vtkOpenGLPolyDataMapper2D.h
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00040 #ifndef __vtkOpenGLPolyDataMapper2D_h
00041 #define __vtkOpenGLPolyDataMapper2D_h
00042
00043 #include "vtkPolyDataMapper2D.h"
00044
00045 class VTK_RENDERING_EXPORT vtkOpenGLPolyDataMapper2D : public vtkPolyDataMapper2D
00046 {
00047 public:
00048 vtkTypeRevisionMacro(vtkOpenGLPolyDataMapper2D,vtkPolyDataMapper2D);
00049 static vtkOpenGLPolyDataMapper2D *New();
00050 virtual void PrintSelf(ostream& os, vtkIndent indent);
00051
00053 void RenderOverlay(vtkViewport* viewport, vtkActor2D* actor);
00054
00055 protected:
00056 vtkOpenGLPolyDataMapper2D() {};
00057 ~vtkOpenGLPolyDataMapper2D() {};
00058
00059 private:
00060 vtkOpenGLPolyDataMapper2D(const vtkOpenGLPolyDataMapper2D&);
00061 void operator=(const vtkOpenGLPolyDataMapper2D&);
00062 };
00063
00064
00065 #endif
00066