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DragParticle Member List

This is the complete list of members for DragParticle, including all inherited members.
BinItem()BinItem
BinItem(const RealVect &a_position)BinItem
bodyForce() constDragParticle [inline, virtual]
boundaryMarker() constDragParticle [inline, virtual]
clone() constDragParticle [virtual]
computeDragForce(const RealVect &a_flowVelocity)DragParticle [virtual]
computeDragForce()DragParticle [virtual]
computeK(const RealVect &a_x, int a_idir, int a_jdir) constDragParticle [virtual]
computeProjForce(const RealVect &a_x, int a_idir) constDragParticle [virtual]
computeProjForce(FArrayBox &a_force, const Box &a_box, Real a_dx, RealVect &a_origin) constDragParticle [virtual]
computeProjForce(FArrayBox &a_force, const Box &a_box, int a_idir, int a_destComp, Real a_dx, RealVect &a_origin) constDragParticle [virtual]
define(const RealVect &a_position)DragParticle [virtual]
define(const RealVect &a_position, const RealVect &a_velocity, const DiscreteDeltaFn *a_deltaFnPtr)DragParticle [virtual]
dragForce() constDragParticle [inline, virtual]
DragParticle()DragParticle
DragParticle(const RealVect &a_position)DragParticle
DragParticle(const RealVect &a_position, const RealVect &a_velocity, const DiscreteDeltaFn *a_deltaFnPtr)DragParticle
DragParticle(const DragParticle &)DragParticle
linearIn(const void *const a_buf)DragParticle [virtual]
BinItem::linearIn(void *a_buf)BinItem [virtual]
linearOut(void *a_buf) constDragParticle [virtual]
linearSize() constDragParticle [virtual]
m_bodyForceDragParticle [protected]
m_boundaryMarkerDragParticle [protected]
m_deltaFnPtrDragParticle [protected]
m_dragCoeffDragParticle [protected]
m_dragForceDragParticle [protected]
m_fluidVelDragParticle [protected]
m_massDragParticle [protected]
m_positionBinItem [protected]
m_velocityDragParticle [protected]
mass() constDragParticle [inline, virtual]
operator<<(std::ostream &ostr, const BinItem &a_item)BinItem [friend]
operator=(const DragParticle &a_src)DragParticle
position()BinItem
position() constBinItem
position(const int a_dir) constBinItem
preAllocatable()DragParticle [inline]
print() constBinItem [virtual]
setBodyForce(const RealVect &a_force)DragParticle [virtual]
setBoundaryMarker(bool a_marker)DragParticle [virtual]
setDefaultValues()DragParticle [protected]
setDragCoeff(const Real a_dragCoeff)DragParticle [virtual]
setDragForce(const RealVect &a_force)DragParticle [virtual]
setFluidVel(const RealVect &a_vel)DragParticle [virtual]
setFluidVel(Real a_vel, int a_comp)DragParticle [virtual]
setMass(Real a_mass)DragParticle [virtual]
setPosition(const RealVect &a_position)BinItem
setPosition(const Real a_position, const int a_dimension)BinItem
setVel(const RealVect &a_vel)DragParticle [virtual]
size() constDragParticle [virtual]
totalForce() constDragParticle [inline, virtual]
velocity() constDragParticle [inline, virtual]
~BinItem()BinItem [virtual]
~DragParticle()DragParticle [virtual]

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