#include <vtkOpenGLRenderWindow.h>
Inheritance diagram for vtkOpenGLRenderWindow:
Public Methods | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | Start (void) |
virtual void | Frame (void) |
virtual void | WindowConfigure (void) |
virtual void | WindowInitialize (void) |
virtual void | Initialize (void) |
virtual void | SetFullScreen (int) |
virtual void | WindowRemap (void) |
virtual void | PrefFullScreen (void) |
virtual void | SetSize (int, int) |
virtual void | SetSize (int a[2]) |
virtual Colormap | GetDesiredColormap () |
virtual Visual * | GetDesiredVisual () |
virtual XVisualInfo * | GetDesiredVisualInfo () |
virtual int | GetDesiredDepth () |
virtual void | SetMultiSamples (int) |
virtual int | GetMultiSamples () |
virtual void | StereoUpdate () |
virtual void | SetStereoCapableWindow (int capable) |
virtual unsigned char * | GetPixelData (int x, int y, int x2, int y2, int front) |
virtual void | SetPixelData (int x, int y, int x2, int y2, unsigned char *, int front) |
virtual float * | GetRGBAPixelData (int x, int y, int x2, int y2, int front) |
virtual void | SetRGBAPixelData (int x, int y, int x2, int y2, float *, int front, int blend=0) |
virtual unsigned char * | GetRGBACharPixelData (int x, int y, int x2, int y2, int front) |
virtual void | SetRGBACharPixelData (int x, int y, int x2, int y2, unsigned char *, int front, int blend=0) |
virtual float * | GetZbufferData (int x1, int y1, int x2, int y2) |
virtual void | SetZbufferData (int x1, int y1, int x2, int y2, float *buffer) |
void | MakeCurrent () |
void | RegisterTextureResource (GLuint id) |
int | GetDepthBufferSize () |
Static Public Methods | |
vtkOpenGLRenderWindow * | New () |
int | IsTypeOf (const char *type) |
vtkOpenGLRenderWindow * | SafeDownCast (vtkObject *o) |
void | SetGlobalMaximumNumberOfMultiSamples (int val) |
int | GetGlobalMaximumNumberOfMultiSamples () |
Protected Methods | |
vtkOpenGLRenderWindow () | |
~vtkOpenGLRenderWindow () | |
vtkOpenGLRenderWindow (const vtkOpenGLRenderWindow &) | |
void | operator= (const vtkOpenGLRenderWindow &) |
Protected Attributes | |
GLXContext | ContextId |
int | MultiSamples |
long | OldMonitorSetting |
vtkIdList * | TextureResourceIds |
vtkOpenGLRenderWindow is a concrete implementation of the abstract class vtkRenderWindow. vtkOpenGLRenderer interfaces to the OpenGL graphics library. Application programmers should normally use vtkRenderWindow instead of the OpenGL specific version.
Definition at line 63 of file vtkOpenGLRenderWindow.h.
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Definition at line 157 of file vtkOpenGLRenderWindow.h. |
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Construct an instance of vtkRenderWindow with its screen size set to 300x300, borders turned on, positioned at (0,0), double buffering turned on. Reimplemented from vtkXRenderWindow. |
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Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkRenderWindow. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkRenderWindow. |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkRenderWindow. |
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Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkRenderWindow. |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes. Reimplemented from vtkXRenderWindow. |
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Begin the rendering process. Reimplemented from vtkRenderWindow. |
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End the rendering process and display the image. Reimplemented from vtkRenderWindow. |
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Specify various window parameters. |
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Initialize the window for rendering. |
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Initialize the rendering window. |
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Change the window to fill the entire screen. Reimplemented from vtkRenderWindow. |
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Resize the window. Reimplemented from vtkRenderWindow. |
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Set the preferred window size to full screen. |
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Specify the size of the rendering window. Reimplemented from vtkWindow. |
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Reimplemented from vtkWindow. Definition at line 101 of file vtkOpenGLRenderWindow.h. |
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Get the X properties of an ideal rendering window. Reimplemented from vtkXRenderWindow. |
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Reimplemented from vtkXRenderWindow. |
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Get the properties available at runtime that would result in the best Xwindow for 3D rendering. Reimplemented from vtkXRenderWindow. |
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Set/Get the maximum number of multisamples |
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Set / Get the number of multisamples to use for hardware antialiasing. |
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Update system if needed due to stereo rendering. Reimplemented from vtkRenderWindow. |
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Prescribe that the window be created in a stereo-capable mode. This method must be called before the window is realized. This method overrides the superclass method since this class can actually check whether the window has been realized yet. Reimplemented from vtkRenderWindow. |
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Set/Get the pixel data of an image, transmitted as RGBRGB... Reimplemented from vtkWindow. |
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Set/Get the pixel data of an image, transmitted as RGBRGBRGB. The front argument indicates if the front buffer should be used or the back buffer. It is the caller's responsibility to delete the resulting array. It is very important to realize that the memory in this array is organized from the bottom of the window to the top. The origin of the screen is in the lower left corner. The y axis increases as you go up the screen. So the storage of pixels is from left to right and from bottom to top. Reimplemented from vtkRenderWindow. |
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Set/Get the pixel data of an image, transmitted as RGBARGBA... Reimplemented from vtkRenderWindow. |
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Reimplemented from vtkRenderWindow. |
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Reimplemented from vtkRenderWindow. |
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Reimplemented from vtkRenderWindow. |
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Set/Get the zbuffer data from an image Reimplemented from vtkRenderWindow. |
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Reimplemented from vtkRenderWindow. |
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Make this window the current OpenGL context. Reimplemented from vtkRenderWindow. |
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Register a texture name with this render window |
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Get the size of the depth buffer. Reimplemented from vtkRenderWindow. |
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Definition at line 158 of file vtkOpenGLRenderWindow.h. |
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Definition at line 66 of file vtkOpenGLRenderWindow.h. |
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Definition at line 67 of file vtkOpenGLRenderWindow.h. |
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Definition at line 68 of file vtkOpenGLRenderWindow.h. |
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Definition at line 160 of file vtkOpenGLRenderWindow.h. |