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NodeMaskNoOpSmoother.H

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00001 /*  _______              __
00002    / ___/ /  ___  __ _  / /  ___
00003   / /__/ _ \/ _ \/  ' \/ _ \/ _ \
00004   \___/_//_/\___/_/_/_/_.__/\___/ 
00005 */
00006 //
00007 // This software is copyright (C) by the Lawrence Berkeley
00008 // National Laboratory.  Permission is granted to reproduce
00009 // this software for non-commercial purposes provided that
00010 // this notice is left intact.
00011 // 
00012 // It is acknowledged that the U.S. Government has rights to
00013 // this software under Contract DE-AC03-765F00098 between
00014 // the U.S.  Department of Energy and the University of
00015 // California.
00016 //
00017 // This software is provided as a professional and academic
00018 // contribution for joint exchange. Thus it is experimental,
00019 // is provided ``as is'', with no warranties of any kind
00020 // whatsoever, no support, no promise of updates, or printed
00021 // documentation. By using this software, you acknowledge
00022 // that the Lawrence Berkeley National Laboratory and
00023 // Regents of the University of California shall have no
00024 // liability with respect to the infringement of other
00025 // copyrights by any part of this software.
00026 //
00027 
00028 // NodeMaskNoOpSmoother.H
00029 // adapted from NoOpSmoother by DFMartin, Sun, May 5, 2002
00030 // petermc, 5 June 2002
00031 // mask version by petermc, 31 July 2002
00032 
00033 #ifndef NODEMASKNOOPSMOOTHER_H
00034 #define NODEMASKNOOPSMOOTHER_H
00035 
00036 #include <iostream>
00037 #include <math.h>
00038 #include <assert.h>
00039 #include <stdlib.h>
00040 #include "REAL.H"
00041 #include "IntVect.H"
00042 #include "Box.H"
00043 #include "DisjointBoxLayout.H"
00044 #include "LevelData.H"
00045 #include "NodeFArrayBox.H"
00046 #include "ProblemDomain.H"
00047 #include "NodeMaskBaseBottomSmoother.H"
00048 
00050 
00053 class NodeMaskNoOpSmoother : public NodeMaskBaseBottomSmoother
00054 {
00055 
00056 public:
00057 
00059 
00061 
00063   NodeMaskNoOpSmoother();
00064 
00066 
00068   virtual ~NodeMaskNoOpSmoother();
00069 
00071 
00073   virtual NodeMaskBaseBottomSmoother* new_bottomSmoother() const;
00074 
00076 
00079   virtual void doBottomSmooth(LevelData<NodeFArrayBox>& a_phi,
00080                               const LevelData<NodeFArrayBox>& a_rhs,
00081                               const BoxLayoutData< BaseFab<int> >& a_mask,
00082                               NodeMaskLevelOp* a_levelop_ptr);
00083 };
00084 
00085 #endif
00086   
00087   
00088 
00089 

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