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vtkWin32OpenGLRenderWindow Class Reference

OpenGL rendering window. More...

#include <vtkWin32OpenGLRenderWindow.h>

Inheritance diagram for vtkWin32OpenGLRenderWindow:

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Collaboration diagram for vtkWin32OpenGLRenderWindow:

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List of all members.

Public Methods

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
void Start (void)
void Frame (void)
virtual void WindowConfigure (void)
virtual void WindowInitialize (void)
virtual void Initialize (void)
virtual void SetFullScreen (int)
virtual void WindowRemap (void)
virtual void PrefFullScreen (void)
virtual void SetSize (int, int)
virtual int * GetSize ()
virtual void SetPosition (int, int)
virtual int * GetScreenSize ()
virtual int * GetPosition ()
virtual void SetWindowName (char *)
void SetWindowInfo (char *)
virtual void * GetGenericDisplayId ()
virtual void * GetGenericWindowId ()
virtual void * GetGenericParentId ()
virtual void * GetGenericContext ()
virtual void SetDisplayId (void *)
virtual HWND GetWindowId ()
void SetWindowId (void *foo)
virtual void SetWindowId (HWND)
virtual void SetParentId (HWND)
void SetParentId (void *foo)
void SetContextId (HGLRC)
void SetDeviceContext (HDC)
virtual void SetNextWindowId (HWND)
virtual void SetMultiSamples (int)
virtual int GetMultiSamples ()
virtual void StereoUpdate ()
virtual void SetStereoCapableWindow (int capable)
virtual unsigned char * GetPixelData (int x, int y, int x2, int y2, int front)
virtual void SetPixelData (int x, int y, int x2, int y2, unsigned char *, int front)
virtual float * GetRGBAPixelData (int x, int y, int x2, int y2, int front)
virtual void SetRGBAPixelData (int x, int y, int x2, int y2, float *, int front, int blend=0)
virtual void ReleaseRGBAPixelData (float *data)
virtual unsigned char * GetRGBACharPixelData (int x, int y, int x2, int y2, int front)
virtual void SetRGBACharPixelData (int x, int y, int x2, int y2, unsigned char *, int front, int blend=0)
virtual float * GetZbufferData (int x1, int y1, int x2, int y2)
virtual void SetZbufferData (int x1, int y1, int x2, int y2, float *buffer)
void MakeCurrent ()
virtual int GetEventPending ()
void SetupMemoryRendering (int x, int y, HDC prn)
void ResumeScreenRendering ()
HDC GetMemoryDC ()
unsigned char * GetMemoryData ()
virtual void OpenGLInit ()
virtual void SetupPalette (HDC hDC)
virtual void SetupPixelFormat (HDC hDC, DWORD dwFlags, int debug, int bpp=16, int zbpp=16)
void Clean ()
void RegisterTextureResource (GLuint id)
int GetDepthBufferSize ()
void HideCursor ()
void ShowCursor ()

Static Public Methods

vtkWin32OpenGLRenderWindow * New ()
int IsTypeOf (const char *type)
vtkWin32OpenGLRenderWindow * SafeDownCast (vtkObject *o)

Protected Methods

 vtkWin32OpenGLRenderWindow ()
 ~vtkWin32OpenGLRenderWindow ()
 vtkWin32OpenGLRenderWindow (const vtkWin32OpenGLRenderWindow &)
void operator= (const vtkWin32OpenGLRenderWindow &)
virtual LRESULT MessageProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)

Static Protected Methods

LRESULT APIENTRY WndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)

Protected Attributes

HINSTANCE ApplicationInstance
HPALETTE Palette
HPALETTE OldPalette
HGLRC ContextId
HDC DeviceContext
BOOL MFChandledWindow
HWND WindowId
HWND ParentId
HWND NextWindowId
int OwnWindow
int ScreenSize [2]
int MultiSamples
vtkIdList * TextureResourceIds
BITMAPINFO MemoryDataHeader
HBITMAP MemoryBuffer
unsigned char * MemoryData
HDC MemoryHdc
int ScreenMapped
int ScreenWindowSize [2]
HDC ScreenDeviceContext
int ScreenDoubleBuffer
HGLRC ScreenContextId
int CursorHidden

Detailed Description

OpenGL rendering window.

