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vtkMesaProjectedPolyDataRayBounder Class Reference

Open GL ray bounder. More...

#include <vtkMesaProjectedPolyDataRayBounder.h>

Inheritance diagram for vtkMesaProjectedPolyDataRayBounder:

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Collaboration diagram for vtkMesaProjectedPolyDataRayBounder:

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List of all members.

Public Methods

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
void ReleaseGraphicsResources (vtkWindow *)

Static Public Methods

int IsTypeOf (const char *type)
vtkMesaProjectedPolyDataRayBounder * SafeDownCast (vtkObject *o)
vtkMesaProjectedPolyDataRayBounder * New ()

Protected Methods

 vtkMesaProjectedPolyDataRayBounder ()
 ~vtkMesaProjectedPolyDataRayBounder ()
void operator= (const vtkMesaProjectedPolyDataRayBounder &)
void Build (vtkPolyData *pdata)
float * Draw (vtkRenderer *ren, vtkMatrix4x4 *matrix)

Protected Attributes

GLuint DisplayList
float * DepthRangeBuffer

Detailed Description

Open GL ray bounder.

Date:
2000/12/10 20:08:43
Revision:
1.8
Thanks:
Thanks to Lisa Sobierajski Avila who developed this class.
vtkMesaProjectedPolyDataRayBounder is the specific Open GL implementation of the superclass vtkProjectedPolyDataRayBounder. It is responsible for building its own internal structure from the generic vtkPolyData structure (it builds a display list) and for rendering its internal structure and creating near and far depth buffers. It has no public methods, and should not be created directly - the New(); create the correct subclass given the current VTK_RENDERER

See also:
vtkProjectedPolyDataRayBounder

Definition at line 75 of file vtkMesaProjectedPolyDataRayBounder.h.


Constructor & Destructor Documentation

vtkMesaProjectedPolyDataRayBounder::vtkMesaProjectedPolyDataRayBounder   [protected]
 

vtkMesaProjectedPolyDataRayBounder::~vtkMesaProjectedPolyDataRayBounder   [protected]
 


Member Function Documentation

virtual const char* vtkMesaProjectedPolyDataRayBounder::GetClassName   [virtual]
 

Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkProjectedPolyDataRayBounder.

int vtkMesaProjectedPolyDataRayBounder::IsTypeOf const char *    type [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkProjectedPolyDataRayBounder.

virtual int vtkMesaProjectedPolyDataRayBounder::IsA const char *    type [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkProjectedPolyDataRayBounder.

vtkMesaProjectedPolyDataRayBounder* vtkMesaProjectedPolyDataRayBounder::SafeDownCast vtkObject   o [static]
 

Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkProjectedPolyDataRayBounder.

void vtkMesaProjectedPolyDataRayBounder::PrintSelf ostream &    os,
vtkIndent    indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkProjectedPolyDataRayBounder.

vtkMesaProjectedPolyDataRayBounder* vtkMesaProjectedPolyDataRayBounder::New   [static]
 

Construct a new vtkMesaProjectedPolyDataRayBounder. The depth range buffer is initially NULL and no display list has been created

Reimplemented from vtkProjectedPolyDataRayBounder.

void vtkMesaProjectedPolyDataRayBounder::ReleaseGraphicsResources vtkWindow   [virtual]
 

Release any graphics resources that are being consumed by this ray bounder. The parameter window could be used to determine which graphic resources to release.

Reimplemented from vtkRayBounder.

void vtkMesaProjectedPolyDataRayBounder::operator= const vtkMesaProjectedPolyDataRayBounder &    [inline, protected]
 

Definition at line 94 of file vtkMesaProjectedPolyDataRayBounder.h.

void vtkMesaProjectedPolyDataRayBounder::Build vtkPolyData   pdata [protected, virtual]
 

Create a display list from the poly data.

Reimplemented from vtkProjectedPolyDataRayBounder.

float* vtkMesaProjectedPolyDataRayBounder::Draw vtkRenderer   ren,
vtkMatrix4x4   matrix
[protected, virtual]
 

Render the display list and create the near and far buffers

Reimplemented from vtkProjectedPolyDataRayBounder.


Member Data Documentation

GLuint vtkMesaProjectedPolyDataRayBounder::DisplayList [protected]
 

Definition at line 96 of file vtkMesaProjectedPolyDataRayBounder.h.

float* vtkMesaProjectedPolyDataRayBounder::DepthRangeBuffer [protected]
 

Definition at line 97 of file vtkMesaProjectedPolyDataRayBounder.h.


The documentation for this class was generated from the following file:
Generated on Wed Nov 21 12:53:56 2001 for VTK by doxygen1.2.11.1 written by Dimitri van Heesch, © 1997-2001