#include <climits>
#include "Vector.H"
#include "Box.H"
#include "IntVectSet.H"
#include "REAL.H"
#include "MeshRefine.H"
#include "Interval.H"
#include <list>
#include "NamespaceHeader.H"
#include "NamespaceFooter.H"
Go to the source code of this file.
◆ _BRMESHREFINE_H_
◆ _BR_MIN_BOX_FILL_RATIO_
#define _BR_MIN_BOX_FILL_RATIO_ ( 0.75 ) |
◆ domainSplit() [1/2]
void domainSplit |
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const ProblemDomain & |
a_domain, |
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Vector< Box > & |
a_vbox, |
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int |
a_maxSize, |
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int |
a_blockfactor = 1 |
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) |
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Splits domain into vector of disjoint boxes with max size maxsize.
Blocking factor is default to one. If you make minimum size > 1, then domain must be coarsenable and refineable by blockfactor (refine(coarsen(domain,blockfactor), minsize) == domain) or an error is thrown. This would be defined in MeshRefine.H, except that it needs to use a BRMeshRefine object.
◆ domainSplit() [2/2]
void domainSplit |
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const Box & |
a_domain, |
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Vector< Box > & |
a_vbox, |
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int |
a_maxSize, |
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int |
a_blockfactor = 1 |
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) |
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Splits domain into a vector of disjoint boxes with maximum size maxsize. blocking factor is default to one. If you make minimum size > 1, then domain must be coarsenable and refineable by blockfactor (refine(coarsen(domain,blockfactor), minsize) == domain) or an error is thrown. This would be defined in MeshRefine.H, except that it needs to use a BRMeshRefine object.
◆ breakBoxes()
void breakBoxes |
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Vector< Box > & |
a_vboxin, |
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const int & |
a_maxSize, |
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const int & |
a_idir |
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Recursive function to enforce max size of boxes in a given direction. Does not call Meshrefine.