11 #ifndef _CYLINDEREQUIANGULARBLOCKCS_H_ 12 #define _CYLINDEREQUIANGULARBLOCKCS_H_ 19 #include "NamespaceHeader.H" 38 const Box& a_blockBox);
63 #include "NamespaceFooter.H" 65 #endif // include guard Virtual base class encapsulating mapped-grid coordinate systems.
Definition: NewFourthOrderCoordSys.H:77
Box m_blockBox
Definition: CylinderEquiangularBlockCS.H:60
RealVect mappedCoord(const RealVect &a_x) const
given coordinate in real space, return its location in the mapped space
virtual Real dXdXi(const RealVect &a_Xi, int a_dirX, int a_dirXi) const
note that a_Xi is in mapped space.
int m_blockNum
Definition: CylinderEquiangularBlockCS.H:57
double Real
Definition: REAL.H:33
virtual ~CylinderEquiangularBlockCS()
A Rectangular Domain on an Integer Lattice.
Definition: Box.H:469
A Real vector in SpaceDim-dimensional space.
Definition: RealVect.H:41
RealVect realCoord(const RealVect &a_Xi) const
given coordinate in mapped space, return its location in real space
Basic single-panel cubed sphere Coordinates.
Definition: CylinderEquiangularBlockCS.H:27
CylinderEquiangularBlockCS(int a_blockNum, const RealVect &a_dx, const Box &a_blockBox)
constructor