Definition: ParticleValidRegion.H:28
bool m_isDefined
Definition: ParticleValidRegion.H:71
~ParticleValidRegion()
Destructor.
Definition: ParticleValidRegion.H:37
LevelData< BaseFab< bool > > m_valid
levelData mask of valid region
Definition: ParticleValidRegion.H:74
void define(const DisjointBoxLayout &a_domain, const LevelData< BaseFab< bool > > *a_crseValid, const int a_refRatio, const int a_buffer)
Like the full constructor.
ParticleValidRegion()
Default constructor. User must subsequently call define().
Definition: ParticleValidRegion.H:33
const LevelData< BaseFab< bool > > * mask() const
Return pointer to valid region.
Definition: ParticleValidRegion.H:52
void bufferGhostJob(BaseFab< bool > &a_valid, const Box &a_box, const Box &a_domain, const int a_buffer, const int a_dir)
internal use only