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| EBAdvectPatchIntegrator (const Box &a_validBox, const EBISBox &a_ebisBox, const IntVectSet &a_coarseFineIVS, const ProblemDomain &a_domain, const RealVect &a_dx, bool a_useSlopeLimiting) |
| boundary condions are set via setEBPhysIBC More...
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virtual | ~EBAdvectPatchIntegrator () |
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void | extrapolatePrim (EBFluxFAB &a_flux, Vector< BaseIVFAB< Real > * > &a_coveredFluxMinu, Vector< BaseIVFAB< Real > * > &a_coveredFluxPlus, const Vector< IntVectSet > &a_coveredSetsMinu, const Vector< IntVectSet > &a_coveredSetsPlus, const Vector< Vector< VolIndex > > &a_coveredFaceMinu, const Vector< Vector< VolIndex > > &a_coveredFacePlus, const EBCellFAB &a_consState, const EBCellFAB &a_source, const DataIndex &a_dit, const Real &a_time, const Real &a_dt) |
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void | advectiveDerivative (EBCellFAB &a_uDotDelRho, const EBFluxFAB &a_faceRho, const EBFluxFAB &a_faceVel, const Vector< BaseIVFAB< Real > *> &a_coveredRhoLo, const Vector< BaseIVFAB< Real > *> &a_coveredRhoHi, const Vector< BaseIVFAB< Real > *> &a_coveredVelLo, const Vector< BaseIVFAB< Real > *> &a_coveredVelHi, const Vector< Vector< VolIndex > > &a_coveredFaceLo, const Vector< Vector< VolIndex > > &a_coveredFaceHi, const Box &a_box) |
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void | advectiveDerivative (EBCellFAB &a_uDotDelRho, const EBFluxFAB &a_faceRho, const EBFluxFAB &a_faceVel, const Box &a_box) |
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void | setEBPhysIBC (const EBPhysIBCFactory &a_bc) |
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void | setVelocities (const EBCellFAB &a_normalVel, const EBFluxFAB &a_advectionVel) |
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void | consUndividedDivergence (BaseIVFAB< Real > &a_divF, const BaseIFFAB< Real > a_centroidFlux[SpaceDim], const IntVectSet &a_ivs) |
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void | consUndividedDivergence (BaseIVFAB< Real > &a_divF, const BaseIFFAB< Real > a_centroidFlux[SpaceDim], const BaseIVFAB< Real > &a_ebIrregFlux, const IntVectSet &a_ivs) |
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void | interpolateFluxToCentroids (BaseIFFAB< Real > a_centroidFlux[SpaceDim], const BaseIFFAB< Real > *const a_fluxInterpolant[SpaceDim], const IntVectSet &a_irregIVS) |
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void | averageVelToCC (EBCellFAB &a_normalVel, const EBFluxFAB &a_advectionVel, const Vector< BaseIVFAB< Real > * > &a_coveredVeloLo, const Vector< BaseIVFAB< Real > * > &a_coveredVeloHi, const Vector< Vector< VolIndex > > &a_coveredFaceLo, const Vector< Vector< VolIndex > > &a_coveredFaceHi, const Box &a_box) const |
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void | extrapolateBCG (EBFluxFAB &a_flux, const EBCellFAB &a_consState, const EBCellFAB &a_source, const DataIndex &a_dit, const Real &a_time, const Real &a_dt) |
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void | mvExtrapolateBCG (EBFluxFAB &a_flux, const EBCellFAB &a_consState, const EBFluxFAB &a_advectionVel, const EBCellFAB &a_normalVel, const EBCellFAB &a_source, const Vector< RefCountedPtr< EBPhysIBCFactory > > &a_allAdvectBC, const DataIndex &a_dit, const Real &a_time, const Real &a_dt, const int &a_doingVel) |
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void | kappaDivergenceFlux (EBCellFAB &a_kappaDivF, const EBFluxFAB &a_centroidFlux, const Box &a_validBox) |
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void | extrapToCoveredFaces (BaseIVFAB< Real > &a_extendedPrim, const EBFaceFAB &a_primFace, const EBCellFAB &a_primState, const Vector< VolIndex > &a_coveredFaces, const int &a_faceDir, const Side::LoHiSide &a_sd, const Box &a_box) |
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void | setMaxMin (const Real &a_maxVal, const Real &a_minVal) |
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| EBAdvectPatchIntegrator () |
| weak construction is bad. More...
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void | extrapolatePrim3D (EBCellFAB a_primMinu[SpaceDim], EBCellFAB a_primPlus[SpaceDim], const EBCellFAB &a_consState, const EBCellFAB &a_source, const DataIndex &a_dit, const Real &a_time, const Real &a_dt) |
| internal functions (all the madness below probably needs to get cleaned up) More...
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void | extrapolateBCG (EBCellFAB a_primMinu[SpaceDim], EBCellFAB a_primPlus[SpaceDim], const EBCellFAB &a_consState, const EBCellFAB &a_source, const DataIndex &a_dit, const Real &a_time, const Real &a_dt) |
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void | extrapolatePrim2D (EBCellFAB a_primMinu[SpaceDim], EBCellFAB a_primPlus[SpaceDim], const EBCellFAB &a_consState, const EBCellFAB &a_source, const DataIndex &a_dit, const Real &a_time, const Real &a_dt) |
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void | riemann (BaseIVFAB< Real > &a_coveredPrim, const BaseIVFAB< Real > &a_exteState, const EBCellFAB &a_primState, const Vector< VolIndex > &a_vofset, const int &a_faceDir, const Side::LoHiSide &a_sd, const Box &a_box) |
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void | riemann (EBFaceFAB &a_primGdnv, const EBCellFAB &a_primLeft, const EBCellFAB &a_primRigh, const int &a_faceDir, const Box &a_box) |
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FaceStencil | getInterpStencil (const FaceIndex &a_face) const |
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void | pointExtrapToCovered2D (Vector< Real > &a_extrapVal, const EBFaceFAB &a_primFace, const EBCellFAB &a_primState, const int &a_faceDir, const VolIndex &a_vof, const RealVect &a_normal, const Side::LoHiSide &a_sd, const int &a_numPrim) |
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void | pointExtrapToCovered3D (Vector< Real > &a_extrapVal, const EBFaceFAB &a_primFace, const EBCellFAB &a_primState, const int &a_faceDir, const VolIndex &a_vof, const RealVect &a_normal, const Side::LoHiSide &a_sd, const int &a_numPrim) |
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void | extrapToCoveredFaces (BaseIVFAB< Real > &a_extendedPrim, const EBCellFAB &a_primMinu, const EBCellFAB &a_primPlus, const EBCellFAB &a_primState, const Vector< VolIndex > &a_coveredFaces, const int &a_faceDir, const Side::LoHiSide &a_sd, const Box &a_box) |
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void | pointExtrapToCovered2D (Vector< Real > &a_extrapVal, const EBCellFAB &a_primMinu, const EBCellFAB &a_primPlus, const EBCellFAB &a_primState, const int &a_faceDir, const VolIndex &a_vof, const RealVect &a_normal, const Side::LoHiSide &a_sd, const int &a_numPrim) |
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void | pointExtrapToCovered3D (Vector< Real > &a_extrapVal, const EBCellFAB &a_primMinu, const EBCellFAB &a_primPlus, const EBCellFAB &a_primState, const int &a_faceDir, const VolIndex &a_vof, const RealVect &a_normal, const Side::LoHiSide &a_sd, const int &a_numPrim) |
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void | floorPrimitives (EBCellFAB &a_primState, const Box &a_box) |
| floors if m_isMaxMinSet More...
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void | floorPrimitives (BaseIVFAB< Real > &a_primState, const IntVectSet &a_set) |
| floors if m_isMaxMinSet More...
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void | coveredExtrapSlopes (Real &a_dq, const VolIndex &a_vof, const EBCellFAB &a_primState, const int &a_dir, const int &a_ivar) |
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void | pointGetSlopes (Real &a_dql, Real &a_dqr, Real &a_dqc, bool &a_hasFacesLeft, bool &a_hasFacesRigh, const VolIndex &a_vof, const EBCellFAB &a_primState, const int &a_dir, const int &a_ivar, const bool &a_verbose) |
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Real | bilinearFunc (const Real a_WVal[2][2], const Real &a_xd1, const Real &a_xd2) |
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void | pointGetSlopesUpwind (Real &a_dql, Real &a_dqr, Real &a_dqc, bool &a_hasFacesLeft, bool &a_hasFacesRigh, const VolIndex &a_vof, const EBCellFAB &a_primState, const int &a_dir, const int &a_ivar, const bool &a_verbose) |
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void | doNormalDerivativeExtr2D (EBCellFAB a_primMinu[SpaceDim], EBCellFAB a_primPlus[SpaceDim], EBFaceFAB a_fluxOne[SpaceDim], BaseIVFAB< Real > a_coveredFluxNormMinu[SpaceDim], BaseIVFAB< Real > a_coveredFluxNormPlus[SpaceDim], Vector< VolIndex > a_coveredFaceNormMinu[SpaceDim], Vector< VolIndex > a_coveredFaceNormPlus[SpaceDim], const EBCellFAB &a_primState, const EBCellFAB &a_source, const DataIndex &a_dit, const Real &a_time, const Real &a_dt) |
| and this is the simplified version More...
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void | slope (EBCellFAB &a_slopePrim, const EBCellFAB &a_primState, const int &a_dir, const Box &a_box) |
| options for 4th ordeer slopes and flattening removed More...
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void | finalExtrap2D (EBCellFAB a_primMinu[SpaceDim], EBCellFAB a_primPlus[SpaceDim], const BaseIVFAB< Real > a_coveredFluxNormMinu[SpaceDim], const BaseIVFAB< Real > a_coveredFluxNormPlus[SpaceDim], const Vector< VolIndex > a_coveredFaceNormMinu[SpaceDim], const Vector< VolIndex > a_coveredFaceNormPlus[SpaceDim], const EBFaceFAB a_fluxOne[SpaceDim], const EBCellFAB &a_primState, const Real &a_time, const Real &a_dt) |
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void | finalExtrap3D (EBCellFAB a_primMinu[SpaceDim], EBCellFAB a_primPlus[SpaceDim], const BaseIVFAB< Real > a_coveredFluxMinu3D[SpaceDim][SpaceDim], const BaseIVFAB< Real > a_coveredFluxPlus3D[SpaceDim][SpaceDim], const EBFaceFAB a_fluxTwo[SpaceDim][SpaceDim], const EBCellFAB &a_primState, const Real &a_time, const Real &a_dt) |
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void | do111coupling (EBFaceFAB a_fluxTwo[SpaceDim][SpaceDim], BaseIVFAB< Real > a_coveredFluxMinu3D[SpaceDim][SpaceDim], BaseIVFAB< Real > a_coveredFluxPlus3D[SpaceDim][SpaceDim], const EBCellFAB a_primMinu[SpaceDim], const EBCellFAB a_primPlus[SpaceDim], const BaseIVFAB< Real > a_coveredFluxNormMinu[SpaceDim], const BaseIVFAB< Real > a_coveredFluxNormPlus[SpaceDim], const Vector< VolIndex > a_coveredFaceNormMinu[SpaceDim], const Vector< VolIndex > a_coveredFaceNormPlus[SpaceDim], const EBFaceFAB a_fluxOne[SpaceDim], const EBCellFAB &a_primState, const DataIndex &a_dit, const Real &a_time, const Real &a_dt) |
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void | doNormalDerivativeExtr3D (EBCellFAB a_primMinu[SpaceDim], EBCellFAB a_primPlus[SpaceDim], EBFaceFAB a_fluxOne[SpaceDim], BaseIVFAB< Real > a_coveredFluxNormMinu[SpaceDim], BaseIVFAB< Real > a_coveredFluxNormPlus[SpaceDim], Vector< VolIndex > a_coveredFaceNormMinu[SpaceDim], Vector< VolIndex > a_coveredFaceNormPlus[SpaceDim], const EBCellFAB &a_primState, const EBCellFAB &a_source, const DataIndex &a_dit, const Real &a_time, const Real &a_dt) |
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void | normalPred (EBCellFAB &a_primLo, EBCellFAB &a_primHi, const EBCellFAB &a_primState, const EBCellFAB &a_slopePrim, const Real &a_scale, const int &a_dir, const Box &a_box) |
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void | incrementWithSource (EBCellFAB &a_primState, const EBCellFAB &a_source, const Real &a_scale, const Box &a_box) |
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void | updatePrim (EBCellFAB &a_primMinu, EBCellFAB &a_primPlus, const EBFaceFAB &a_primFace, const BaseIVFAB< Real > &a_coveredPrimMinu, const BaseIVFAB< Real > &a_coveredPrimPlus, const Vector< VolIndex > &a_coveredFaceMinu, const Vector< VolIndex > &a_coveredFacePlus, const int &a_faceDir, const Box &a_box, const Real &a_scale) |
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void | upwindSlope (EBCellFAB &a_slopeUpWi, const EBCellFAB &a_primState, const int &a_dir, const Box &a_box) |
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void | transversePred (EBCellFAB &a_rhoLo, EBCellFAB &a_rhoHi, const EBCellFAB &a_rho, const EBCellFAB &a_dRho, const Real &a_dtbydx, const int &a_dir, const Box &a_box) |
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This does the same as EBPatchAdvect but presumably with less memory footprint. and with a somewhat more sane interface.
I have pared down the EBPatchGodunov interface and tried to optimize for minimal memory without completely destroying performance.