allocateGhostVector(const DataFactory< T > &factory, const IntVect &ghost=IntVect::TheZeroVector()) | BoxLayoutData< T > | [inline, protected] |
ArrayViewData class | LayoutData< T > | [friend] |
box(const DataIndex &index) const | LayoutData< T > | [inline] |
boxLayout() const | LayoutData< T > | [inline] |
BoxLayoutData() | BoxLayoutData< T > | [inline] |
BoxLayoutData(const BoxLayout &boxes, int comps, const DataFactory< T > &factory=DefaultDataFactory< T >()) | BoxLayoutData< T > | [inline] |
dataIterator() const | LayoutData< T > | [inline] |
define(const BoxLayout &boxes, int comps, const DataFactory< T > &factory=DefaultDataFactory< T >()) | BoxLayoutData< T > | [inline, virtual] |
define(const BoxLayoutData< T > &da, const DataFactory< T > &factory=DefaultDataFactory< T >()) | BoxLayoutData< T > | [inline, virtual] |
define(const BoxLayoutData< T > &da, const Interval &comps, const DataFactory< T > &factory=DefaultDataFactory< T >()) | BoxLayoutData< T > | [inline, virtual] |
define(const BoxLayout &boxes) | BoxLayoutData< T > | [inline, virtual] |
interval() const | BoxLayoutData< T > | [inline] |
isDefined() const | BoxLayoutData< T > | [inline, virtual] |
LayoutData() | LayoutData< T > | [inline] |
LayoutData(const BoxLayout &dp) | LayoutData< T > | [inline] |
LevelData< T > class | BoxLayoutData< T > | [friend] |
m_boxLayout | LayoutData< T > | [protected] |
m_comps | BoxLayoutData< T > | [protected] |
m_isdefined | BoxLayoutData< T > | [protected] |
m_vector | LayoutData< T > | [protected] |
nComp() const | BoxLayoutData< T > | [inline] |
operator[](const DataIndex &index) const | LayoutData< T > | [inline] |
operator[](const DataIndex &index) | LayoutData< T > | [inline] |
setVal(void(*setFunction)(const Box &box, int comps, T &t)) | BoxLayoutData< T > | [inline] |
setVector(const BoxLayoutData< T > &da, const Interval &srcComps, const Interval &destComps) | BoxLayoutData< T > | [inline, protected] |
~BoxLayoutData() | BoxLayoutData< T > | [inline, virtual] |
~LayoutData() | LayoutData< T > | [inline, virtual] |