vtkHomogeneousTransform.h
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00036 #ifndef __vtkHomogeneousTransform_h
00037 #define __vtkHomogeneousTransform_h
00038
00039 #include "vtkAbstractTransform.h"
00040
00041 class vtkMatrix4x4;
00042
00043 class VTK_COMMON_EXPORT vtkHomogeneousTransform : public vtkAbstractTransform
00044 {
00045 public:
00046
00047 vtkTypeRevisionMacro(vtkHomogeneousTransform,vtkAbstractTransform);
00048 void PrintSelf(ostream& os, vtkIndent indent);
00049
00052 void TransformPoints(vtkPoints *inPts, vtkPoints *outPts);
00053
00055
00057 virtual void TransformPointsNormalsVectors(vtkPoints *inPts,
00058 vtkPoints *outPts,
00059 vtkDataArray *inNms,
00060 vtkDataArray *outNms,
00061 vtkDataArray *inVrs,
00062 vtkDataArray *outVrs);
00064
00067 void GetMatrix(vtkMatrix4x4 *m);
00068
00073 vtkMatrix4x4 *GetMatrix() { this->Update(); return this->Matrix; };
00074
00076
00078 vtkHomogeneousTransform *GetHomogeneousInverse() {
00079 return (vtkHomogeneousTransform *)this->GetInverse(); };
00081
00083
00085 void InternalTransformPoint(const float in[3], float out[3]);
00086 void InternalTransformPoint(const double in[3], double out[3]);
00088
00090
00092 void InternalTransformDerivative(const float in[3], float out[3],
00093 float derivative[3][3]);
00094 void InternalTransformDerivative(const double in[3], double out[3],
00095 double derivative[3][3]);
00097
00098 protected:
00099 vtkHomogeneousTransform();
00100 ~vtkHomogeneousTransform();
00101
00102 void InternalDeepCopy(vtkAbstractTransform *transform);
00103
00104 vtkMatrix4x4 *Matrix;
00105
00106 private:
00107 vtkHomogeneousTransform(const vtkHomogeneousTransform&);
00108 void operator=(const vtkHomogeneousTransform&);
00109 };
00110
00111 #endif
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