Date:
2000/12/10 20:09:00
Revision:
1.38

vtkWin32OpenGLRenderWindow is a concrete implementation of the abstract class vtkRenderWindow. vtkWin32OpenGLRenderer interfaces to the standard OpenGL graphics library in the Windows/NT environment..

Definition at line 63 of file vtkWin32OpenGLRenderWindow.h.


Constructor & Destructor Documentation

vtkWin32OpenGLRenderWindow::vtkWin32OpenGLRenderWindow (    )  [protected]
 

vtkWin32OpenGLRenderWindow::~vtkWin32OpenGLRenderWindow (    )  [protected]
 

vtkWin32OpenGLRenderWindow::vtkWin32OpenGLRenderWindow (  const vtkWin32OpenGLRenderWindow &    )  [inline, protected]
 

Definition at line 210 of file vtkWin32OpenGLRenderWindow.h.


Member Function Documentation

vtkWin32OpenGLRenderWindow* vtkWin32OpenGLRenderWindow::New (    )  [static]
 

Construct an instance of vtkRenderWindow with its screen size set to 300x300, borders turned on, positioned at (0,0), double buffering turned on.

Reimplemented from vtkRenderWindow.

Reimplemented in vtkWin32OffscreenRenderWindow.

virtual const char* vtkWin32OpenGLRenderWindow::GetClassName (    )  [virtual]
 

Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkRenderWindow.

Reimplemented in vtkWin32OffscreenRenderWindow.

int vtkWin32OpenGLRenderWindow::IsTypeOf (  const char *    type )  [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkRenderWindow.

Reimplemented in vtkWin32OffscreenRenderWindow.

virtual int vtkWin32OpenGLRenderWindow::IsA (  const char *    type )  [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkRenderWindow.

Reimplemented in vtkWin32OffscreenRenderWindow.

vtkWin32OpenGLRenderWindow* vtkWin32OpenGLRenderWindow::SafeDownCast (  vtkObject *    o )  [static]
 

Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkRenderWindow.

Reimplemented in vtkWin32OffscreenRenderWindow.

void vtkWin32OpenGLRenderWindow::PrintSelf (  ostream &    os,
vtkIndent    indent
)  [virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkRenderWindow.

Reimplemented in vtkWin32OffscreenRenderWindow.

void vtkWin32OpenGLRenderWindow::Start (  void    )  [virtual]
 

Begin the rendering process.

Reimplemented from vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::Frame (  void    )  [virtual]
 

End the rendering process and display the image.

Reimplemented from vtkRenderWindow.

Reimplemented in vtkWin32OffscreenRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::WindowConfigure (  void    )  [virtual]
 

Specify various window parameters.

virtual void vtkWin32OpenGLRenderWindow::WindowInitialize (  void    )  [virtual]
 

Initialize the window for rendering.

Reimplemented in vtkWin32OffscreenRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::Initialize (  void    )  [virtual]
 

Initialize the rendering window.

virtual void vtkWin32OpenGLRenderWindow::SetFullScreen (  int    )  [virtual]
 

Change the window to fill the entire screen.

Reimplemented from vtkRenderWindow.

Reimplemented in vtkWin32OffscreenRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::WindowRemap (  void    )  [virtual]
 

Remap the window.

Reimplemented from vtkRenderWindow.

Reimplemented in vtkWin32OffscreenRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::PrefFullScreen (  void    )  [virtual]
 

Set the preferred window size to full screen.

Reimplemented in vtkWin32OffscreenRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::SetSize (  int    x,
int    y
)  [virtual]
 

Set the size of the window.

Reimplemented from vtkWindow.

Reimplemented in vtkWin32OffscreenRenderWindow.

virtual int* vtkWin32OpenGLRenderWindow::GetSize (    )  [virtual]
 

Get the current size of the window.

Reimplemented from vtkWindow.

Reimplemented in vtkWin32OffscreenRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::SetPosition (  int    x,
int    y
)  [virtual]
 

Set the position of the window.

Reimplemented from vtkWindow.

Reimplemented in vtkWin32OffscreenRenderWindow.

virtual int* vtkWin32OpenGLRenderWindow::GetScreenSize (    )  [virtual]
 

Return the screen size.

Reimplemented in vtkWin32OffscreenRenderWindow.

virtual int* vtkWin32OpenGLRenderWindow::GetPosition (    )  [virtual]
 

Get the position in screen coordinates of the window.

Reimplemented from vtkWindow.

Reimplemented in vtkWin32OffscreenRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::SetWindowName (  char *    name )  [virtual]
 

Set the name of the window. This appears at the top of the window normally.

Reimplemented from vtkWindow.

void vtkWin32OpenGLRenderWindow::SetWindowInfo (  char *    info )  [virtual]
 

Set this RenderWindow's window id to a pre-existing window.

Reimplemented from vtkRenderWindow.

virtual void* vtkWin32OpenGLRenderWindow::GetGenericDisplayId (    )  [inline, virtual]
 

Reimplemented from vtkRenderWindow.

Reimplemented in vtkWin32OffscreenRenderWindow.

Definition at line 117 of file vtkWin32OpenGLRenderWindow.h.

virtual void* vtkWin32OpenGLRenderWindow::GetGenericWindowId (    )  [inline, virtual]
 

Reimplemented from vtkRenderWindow.

Reimplemented in vtkWin32OffscreenRenderWindow.

Definition at line 118 of file vtkWin32OpenGLRenderWindow.h.

virtual void* vtkWin32OpenGLRenderWindow::GetGenericParentId (    )  [inline, virtual]
 

Reimplemented from vtkRenderWindow.

Reimplemented in vtkWin32OffscreenRenderWindow.

Definition at line 119 of file vtkWin32OpenGLRenderWindow.h.

virtual void* vtkWin32OpenGLRenderWindow::GetGenericContext (    )  [inline, virtual]
 

Reimplemented from vtkRenderWindow.

Definition at line 120 of file vtkWin32OpenGLRenderWindow.h.

virtual void vtkWin32OpenGLRenderWindow::SetDisplayId (  void *    foo )  [inline, virtual]
 

Dummy stubs for vtkWindow API.

Reimplemented from vtkRenderWindow.

Reimplemented in vtkWin32OffscreenRenderWindow.

Definition at line 121 of file vtkWin32OpenGLRenderWindow.h.

virtual HWND vtkWin32OpenGLRenderWindow::GetWindowId (    )  [virtual]
 

Get the window id.

Reimplemented in vtkWin32OffscreenRenderWindow.

void vtkWin32OpenGLRenderWindow::SetWindowId (  void *    foo )  [inline, virtual]
 

Reimplemented from vtkRenderWindow.

Definition at line 125 of file vtkWin32OpenGLRenderWindow.h.

virtual void vtkWin32OpenGLRenderWindow::SetWindowId (  HWND    )  [virtual]
 

Set the window id to a pre-existing window.

Reimplemented in vtkWin32OffscreenRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::SetParentId (  HWND    )  [virtual]
 

Set the window's parent id to a pre-existing window.

Reimplemented in vtkWin32OffscreenRenderWindow.

void vtkWin32OpenGLRenderWindow::SetParentId (  void *    foo )  [inline, virtual]
 

Reimplemented from vtkRenderWindow.

Definition at line 132 of file vtkWin32OpenGLRenderWindow.h.

void vtkWin32OpenGLRenderWindow::SetContextId (  HGLRC    ) 
 

void vtkWin32OpenGLRenderWindow::SetDeviceContext (  HDC    ) 
 

virtual void vtkWin32OpenGLRenderWindow::SetNextWindowId (  HWND    )  [virtual]
 

Set the window id of the new window once a WindowRemap is done.

Reimplemented in vtkWin32OffscreenRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::SetMultiSamples (  int    )  [virtual]
 

virtual int vtkWin32OpenGLRenderWindow::GetMultiSamples (    )  [virtual]
 

virtual void vtkWin32OpenGLRenderWindow::StereoUpdate (    )  [virtual]
 

Update system if needed due to stereo rendering.

Reimplemented from vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::SetStereoCapableWindow (  int    capable )  [virtual]
 

Prescribe that the window be created in a stereo-capable mode. This method must be called before the window is realized. This method overrides the superclass method since this class can actually check whether the window has been realized yet.

Reimplemented from vtkRenderWindow.

virtual unsigned char* vtkWin32OpenGLRenderWindow::GetPixelData (  int    x,
int    y,
int    x2,
int    y2,
int    front
)  [virtual]
 

Set/Get the pixel data of an image, transmitted as RGBRGB...

Reimplemented from vtkWindow.

virtual void vtkWin32OpenGLRenderWindow::SetPixelData (  int    x,
int    y,
int    x2,
int    y2,
unsigned char *   ,
int    front
)  [virtual]
 

Set/Get the pixel data of an image, transmitted as RGBRGBRGB. The front argument indicates if the front buffer should be used or the back buffer. It is the caller's responsibility to delete the resulting array. It is very important to realize that the memory in this array is organized from the bottom of the window to the top. The origin of the screen is in the lower left corner. The y axis increases as you go up the screen. So the storage of pixels is from left to right and from bottom to top.

Reimplemented from vtkRenderWindow.

virtual float* vtkWin32OpenGLRenderWindow::GetRGBAPixelData (  int    x,
int    y,
int    x2,
int    y2,
int    front
)  [virtual]
 

Set/Get the pixel data of an image, transmitted as RGBARGBA...

Reimplemented from vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::SetRGBAPixelData (  int    x,
int    y,
int    x2,
int    y2,
float *   ,
int    front,
int    blend = 0
)  [virtual]
 

Reimplemented from vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::ReleaseRGBAPixelData (  float *    data )  [virtual]
 

virtual unsigned char* vtkWin32OpenGLRenderWindow::GetRGBACharPixelData (  int    x,
int    y,
int    x2,
int    y2,
int    front
)  [virtual]
 

Reimplemented from vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::SetRGBACharPixelData (  int    x,
int    y,
int    x2,
int    y2,
unsigned char *   ,
int    front,
int    blend = 0
)  [virtual]
 

Reimplemented from vtkRenderWindow.

virtual float* vtkWin32OpenGLRenderWindow::GetZbufferData (  int    x1,
int    y1,
int    x2,
int    y2
)  [virtual]
 

Set/Get the zbuffer data from an image

Reimplemented from vtkRenderWindow.

virtual void vtkWin32OpenGLRenderWindow::SetZbufferData (  int    x1,
int    y1,
int    x2,
int    y2,
float *    buffer
)  [virtual]
 

Reimplemented from vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::MakeCurrent (    )  [virtual]
 

Make this windows OpenGL context the current context.

Reimplemented from vtkRenderWindow.

virtual int vtkWin32OpenGLRenderWindow::GetEventPending (    )  [virtual]
 

Check to see if an event is pending for this window. This is a useful check to abort a long render.

Reimplemented from vtkRenderWindow.

Reimplemented in vtkWin32OffscreenRenderWindow.

void vtkWin32OpenGLRenderWindow::SetupMemoryRendering (  int    x,
int    y,
HDC    prn
) 
 

These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.

void vtkWin32OpenGLRenderWindow::ResumeScreenRendering (    ) 
 

HDC vtkWin32OpenGLRenderWindow::GetMemoryDC (    ) 
 

unsigned char* vtkWin32OpenGLRenderWindow::GetMemoryData (    )  [inline]
 

Definition at line 185 of file vtkWin32OpenGLRenderWindow.h.

virtual void vtkWin32OpenGLRenderWindow::OpenGLInit (    )  [virtual]
 

Initialize OpenGL for this window.

virtual void vtkWin32OpenGLRenderWindow::SetupPalette (  HDC    hDC )  [virtual]
 

virtual void vtkWin32OpenGLRenderWindow::SetupPixelFormat (  HDC    hDC,
DWORD    dwFlags,
int    debug,
int    bpp = 16,
int    zbpp = 16
)  [virtual]
 

void vtkWin32OpenGLRenderWindow::Clean (    ) 
 

Clean up device contexts, rendering contexts, etc.

Reimplemented in vtkWin32OffscreenRenderWindow.

void vtkWin32OpenGLRenderWindow::RegisterTextureResource (  GLuint    id ) 
 

Register a texture name with this render window

int vtkWin32OpenGLRenderWindow::GetDepthBufferSize (    )  [virtual]
 

Get the size of the depth buffer.

Reimplemented from vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::HideCursor (    )  [virtual]
 

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.

Reimplemented from vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::ShowCursor (    )  [virtual]
 

Reimplemented from vtkRenderWindow.

void vtkWin32OpenGLRenderWindow::operator= (  const vtkWin32OpenGLRenderWindow &    )  [inline, protected]
 

Definition at line 211 of file vtkWin32OpenGLRenderWindow.h.

virtual LRESULT vtkWin32OpenGLRenderWindow::MessageProc (  HWND    hWnd,
UINT    message,
WPARAM    wParam,
LPARAM    lParam
)  [protected, virtual]
 

LRESULT APIENTRY vtkWin32OpenGLRenderWindow::WndProc (  HWND    hWnd,
UINT    message,
WPARAM    wParam,
LPARAM    lParam
)  [static, protected]
 


Member Data Documentation

HINSTANCE vtkWin32OpenGLRenderWindow::ApplicationInstance [protected]
 

Definition at line 213 of file vtkWin32OpenGLRenderWindow.h.

HPALETTE vtkWin32OpenGLRenderWindow::Palette [protected]
 

Definition at line 214 of file vtkWin32OpenGLRenderWindow.h.

HPALETTE vtkWin32OpenGLRenderWindow::OldPalette [protected]
 

Definition at line 215 of file vtkWin32OpenGLRenderWindow.h.

HGLRC vtkWin32OpenGLRenderWindow::ContextId [protected]
 

Definition at line 216 of file vtkWin32OpenGLRenderWindow.h.

HDC vtkWin32OpenGLRenderWindow::DeviceContext [protected]
 

Definition at line 217 of file vtkWin32OpenGLRenderWindow.h.

BOOL vtkWin32OpenGLRenderWindow::MFChandledWindow [protected]
 

Definition at line 218 of file vtkWin32OpenGLRenderWindow.h.

HWND vtkWin32OpenGLRenderWindow::WindowId [protected]
 

Definition at line 219 of file vtkWin32OpenGLRenderWindow.h.

HWND vtkWin32OpenGLRenderWindow::ParentId [protected]
 

Definition at line 220 of file vtkWin32OpenGLRenderWindow.h.

HWND vtkWin32OpenGLRenderWindow::NextWindowId [protected]
 

Definition at line 221 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::OwnWindow [protected]
 

Definition at line 222 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::ScreenSize[2] [protected]
 

Definition at line 223 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::MultiSamples [protected]
 

Definition at line 224 of file vtkWin32OpenGLRenderWindow.h.

vtkIdList* vtkWin32OpenGLRenderWindow::TextureResourceIds [protected]
 

Definition at line 225 of file vtkWin32OpenGLRenderWindow.h.

BITMAPINFO vtkWin32OpenGLRenderWindow::MemoryDataHeader [protected]
 

Definition at line 228 of file vtkWin32OpenGLRenderWindow.h.

HBITMAP vtkWin32OpenGLRenderWindow::MemoryBuffer [protected]
 

Definition at line 229 of file vtkWin32OpenGLRenderWindow.h.

unsigned char* vtkWin32OpenGLRenderWindow::MemoryData [protected]
 

Definition at line 230 of file vtkWin32OpenGLRenderWindow.h.

HDC vtkWin32OpenGLRenderWindow::MemoryHdc [protected]
 

Definition at line 231 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::ScreenMapped [protected]
 

Definition at line 233 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::ScreenWindowSize[2] [protected]
 

Definition at line 234 of file vtkWin32OpenGLRenderWindow.h.

HDC vtkWin32OpenGLRenderWindow::ScreenDeviceContext [protected]
 

Definition at line 235 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::ScreenDoubleBuffer [protected]
 

Definition at line 236 of file vtkWin32OpenGLRenderWindow.h.

HGLRC vtkWin32OpenGLRenderWindow::ScreenContextId [protected]
 

Definition at line 237 of file vtkWin32OpenGLRenderWindow.h.

int vtkWin32OpenGLRenderWindow::CursorHidden [protected]
 

Definition at line 248 of file vtkWin32OpenGLRenderWindow.h.


The documentation for this class was generated from the following file:
Generated on Wed Nov 21 13:03:07 2001 for VTK by doxygen1.2.11.1 written by Dimitri van Heesch, © 1997-2001