Chombo + EB
3.0
|
#include <cstddef>
#include <cstdlib>
#include <cstring>
#include <iostream>
#include "SPACE.H"
#include "Vector.H"
#include "IndexTM.H"
#include "Misc.H"
#include "NamespaceHeader.H"
#include "NamespaceFooter.H"
Go to the source code of this file.
Classes | |
class | IntVect |
An integer Vector in SpaceDim-dimensional space. More... | |
Namespaces | |
BLfacade | |
Macros | |
#define | _INTVECT_H_ |
Functions | |
IntVect | operator+ (int s, const IntVect &p) |
IntVect | operator- (int s, const IntVect &p) |
IntVect | operator* (int s, const IntVect &p) |
IntVect | scale (const IntVect &p, int s) |
const IntVect | absolute (const IntVect &p) |
IntVect | diagShift (const IntVect &p, int s) |
IntVect | min (const IntVect &p1, const IntVect &p2) |
IntVect | max (const IntVect &p1, const IntVect &p2) |
IntVect | BASISV (int dir) |
IntVect | reflect (const IntVect &a, int ref_ix, int idir) |
IntVect | coarsen (const IntVect &p, int s) |
IntVect | coarsen (const IntVect &p1, const IntVect &p2) |
Variables | |
static int | s_dummyForIntVectH = IntVect::InitStatics() |
#define _INTVECT_H_ |
Returns an IntVect that is an IntVect p with a scalar s added to each component.
References D_DECL6.
Referenced by IntVect::copy().
Returns an IntVect that is an IntVect p with each component multiplied by a scalar s.
References D_DECL6.
Referenced by IntVect::copy().
Returns an IntVect obtained by multiplying each of the components of the given IntVect by a scalar.
References D_DECL6.
Referenced by IntVect::copy().
References D_DECL6.
Referenced by IntVect::copy().
Returns IntVect obtained by adding a scalar to each of the components of the given IntVect.
References D_DECL6.
Referenced by IntVect::copy().
Returns the IntVect that is the component-wise minimum of two argument IntVects.
References IntVect::min().
Referenced by IntVect::copy().
Returns the IntVect that is the component-wise maximum of two argument IntVects.
References IntVect::max().
Referenced by IntVect::copy().
|
inline |
Returns a basis vector in the given coordinate direction.
In 3-D: BASISV(0) == (1,0,0); BASISV(1) == (0,1,0); BASISV(2) == (0,0,1).
In 2-D: BASISV(0) == (1,0); BASISV(1) == (0,1).
Note that the coordinate directions are based at zero.
References CH_assert, SpaceDim, IntVect::vect, and IntVect::Zero.
Referenced by IntVect::copy(), and BaseIFFAB< FaceStencil >::define().
Returns an IntVect that is the reflection of the given IntVect in the plane which passes through ref_ix and normal to the coordinate direction idir.
References CH_assert, SpaceDim, and IntVect::vect.
Referenced by IntVect::copy().
Returns an IntVect that is the component-wise integer projection of p by s.
References CH_assert, D_DECL6, and IntVect::vect.
Referenced by IntVect::copy().
Returns an IntVect which is the component-wise integer projection of IntVect p1 by IntVect p2.
References CH_assert, D_DECL6, IntVect::vect, and IntVect::Zero.
|
static |