#include <MultiSphereIF.H>
◆ SphereTree() [1/2]
◆ ~SphereTree()
virtual SphereTree::~SphereTree |
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inlinevirtual |
◆ SphereTree() [2/2]
SphereTree::SphereTree |
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inlineprivate |
◆ findNode()
◆ getNumSpheres() [1/2]
const int& SphereTree::getNumSpheres |
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const |
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inline |
◆ getNumSpheres() [2/2]
int SphereTree::getNumSpheres |
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inline |
◆ getRadii() [1/2]
const Vector<Real>& SphereTree::getRadii |
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const |
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inline |
◆ getRadii() [2/2]
◆ getCenters() [1/2]
◆ getCenters() [2/2]
◆ operator=()
void SphereTree::operator= |
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const SphereTree & |
a_inputIF | ) |
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inlineprivate |
◆ m_bbox
◆ m_numSpheres
int SphereTree::m_numSpheres |
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protected |
◆ m_radii
◆ m_centers
◆ m_left
◆ m_right
The documentation for this class was generated from the following file: