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| HelixIF (const BaseIF &a_impFunc, const Real &a_rate, const bool &a_inside, const bool &a_vertical=true) |
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| HelixIF (const HelixIF &a_inputIF) |
| Copy constructor. More...
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virtual | ~HelixIF () |
| Destructor. More...
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virtual Real | value (const RealVect &a_point) const |
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virtual BaseIF * | newImplicitFunction () const |
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virtual void | boxLayoutChanged (const DisjointBoxLayout &a_newBoxLayout, const RealVect &a_dx) |
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| BaseIF () |
| Default constructor. More...
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virtual | ~BaseIF () |
| Default destructor. More...
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virtual IndMomSpaceDim | getExactVolumeMoments (const VolIndex &a_vof, const Real &a_dx) const |
| return int x^p dV for the vof More...
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virtual IndMomSpaceDim | getExactEBMoments (const VolIndex &a_vof, const Real &a_dx) const |
| return int_eb x^p dA for the eb More...
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virtual IndMomSpaceDim | getExactEBNormalMoments (const VolIndex &a_vof, const Real &a_dx, const int &a_ni) const |
| return int_eb x^p n_i dA for the eb More...
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virtual IndMomSpaceDim | getExactEBNormalPartialDerivs (const VolIndex &a_vof, const Real &a_dx, const int &a_ni) const |
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virtual IndMomSDMinOne | getExactFaceMoments (const FaceIndex &a_face, const Real &a_dx) const |
| return int x^p dA for the face More...
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virtual Real | derivative (const IntVect &a_deriv, const RealVect &a_point) const |
| return the partial derivative at the point More...
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virtual Real | value (const IndexTM< int, GLOBALDIM > &a_partialDerivative, const IndexTM< Real, GLOBALDIM > &a_point) const |
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virtual Real | value (const IntVect &a_deriv, const RealVect &a_point) const |
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virtual bool | fastIntersection (const Box &a_region, const ProblemDomain &a_domain, const RealVect &a_origin, const Real &a_dx) const |
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virtual bool | fastIntersection (const RealVect &a_low, const RealVect &a_high) const |
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virtual GeometryService::InOut | InsideOutside (const Box &a_region, const ProblemDomain &a_domain, const RealVect &a_origin, const Real &a_dx) const |
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virtual GeometryService::InOut | InsideOutside (const RealVect &a_low, const RealVect &a_high) const |
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virtual Real | value (const IndexTM< Real, GLOBALDIM > &a_point) const |
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virtual Real | derivative (const IndexTM< int, GLOBALDIM > &a_deriv, const IndexTM< Real, GLOBALDIM > &a_point) const |
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virtual void | print (ostream &out) const |
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virtual void | makeGrids (const ProblemDomain &a_domain, DisjointBoxLayout &a_grids, const int &a_maxGridSize, const int &a_maxIrregGridSize) |
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This implicit function takes one implicit function and move it along a helix in 3D. In 2D the implicit function is simply returned.
In 3D, if a_vertical is false, the given function is restricted to the x-y plane (z = 0), and this restricted function is rotated around the z-axis at the specified rate as z changes.
In 3D, if a_vertical is true, the given function is restricted to the x-y plane (z = 0), but this x-y cross section is oriented vertically and swept in a helix at the specified rate.
In 2D, the given function is simply returned.