blockFactor() const | MeshRefine | |
blockFactor(const int a_block_factor) | MeshRefine | |
bufferSize() const | MeshRefine | |
bufferSize(const int a_buffer_size) | MeshRefine | |
computeLocalBlockFactors() | MeshRefine | [protected, virtual] |
define(const Box &a_baseDomain, const Vector< int > &a_refRatios, const Real a_fillRatio, const int a_blockFactor, const int a_bufferSize, const int a_maxSize) | MeshRefine | |
define(const ProblemDomain &a_baseDomain, const Vector< int > &a_refRatios, const Real a_fillRatio, const int a_blockFactor, const int a_bufferSize, const int a_maxSize) | MeshRefine | |
fillRatio() const | MeshRefine | |
fillRatio(const Real a_fill_ratio) | MeshRefine | |
isDefined() const | MeshRefine | |
m_blockFactor | MeshRefine | [protected] |
m_bufferSize | MeshRefine | [protected] |
m_fillRatio | MeshRefine | [protected] |
m_isDefined | MeshRefine | [protected] |
m_level_blockfactors | MeshRefine | [protected] |
m_maxSize | MeshRefine | [protected] |
m_nRefVect | MeshRefine | [protected] |
m_vectDomains | MeshRefine | [protected] |
makeBoxes(Vector< Box > &a_mesh, const IntVectSet &a_tags, const IntVectSet &a_pnd, const ProblemDomain &a_domain, const int a_maxSize) const=0 | MeshRefine | [pure virtual] |
makePNDs(Vector< IntVectSet > &a_pnds, const int a_baseLevel, const int a_topLevel, const Vector< ProblemDomain > &a_domains, const IntVectSet &a_baseMesh, const Vector< int > &a_bufferSize) const | MeshRefine | [protected, virtual] |
maxSize() const | MeshRefine | |
maxSize(const int a_max_size) | MeshRefine | |
MeshRefine() | MeshRefine | |
MeshRefine(const Box &a_baseDomain, const Vector< int > &a_refRatios, const Real a_fillRatio, const int a_blockFactor, const int a_bufferSize, const int a_maxSize) | MeshRefine | |
MeshRefine(const ProblemDomain &a_baseDomain, const Vector< int > &a_refRatios, const Real a_fillRatio, const int a_blockFactor, const int a_bufferSize, const int a_maxSize) | MeshRefine | |
refRatios() const | MeshRefine | |
refRatios(const Vector< int > &a_nRefVect) | MeshRefine | |
regrid(Vector< Vector< Box > > &a_newmeshes, const IntVectSet &a_tags, const int a_baseLevel, const int a_topLevel, const Vector< Vector< Box > > &a_oldMeshes) const | MeshRefine | [virtual] |
regrid(Vector< Vector< Box > > &a_newmeshes, const Vector< IntVectSet > &a_tags, const int a_baseLevel, const int a_topLevel, const Vector< Vector< Box > > &a_oldMeshes) const | MeshRefine | [virtual] |
~MeshRefine() | MeshRefine | [virtual] |