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vtkParallelCoordinatesActor Class Reference

create parallel coordinate display from input field. More...

#include <vtkParallelCoordinatesActor.h>

Inheritance diagram for vtkParallelCoordinatesActor:

Inheritance graph
Collaboration diagram for vtkParallelCoordinatesActor:

Collaboration graph
List of all members.

Public Methods

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
virtual void SetIndependentVariables (int)
virtual int GetIndependentVariables ()
void SetIndependentVariablesToColumns ()
void SetIndependentVariablesToRows ()
virtual void SetTitle (const char *)
virtual char * GetTitle ()
virtual void SetNumberOfLabels (int)
virtual int GetNumberOfLabels ()
virtual void SetBold (int)
virtual int GetBold ()
virtual void BoldOn ()
virtual void BoldOff ()
virtual void SetItalic (int)
virtual int GetItalic ()
virtual void ItalicOn ()
virtual void ItalicOff ()
virtual void SetShadow (int)
virtual int GetShadow ()
virtual void ShadowOn ()
virtual void ShadowOff ()
virtual void SetFontFamily (int)
virtual int GetFontFamily ()
void SetFontFamilyToArial ()
void SetFontFamilyToCourier ()
void SetFontFamilyToTimes ()
virtual void SetLabelFormat (const char *)
virtual char * GetLabelFormat ()
int RenderOpaqueGeometry (vtkViewport *)
int RenderOverlay (vtkViewport *)
int RenderTranslucentGeometry (vtkViewport *)
virtual void SetInput (vtkDataObject *)
virtual vtkDataObjectGetInput ()
void ReleaseGraphicsResources (vtkWindow *)

Static Public Methods

int IsTypeOf (const char *type)
vtkParallelCoordinatesActor * SafeDownCast (vtkObject *o)
vtkParallelCoordinatesActor * New ()

Protected Methods

 vtkParallelCoordinatesActor ()
 ~vtkParallelCoordinatesActor ()
 vtkParallelCoordinatesActor (const vtkParallelCoordinatesActor &)
void operator= (const vtkParallelCoordinatesActor &)

Detailed Description

create parallel coordinate display from input field.

2000/12/10 20:09:13

vtkParallelCoordinatesActor generates a parallel coordinates plot from an input field (i.e., vtkDataObject). Parallel coordinates represent N-dimensional data by using a set of N parallel axes (not orthogonal like the usual x-y-z Cartesian axes). Each N-dimensional point is plotted as a polyline, were each of the N components of the point lie on one of the N axes, and the components are connected by straight lines.

To use this class, you must specify an input data object. You'll probably also want to specify the position of the plot be setting the Position and Position2 instance variables, which define a rectangle in which the plot lies. Another important parameter is the IndependentVariables ivar, which tells the instance how to interpret the field data (independent variables as the rows or columns of the field). There are also many other instance variables that control the look of the plot includes its title, font attributes, number of ticks on the axes, etc.

Field data is not necessarily "rectangular" in shape. In these cases, some of the data may not be plotted.
The early implementation lacks many features that could be added in the future. This includes the ability to "brush" data (choose regions along an axis and highlight any points/lines passing through the region); efficiency is really bad; more control over the properties of the plot (separate properties for each axes,title,etc.; and using the labels found in the field to label each of the axes.
vtkParallelCoordinatesActor (examples)

Definition at line 86 of file vtkParallelCoordinatesActor.h.

Constructor & Destructor Documentation

vtkParallelCoordinatesActor::vtkParallelCoordinatesActor   [protected]

vtkParallelCoordinatesActor::~vtkParallelCoordinatesActor   [protected]

vtkParallelCoordinatesActor::vtkParallelCoordinatesActor const vtkParallelCoordinatesActor &    [inline, protected]

Definition at line 166 of file vtkParallelCoordinatesActor.h.

Member Function Documentation

virtual const char* vtkParallelCoordinatesActor::GetClassName   [virtual]

Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkActor2D.

int vtkParallelCoordinatesActor::IsTypeOf const char *    type [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkActor2D.

virtual int vtkParallelCoordinatesActor::IsA const char *    type [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkActor2D.

vtkParallelCoordinatesActor* vtkParallelCoordinatesActor::SafeDownCast vtkObject   o [static]

Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkActor2D.

void vtkParallelCoordinatesActor::PrintSelf ostream &    os,
vtkIndent    indent

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkActor2D.

vtkParallelCoordinatesActor* vtkParallelCoordinatesActor::New   [static]

Instantiate object with autorange computation; bold, italic, and shadows on; arial font family; the number of labels set to 5 for the x and y axes; a label format of "-#6.3g"; and x coordinates computed from point ids.

