#include <vtkPointLocator.h>
Inheritance diagram for vtkPointLocator:
Public Methods | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | SetDivisions (int, int, int) |
virtual void | SetDivisions (int[3]) |
virtual int * | GetDivisions () |
virtual void | GetDivisions (int data[3]) |
virtual void | SetNumberOfPointsPerBucket (int) |
virtual int | GetNumberOfPointsPerBucket () |
virtual int | FindClosestPoint (const float x[3]) |
int | FindClosestPoint (float x, float y, float z) |
int | FindClosestPointWithinRadius (float radius, const float x[3], float &dist2) |
int | FindClosestPointWithinRadius (float radius, const float x[3], float inputDataLength, float &dist2) |
virtual int | InitPointInsertion (vtkPoints *newPts, const float bounds[6]) |
virtual int | InitPointInsertion (vtkPoints *newPts, const float bounds[6], int estSize) |
virtual void | InsertPoint (int ptId, const float x[3]) |
virtual int | InsertNextPoint (const float x[3]) |
int | IsInsertedPoint (float x, float y, float z) |
virtual int | IsInsertedPoint (const float x[3]) |
virtual int | InsertUniquePoint (const float x[3], int &ptId) |
virtual int | FindClosestInsertedPoint (const float x[3]) |
virtual void | FindClosestNPoints (int N, const float x[3], vtkIdList *result) |
virtual void | FindClosestNPoints (int N, float x, float y, float z, vtkIdList *result) |
virtual void | FindDistributedPoints (int N, const float x[3], vtkIdList *result, int M) |
virtual void | FindDistributedPoints (int N, float x, float y, float z, vtkIdList *result, int M) |
virtual void | FindPointsWithinRadius (float R, const float x[3], vtkIdList *result) |
virtual void | FindPointsWithinRadius (float R, float x, float y, float z, vtkIdList *result) |
virtual vtkIdList * | GetPointsInBucket (const float x[3], int ijk[3]) |
void | Initialize () |
void | FreeSearchStructure () |
void | BuildLocator () |
void | GenerateRepresentation (int level, vtkPolyData *pd) |
Static Public Methods | |
vtkPointLocator * | New () |
int | IsTypeOf (const char *type) |
vtkPointLocator * | SafeDownCast (vtkObject *o) |
Protected Methods | |
vtkPointLocator () | |
~vtkPointLocator () | |
vtkPointLocator (const vtkPointLocator &) | |
void | operator= (const vtkPointLocator &) |
void | GetBucketNeighbors (vtkNeighborPoints *buckets, const int ijk[3], const int ndivs[3], int level) |
void | GetOverlappingBuckets (vtkNeighborPoints *buckets, const float x[3], const int ijk[3], float dist, int level) |
void | GetOverlappingBuckets (vtkNeighborPoints *buckets, const float x[3], float dist, int prevMinLevel[3], int prevMaxLevel[3]) |
void | GenerateFace (int face, int i, int j, int k, vtkPoints *pts, vtkCellArray *polys) |
float | Distance2ToBucket (const float x[3], const int nei[3]) |
float | Distance2ToBounds (const float x[3], const float bounds[6]) |
Protected Attributes | |
vtkPoints * | Points |
int | Divisions [3] |
int | NumberOfPointsPerBucket |
float | Bounds [6] |
vtkIdList ** | HashTable |
int | NumberOfBuckets |
float | H [3] |
float | InsertionTol2 |
int | InsertionPointId |
float | InsertionLevel |
vtkPointLocator is a spatial search object to quickly locate points in 3D. vtkPointLocator works by dividing a specified region of space into a regular array of "rectangular" buckets, and then keeping a list of points that lie in each bucket. Typical operation involves giving a position in 3D and finding the closest point.
vtkPointLocator has two distinct methods of interaction. In the first method, you supply it with a dataset, and it operates on the points in the dataset. In the second method, you supply it with an array of points, and the object operates on the array.
Definition at line 77 of file vtkPointLocator.h.
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Definition at line 214 of file vtkPointLocator.h. |
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Construct with automatic computation of divisions, averaging 25 points per bucket. Reimplemented from vtkObject. Reimplemented in vtkMergePoints. |
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Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkLocator. Reimplemented in vtkMergePoints. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkLocator. Reimplemented in vtkMergePoints. |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkLocator. Reimplemented in vtkMergePoints. |
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Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkLocator. Reimplemented in vtkMergePoints. |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes. Reimplemented from vtkLocator. |
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Set the number of divisions in x-y-z directions. |
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Specify the average number of points in each bucket. |
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Given a position x, return the id of the point closest to it. Alternative method requires separate x-y-z values. These methods are thread safe if BuildLocator() is directly or indirectly called from a single thread first. |
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Given a position x and a radius r, return the id of the point closest to the point in that radius. These methods are thread safe if BuildLocator() is directly or indirectly called from a single thread first. |
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Initialize the point insertion process. The newPts is an object representing point coordinates into which incremental insertion methods place their data. Bounds are the box that the points lie in. Not thread safe. |
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Initialize the point insertion process. The newPts is an object representing point coordinates into which incremental insertion methods place their data. Bounds are the box that the points lie in. Not thread safe. |
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Incrementally insert a point into search structure with a particular index value. You should use the method IsInsertedPoint() to see whether this point has already been inserted (that is, if you desire to prevent duplicate points). Before using this method you must make sure that newPts have been supplied, the bounds has been set properly, and that divs are properly set. (See InitPointInsertion().) Not thread safe. |
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Incrementally insert a point into search structure. The method returns the insertion location (i.e., point id). You should use the method IsInsertedPoint() to see whether this point has already been inserted (that is, if you desire to prevent duplicate points). Before using this method you must make sure that newPts have been supplied, the bounds has been set properly, and that divs are properly set. (See InitPointInsertion().) Not thread safe. |
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Determine whether point given by x[3] has been inserted into points list. Return id of previously inserted point if this is true, otherwise return -1. This method is thread safe. Reimplemented in vtkMergePoints. Definition at line 145 of file vtkPointLocator.h. Referenced by vtkMergePoints::IsInsertedPoint().
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Reimplemented in vtkMergePoints. |
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Determine whether point given by x[3] has been inserted into points list. Return 0 if point was already in the list, otherwise return 1. If the point was not in the list, it will be ADDED. In either case, the id of the point (newly inserted or not) is returned in the ptId argument. Note this combines the functionality of IsInsertedPoint() followed by a call to InsertNextPoint(). This method is not thread safe. Reimplemented in vtkMergePoints. |
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Given a position x, return the id of the point closest to it. This method is used when performing incremental point insertion. Note that -1 indicates that no point was found. This method is thread safe if BuildLocator() is directly or indirectly called from a single thread first. |
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Find the closest N points to a position. This returns the closest N points to a position. A faster method could be created that returned N close points to a position, but necessarily the exact N closest. The returned points are sorted from closest to farthest. These methods are thread safe if BuildLocator() is directly or indirectly called from a single thread first. |
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Find the closest points to a position such that each octant of space around the position contains at least N points. Loosely limit the search to a maximum number of points evaluated, M. These methods are thread safe if BuildLocator() is directly or indirectly called from a single thread first. |
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Find all points within a specified radius R of position x. The result is not sorted in any specific manner. These methods are thread safe if BuildLocator() is directly or indirectly called from a single thread first. |
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Given a position x, return the list of points in the bucket that contains the point. It is possible that NULL is returned. The user provides an ijk array that is the indices into the locator. This method is thread safe. |
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See vtkLocator interface documentation. These methods are not thread safe. Reimplemented from vtkLocator. |
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Free the memory required for the spatial data structure. Reimplemented from vtkLocator. |
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Build the locator from the input dataset. Reimplemented from vtkLocator. |
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Method to build a representation at a particular level. Note that the method GetLevel() returns the maximum number of levels available for the tree. You must provide a vtkPolyData object into which to place the data. Reimplemented from vtkLocator. |
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Definition at line 215 of file vtkPointLocator.h. |
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Definition at line 232 of file vtkPointLocator.h. |
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Definition at line 233 of file vtkPointLocator.h. |
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Definition at line 234 of file vtkPointLocator.h. |
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Definition at line 235 of file vtkPointLocator.h. |
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Definition at line 236 of file vtkPointLocator.h. |
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Definition at line 237 of file vtkPointLocator.h. |
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Definition at line 238 of file vtkPointLocator.h. |
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Definition at line 240 of file vtkPointLocator.h. |
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Definition at line 241 of file vtkPointLocator.h. |
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Definition at line 243 of file vtkPointLocator.h. |