This program is part of Netpbm.
The PGM format is a lowest common denominator grayscale file format. It is designed to be extremely easy to learn and write programs for. (It's so simple that most people will simply reverse engineer it because it's easier than reading this specification).
A PGM image represents a grayscale graphic image. There are many psueudo-PGM formats in use where everything is as specified herein except for the meaning of individual pixel values. For most purposes, a PGM image can just be thought of an array of arbitrary integers, and all the programs in the world that think they're processing a grayscale image can easily be tricked into processing something else.
The name "PGM" is an acronym derived from "Portable Gray Map."
One official variant of PGM is the transparency mask. A transparency mask in Netpbm is represented by a PGM image, except that in place of pixel intensities, there are opaqueness values. See below.
The format definition is as follows. You can use the libnetpbm C subroutine library to conveniently and accurately read and interpret the format.
A PGM file consists of a sequence of one or more PGM images. There are no data, delimiters, or padding before, after, or between images.
Each PGM image consists of the following:
A row of an image is horizontal. A column is vertical. The pixels in the image are square and contiguous.
Note that you can use pamdepth to convert between a the format with 1 byte per gray value and the one with 2 bytes per gray value.
There is actually another version of the PGM format that is fairly rare: "plain" PGM format. The format above, which generally considered the normal one, is known as the "raw" PGM format. See pbm for some commentary on how plain and raw formats relate to one another.
The difference in the plain format is:
Here is an example of a small image in the plain PGM format.
P2 # feep.pgm 24 7 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 3 3 3 0 0 7 7 7 7 0 0 11 11 11 11 0 0 15 15 15 15 0 0 3 0 0 0 0 0 7 0 0 0 0 0 11 0 0 0 0 0 15 0 0 15 0 0 3 3 3 0 0 0 7 7 7 0 0 0 11 11 11 0 0 0 15 15 15 15 0 0 3 0 0 0 0 0 7 0 0 0 0 0 11 0 0 0 0 0 15 0 0 0 0 0 3 0 0 0 0 0 7 7 7 7 0 0 11 11 11 11 0 0 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
There is a newline character at the end of each of these lines.
Programs that read this format should be as lenient as possible, accepting anything that looks remotely like a PGM.
Before April 2000, a raw format PGM file could not have a maxval greater than 255. Hence, it could not have more than one byte per sample. Old programs may depend on this.
Before July 2000, there could be at most one image in a PGM file. As a result, most tools to process PGM files ignore (and don't read) any data after the first image.