Reimplemented from vtkActor2D.

virtual void vtkParallelCoordinatesActor::SetIndependentVariables int    [virtual]

Specify whether to use the rows or columns as independent variables. If columns, then each row represents a separate point. If rows, then each column represents a separate point.

virtual int vtkParallelCoordinatesActor::GetIndependentVariables   [virtual]

void vtkParallelCoordinatesActor::SetIndependentVariablesToColumns   [inline]

Definition at line 103 of file vtkParallelCoordinatesActor.h.

void vtkParallelCoordinatesActor::SetIndependentVariablesToRows   [inline]

Definition at line 105 of file vtkParallelCoordinatesActor.h.

virtual void vtkParallelCoordinatesActor::SetTitle const char *    [virtual]

Set/Get the title of the parallel coordinates plot.

virtual char* vtkParallelCoordinatesActor::GetTitle   [virtual]

virtual void vtkParallelCoordinatesActor::SetNumberOfLabels int    [virtual]

Set/Get the number of annotation labels to show along each axis. This values is a suggestion: the number of labels may vary depending on the particulars of the data.

virtual int vtkParallelCoordinatesActor::GetNumberOfLabels   [virtual]

virtual void vtkParallelCoordinatesActor::SetBold int    [virtual]

Enable/Disable bolding annotation text.

virtual int vtkParallelCoordinatesActor::GetBold   [virtual]

virtual void vtkParallelCoordinatesActor::BoldOn   [virtual]

virtual void vtkParallelCoordinatesActor::BoldOff   [virtual]

virtual void vtkParallelCoordinatesActor::SetItalic int    [virtual]

Enable/Disable italicizing annotation text.

virtual int vtkParallelCoordinatesActor::GetItalic   [virtual]

virtual void vtkParallelCoordinatesActor::ItalicOn   [virtual]

virtual void vtkParallelCoordinatesActor::ItalicOff   [virtual]

virtual void vtkParallelCoordinatesActor::SetShadow int    [virtual]

Enable/Disable creating shadows on the annotation text. Shadows make the text easier to read.

virtual int vtkParallelCoordinatesActor::GetShadow   [virtual]

virtual void vtkParallelCoordinatesActor::ShadowOn   [virtual]

virtual void vtkParallelCoordinatesActor::ShadowOff   [virtual]

virtual void vtkParallelCoordinatesActor::SetFontFamily int    [virtual]

Set/Get the font family for the annotation text. Three font types are available: Arial (VTK_ARIAL), Courier (VTK_COURIER), and Times (VTK_TIMES).

virtual int vtkParallelCoordinatesActor::GetFontFamily   [virtual]

void vtkParallelCoordinatesActor::SetFontFamilyToArial   [inline]

Definition at line 139 of file vtkParallelCoordinatesActor.h.

void vtkParallelCoordinatesActor::SetFontFamilyToCourier   [inline]

Definition at line 140 of file vtkParallelCoordinatesActor.h.

void vtkParallelCoordinatesActor::SetFontFamilyToTimes   [inline]

Definition at line 141 of file vtkParallelCoordinatesActor.h.

virtual void vtkParallelCoordinatesActor::SetLabelFormat const char *    [virtual]

Set/Get the format with which to print the labels on the axes.

virtual char* vtkParallelCoordinatesActor::GetLabelFormat   [virtual]

int vtkParallelCoordinatesActor::RenderOpaqueGeometry vtkViewport   viewport [virtual]

Draw the parallel coordinates plot.

Reimplemented from vtkActor2D.

int vtkParallelCoordinatesActor::RenderOverlay vtkViewport   viewport [virtual]

Support the standard render methods.

Reimplemented from vtkActor2D.

int vtkParallelCoordinatesActor::RenderTranslucentGeometry vtkViewport   viewport [inline, virtual]

Reimplemented from vtkActor2D.

Definition at line 150 of file vtkParallelCoordinatesActor.h.

virtual void vtkParallelCoordinatesActor::SetInput vtkDataObject   [virtual]

Set the input to the parallel coordinates actor.

virtual vtkDataObject* vtkParallelCoordinatesActor::GetInput   [virtual]

Remove a dataset from the list of data to append.

void vtkParallelCoordinatesActor::ReleaseGraphicsResources vtkWindow   [virtual]

Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.

Reimplemented from vtkActor2D.

void vtkParallelCoordinatesActor::operator= const vtkParallelCoordinatesActor &    [inline, protected]

Definition at line 167 of file vtkParallelCoordinatesActor.h.

The documentation for this class was generated from the following file:
Generated on Wed Nov 21 12:57:08 2001 for VTK by doxygen1.2.11.1 written by Dimitri van Heesch, © 1997-2001