizedTemplates3D::GetComputeScalars  )  [virtual]
 

Set/Get the computation of scalars.

virtual void vtkGridSynchronizedTemplates3D::ComputeScalarsOn  )  [virtual]
 

Set/Get the computation of scalars.

virtual void vtkGridSynchronizedTemplates3D::ComputeScalarsOff  )  [virtual]
 

Set/Get the computation of scalars.

void vtkGridSynchronizedTemplates3D::SetValue int  i,
double  value
[inline]
 

Set a particular contour value at contour number i. The index i ranges between 0<=i<NumberOfContours.

Definition at line 104 of file vtkGridSynchronizedTemplates3D.h.

double vtkGridSynchronizedTemplates3D::GetValue int  i  )  [inline]
 

Get the ith contour value.

Definition at line 107 of file vtkGridSynchronizedTemplates3D.h.

double* vtkGridSynchronizedTemplates3D::GetValues  )  [inline]
 

Get a pointer to an array of contour values. There will be GetNumberOfContours() values in the list.

Definition at line 111 of file vtkGridSynchronizedTemplates3D.h.

void vtkGridSynchronizedTemplates3D::GetValues double *  contourValues  )  [inline]
 

Fill a supplied list with contour values. There will be GetNumberOfContours() values in the list. Make sure you allocate enough memory to hold the list.

Definition at line 117 of file vtkGridSynchronizedTemplates3D.h.

void vtkGridSynchronizedTemplates3D::SetNumberOfContours int  number  )  [inline]
 

Set the number of contours to place into the list. You only really need to use this method to reduce list size. The method SetValue() will automatically increase list size as needed.

Definition at line 125 of file vtkGridSynchronizedTemplates3D.h.

int vtkGridSynchronizedTemplates3D::GetNumberOfContours  )  [inline]
 

Get the number of contours in the list of contour values.

Definition at line 131 of file vtkGridSynchronizedTemplates3D.h.

void vtkGridSynchronizedTemplates3D::GenerateValues int  numContours,
double  range[2]
[inline]
 

Generate numContours equally spaced contour values between specified range. Contour values will include min/max range values.

Definition at line 138 of file vtkGridSynchronizedTemplates3D.h.

void vtkGridSynchronizedTemplates3D::GenerateValues int  numContours,
double  rangeStart,
double  rangeEnd
[inline]
 

Generate numContours equally spaced contour values between specified range. Contour values will include min/max range values.

Definition at line 145 of file vtkGridSynchronizedTemplates3D.h.

int* vtkGridSynchronizedTemplates3D::GetExecuteExtent  )  [inline]
 

Needed by templated functions.

Definition at line 151 of file vtkGridSynchronizedTemplates3D.h.

void vtkGridSynchronizedTemplates3D::ThreadedExecute int *  exExt,
int  threadId
 

Needed by templated functions.

virtual void vtkGridSynchronizedTemplates3D::SetNumberOfThreads int   )  [virtual]
 

Get/Set the number of threads to create when rendering

virtual int vtkGridSynchronizedTemplates3D::GetNumberOfThreads  )  [virtual]
 

Get/Set the number of threads to create when rendering

void vtkGridSynchronizedTemplates3D::SetInputMemoryLimit long  limit  ) 
 

This filter will initiate streaming so that no piece requested from the input will be larger than this value (KiloBytes).

virtual char* vtkGridSynchronizedTemplates3D::GetInputScalarsSelection  )  [virtual]
 

If you want to contour by an arbitrary array, then set its name here. By default this in NULL and the filter will use the active scalar array.

void vtkGridSynchronizedTemplates3D::SelectInputScalars const char *  fieldName  )  [inline]
 

If you want to contour by an arbitrary array, then set its name here. By default this in NULL and the filter will use the active scalar array.

Definition at line 170 of file vtkGridSynchronizedTemplates3D.h.

void vtkGridSynchronizedTemplates3D::Execute  )  [protected, virtual]
 

This method is the old style execute method

Reimplemented from vtkSource.

void vtkGridSynchronizedTemplates3D::ExecuteInformation  )  [protected, virtual]
 

Reimplemented from vtkSource.

void vtkGridSynchronizedTemplates3D::ComputeInputUpdateExtents vtkDataObject output  )  [protected, virtual]
 

What is the input update extent that is required to produce the desired output? By default, the whole input is always required but this is overridden in many subclasses.

Reimplemented from vtkPolyDataSource.

virtual void vtkGridSynchronizedTemplates3D::SetInputScalarsSelection const char *   )  [protected, virtual]
 


Friends And Related Function Documentation

friend class VTK_PATENTED_EXPORT vtkKitwareContourFilter [friend]
 

Definition at line 200 of file vtkGridSynchronizedTemplates3D.h.


Member Data Documentation

int vtkGridSynchronizedTemplates3D::ComputeNormals [protected]
 

Definition at line 183 of file vtkGridSynchronizedTemplates3D.h.

int vtkGridSynchronizedTemplates3D::ComputeGradients [protected]
 

Definition at line 184 of file vtkGridSynchronizedTemplates3D.h.

int vtkGridSynchronizedTemplates3D::ComputeScalars [protected]
 

Definition at line 185 of file vtkGridSynchronizedTemplates3D.h.

vtkContourValues* vtkGridSynchronizedTemplates3D::ContourValues [protected]
 

Definition at line 186 of file vtkGridSynchronizedTemplates3D.h.

int vtkGridSynchronizedTemplates3D::NumberOfThreads [protected]
 

Definition at line 188 of file vtkGridSynchronizedTemplates3D.h.

vtkMultiThreader* vtkGridSynchronizedTemplates3D::Threader [protected]
 

Definition at line 189 of file vtkGridSynchronizedTemplates3D.h.

int vtkGridSynchronizedTemplates3D::MinimumPieceSize[3] [protected]
 

Definition at line 190 of file vtkGridSynchronizedTemplates3D.h.

int vtkGridSynchronizedTemplates3D::ExecuteExtent[6] [protected]
 

Definition at line 191 of file vtkGridSynchronizedTemplates3D.h.

vtkPolyData* vtkGridSynchronizedTemplates3D::Threads[VTK_MAX_THREADS] [protected]
 

Definition at line 193 of file vtkGridSynchronizedTemplates3D.h.

char* vtkGridSynchronizedTemplates3D::InputScalarsSelection [protected]
 

Definition at line 195 of file vtkGridSynchronizedTemplates3D.h.


The documentation for this class was generated from the following file: