#include <CellEdge.H>
◆ CellEdge() [1/3]
      
        
          | CellEdge::CellEdge  | 
          ( | 
          const IntVect &  | 
          a_node0,  | 
        
        
           | 
           | 
          const IntVect &  | 
          a_node1  | 
        
        
           | 
          ) | 
           |  | 
        
      
 
 
◆ CellEdge() [2/3]
      
        
          | CellEdge::CellEdge  | 
          ( | 
          const IntVect &  | 
          a_node0,  | 
        
        
           | 
           | 
          const int  | 
          a_dir  | 
        
        
           | 
          ) | 
           |  | 
        
      
 
 
◆ ~CellEdge()
◆ CellEdge() [3/3]
◆ shift() [1/2]
      
        
          | void CellEdge::shift  | 
          ( | 
          const int  | 
          a_dir | ) | 
           | 
        
      
 
 
◆ shift() [2/2]
      
        
          | void CellEdge::shift  | 
          ( | 
          const int  | 
          a_dir,  | 
        
        
           | 
           | 
          const int  | 
          a_offset  | 
        
        
           | 
          ) | 
           |  | 
        
      
 
 
◆ operator==()
      
        
          | bool CellEdge::operator==  | 
          ( | 
          const CellEdge &  | 
          a_edge | ) | 
           const | 
        
      
 
 
◆ operator=()
  
  
      
        
          | void CellEdge::operator=  | 
          ( | 
          const CellEdge &  | 
          a_inputCellEdge | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ m_dir
◆ m_node0
◆ m_node1
The documentation for this class was generated from the following file: