11 #ifndef _VCAGGSTENCIL_H_    12 #define _VCAGGSTENCIL_H_    23 #include "NamespaceHeader.H"    80                      const int              & a_varDest,
    94                      const int              & a_varDest,
    95                      const bool             & a_incrmentOnly);
   122 #include "NamespaceFooter.H" int m_destVar
Definition: VCAggStencil.H:99
 
Vector< IntVect > m_destIV
Definition: VCAggStencil.H:105
 
virtual void relax(EBCellFAB &a_phi, const EBCellFAB &a_rhs, const EBCellFAB &a_relCoef, const BaseIVFAB< Real > &a_alphaDiagWeight, const Real &a_alpha, const Real &a_beta, const int &a_varDest, const IntVect &a_color)
 
A reference-counting handle class. 
Definition: RefCountedPtr.H:173
 
one dimensional dynamic array 
Definition: Vector.H:53
 
Aggregated stencil. 
Definition: AggStencil.H:39
 
virtual void uncachePhi(EBCellFAB &a_phi) const
 
Vector< access_t > m_phiAccess
Definition: VCAggStencil.H:100
 
Vector< IntVect > m_iv
Definition: VCAggStencil.H:98
 
Vector< access_t > m_alpAccess
Definition: VCAggStencil.H:103
 
Vector< Vector< Real > > m_cachePhi
Definition: VCAggStencil.H:106
 
Definition: EBCellFAB.H:29
 
VCAggStencil()
disallowed operators. Without code because Jeffster says that is better. 
 
double Real
Definition: REAL.H:33
 
virtual void apply(EBCellFAB &a_lphi, const EBCellFAB &a_phi, const BaseIVFAB< Real > &a_alphaDiagWeight, const Real &a_alpha, const Real &a_beta, const int &a_varDest, const bool &a_incrmentOnly)
 
virtual void cachePhi(const EBCellFAB &a_phi) const
 
An integer Vector in SpaceDim-dimensional space. 
Definition: CHArray.H:42
 
Vector< access_t > m_relAccess
Definition: VCAggStencil.H:101
 
virtual ~VCAggStencil()
Definition: VCAggStencil.H:57
 
Definition: VCAggStencil.H:36
 
VCAggStencil & operator=(const VCAggStencil &stenin)
deep copy for this object would kill performance