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BinFab< T > Member List

This is the complete list of members for BinFab< T >, including all inherited members.
addItem(const T &a_item)BinFab< T > [virtual]
addItems(const List< T > &a_list)BinFab< T > [virtual]
addItemsDestructive(List< T > &a_list)BinFab< T > [virtual]
BaseFab()BaseFab< List< T > >
BaseFab(const Box &bx, int n)BaseFab< List< T > >
bigEnd() constBaseFab< List< T > >
BinFab()BinFab< T >
BinFab(const Box &a_domain, const RealVect &a_mesh_spacing, const RealVect &a_origin, const ProblemDomain &a_probdomain)BinFab< T >
BinFab(const BinFab &a_binfab)BinFab< T >
box() constBaseFab< List< T > >
clear()BinFab< T > [virtual]
contains(const BaseFab< List< T > > &fab) constBaseFab< List< T > >
contains(const Box &bx) constBaseFab< List< T > >
copy(const BaseFab< List< T > > &src, const Box &srcbox, int srccomp, const Box &destbox, int destcomp, int numcomp)BaseFab< List< T > >
copy(const BaseFab< List< T > > &src, int srccomp, int destcomp, int numcomp=1)BaseFab< List< T > >
copy(const BaseFab< List< T > > &src, const Box &destbox)BaseFab< List< T > >
copy(const BaseFab< List< T > > &src)BaseFab< List< T > >
copy(const Box &RegionFrom, const Interval &Cdest, const Box &RegionTo, const BaseFab< List< T > > &src, const Interval &Csrc)BaseFab< List< T > >
dataPtr(int N=0)BaseFab< List< T > >
dataPtr(int N=0) constBaseFab< List< T > >
define(const Box &a_domain, const RealVect &a_mesh_spacing, const RealVect &a_origin, const ProblemDomain &a_probdomain)BinFab< T > [virtual]
BaseFab< List< T > >::define(const Box &box, int comps)BaseFab< List< T > > [inline, virtual]
BaseFab< List< T > >::define()BaseFab< List< T > > [protected]
domainBaseFab< List< T > > [protected]
dptrBaseFab< List< T > > [protected]
getVal(List< T > *data, const IntVect &pos, int N, int numcomp) constBaseFab< List< T > >
getVal(List< T > *data, const IntVect &pos) constBaseFab< List< T > >
hiVect() constBaseFab< List< T > >
interval() constBaseFab< List< T > > [inline]
linearIn(void *buf, const Box &R, const Interval &comps)BinFab< T > [virtual]
linearOut(void *buf, const Box &R, const Interval &comps) constBinFab< T > [virtual]
locateBin(const T &) constBinFab< T > [protected]
loVect() constBaseFab< List< T > >
m_mesh_spacingBinFab< T > [protected]
m_originBinFab< T > [protected]
m_probdomainBinFab< T > [protected]
name()BaseFab< List< T > > [protected, static]
nComp() constBaseFab< List< T > >
nCompPtr() constBaseFab< List< T > >
numptsBaseFab< List< T > > [protected]
nvarBaseFab< List< T > > [protected]
operator()(const IntVect &p, int N)BaseFab< List< T > >
operator()(const IntVect &p)BaseFab< List< T > >
operator()(const IntVect &p, int N) constBaseFab< List< T > >
operator()(const IntVect &p) constBaseFab< List< T > >
performCopy(const BaseFab< List< T > > &src, const Box &srcbox, int srccomp, const Box &destbox, int destcomp, int numcomp)BaseFab< List< T > > [protected, virtual]
performSetVal(List< T > x, const Box &bx, int nstart, int numcomp)BaseFab< List< T > > [protected]
preAllocatable()BinFab< T > [inline, static]
reBin()BinFab< T > [virtual]
resize(const Box &b, int N=1)BaseFab< List< T > >
s_ArenaBaseFab< List< T > > [protected, static]
setVal(List< T > x, const Box &bx, int nstart, int ncomp)BaseFab< List< T > >
setVal(List< T > x, const Box &bx, int N)BaseFab< List< T > >
setVal(List< T > x, int N)BaseFab< List< T > >
setVal(List< T > x)BaseFab< List< T > >
shift(const IntVect &v)BaseFab< List< T > >
shift(int idir, int n_cell)BaseFab< List< T > >
shiftHalf(int dir, int num_halfs)BaseFab< List< T > >
shiftHalf(const IntVect &num_halfs)BaseFab< List< T > >
size(const Box &box, const Interval &comps) constBinFab< T > [virtual]
BaseFab< List< T > >::size() constBaseFab< List< T > >
smallEnd() constBaseFab< List< T > >
truesizeBaseFab< List< T > > [protected]
undefine()BaseFab< List< T > > [protected]
~BaseFab()BaseFab< List< T > > [virtual]
~BinFab()BinFab< T > [virtual]

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