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vtkPointLocator Class Reference

#include <vtkPointLocator.h>

Inheritance diagram for vtkPointLocator:

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Collaboration diagram for vtkPointLocator:

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List of all members.

Detailed Description

quickly locate points in 3-space

vtkPointLocator is a spatial search object to quickly locate points in 3D. vtkPointLocator works by dividing a specified region of space into a regular array of "rectangular" buckets, and then keeping a list of points that lie in each bucket. Typical operation involves giving a position in 3D and finding the closest point.

vtkPointLocator has two distinct methods of interaction. In the first method, you supply it with a dataset, and it operates on the points in the dataset. In the second method, you supply it with an array of points, and the object operates on the array.

Warning:
Many other types of spatial locators have been developed such as octrees and kd-trees. These are often more efficient for the operations described here.
See also:
vtkCellPicker vtkPointPicker
Created by:
  • Bertel, Francois
CVS contributions (if > 5%):
  • Bertel, Francois (100%)
CVS logs (CVSweb):
  • .h (/Filtering/vtkPointLocator.h)
  • .cxx (/Filtering/vtkPointLocator.cxx)
Tests:
vtkPointLocator (Tests)

Definition at line 61 of file vtkPointLocator.h.

Public Types

typedef vtkLocator Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
virtual int InitPointInsertion (vtkPoints *newPts, const double bounds[6])
virtual void InsertPoint (vtkIdType ptId, const double x[3])
virtual vtkIdType InsertNextPoint (const double x[3])
virtual int InsertUniquePoint (const double x[3], vtkIdType &ptId)
virtual vtkIdType FindClosestInsertedPoint (const double x[3])
virtual vtkIdListGetPointsInBucket (const double x[3], int ijk[3])
double * GetBounds ()
virtual void SetDivisions (int, int, int)
virtual void SetDivisions (int[3])
virtual int * GetDivisions ()
virtual void GetDivisions (int data[3])
virtual void SetNumberOfPointsPerBucket (int)
virtual int GetNumberOfPointsPerBucket ()
virtual vtkIdType FindClosestPoint (const double x[3])
vtkIdType FindClosestPoint (double x, double y, double z)
vtkIdType FindClosestPointWithinRadius (double radius, const double x[3], double &dist2)
vtkIdType FindClosestPointWithinRadius (double radius, const double x[3], double inputDataLength, double &dist2)
virtual int InitPointInsertion (vtkPoints *newPts, const double bounds[6], vtkIdType estSize)
vtkIdType IsInsertedPoint (double x, double y, double z)
virtual vtkIdType IsInsertedPoint (const double x[3])
virtual void FindClosestNPoints (int N, const double x[3], vtkIdList *result)
virtual void FindClosestNPoints (int N, double x, double y, double z, vtkIdList *result)
virtual void FindDistributedPoints (int N, const double x[3], vtkIdList *result, int M)
virtual void FindDistributedPoints (int N, double x, double y, double z, vtkIdList *result, int M)
virtual void FindPointsWithinRadius (double R, const double x[3], vtkIdList *result)
virtual void FindPointsWithinRadius (double R, double x, double y, double z, vtkIdList *result)
virtual vtkPointsGetPoints ()
void Initialize ()
void FreeSearchStructure ()
void BuildLocator ()
void GenerateRepresentation (int level, vtkPolyData *pd)

Static Public Member Functions

vtkPointLocatorNew ()
int IsTypeOf (const char *type)
vtkPointLocatorSafeDownCast (vtkObject *o)

Protected Member Functions

 vtkPointLocator ()
 ~vtkPointLocator ()
void GetBucketNeighbors (vtkNeighborPoints *buckets, const int ijk[3], const int ndivs[3], int level)
void GetOverlappingBuckets (vtkNeighborPoints *buckets, const double x[3], const int ijk[3], double dist, int level)
void GetOverlappingBuckets (vtkNeighborPoints *buckets, const double x[3], double dist, int prevMinLevel[3], int prevMaxLevel[3])
void GenerateFace (int face, int i, int j, int k, vtkPoints *pts, vtkCellArray *polys)
double Distance2ToBucket (const double x[3], const int nei[3])
double Distance2ToBounds (const double x[3], const double bounds[6])

Protected Attributes

vtkPointsPoints
int Divisions [3]
int NumberOfPointsPerBucket
double Bounds [6]
vtkIdList ** HashTable
vtkIdType NumberOfBuckets
double H [3]
double InsertionTol2
vtkIdType InsertionPointId
double InsertionLevel


Member Typedef Documentation

typedef vtkLocator vtkPointLocator::Superclass
 

Reimplemented from vtkLocator.

Reimplemented in vtkMergePoints.

Definition at line 68 of file vtkPointLocator.h.


Constructor & Destructor Documentation

vtkPointLocator::vtkPointLocator  )  [protected]
 

vtkPointLocator::~vtkPointLocator  )  [protected]
 


Member Function Documentation

vtkPointLocator* vtkPointLocator::New  )  [static]
 

Construct with automatic computation of divisions, averaging 25 points per bucket.

Reimplemented from vtkObject.

Reimplemented in vtkMergePoints.

virtual const char* vtkPointLocator::GetClassName  )  [virtual]
 

Reimplemented from vtkLocator.

Reimplemented in vtkMergePoints.

int vtkPointLocator::IsTypeOf const char *  type  )  [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkLocator.

Reimplemented in vtkMergePoints.

virtual int vtkPointLocator::IsA const char *  type  )  [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkLocator.

Reimplemented in vtkMergePoints.

vtkPointLocator* vtkPointLocator::SafeDownCast vtkObject o  )  [static]
 

Reimplemented from vtkLocator.

Reimplemented in vtkMergePoints.

void vtkPointLocator::PrintSelf ostream &  os,
vtkIndent  indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkLocator.

Reimplemented in vtkMergePoints.

virtual void vtkPointLocator::SetDivisions int  ,
int  ,
int 
[virtual]
 

Set the number of divisions in x-y-z directions.

virtual void vtkPointLocator::SetDivisions int  [3]  )  [virtual]
 

Set the number of divisions in x-y-z directions.

virtual int* vtkPointLocator::GetDivisions  )  [virtual]
 

Set the number of divisions in x-y-z directions.

virtual void vtkPointLocator::GetDivisions int  data[3]  )  [virtual]
 

Set the number of divisions in x-y-z directions.

virtual void vtkPointLocator::SetNumberOfPointsPerBucket int   )  [virtual]
 

Specify the average number of points in each bucket.

virtual int vtkPointLocator::GetNumberOfPointsPerBucket  )  [virtual]
 

Specify the average number of points in each bucket.

virtual vtkIdType vtkPointLocator::FindClosestPoint const double  x[3]  )  [virtual]
 

Given a position x, return the id of the point closest to it. Alternative method requires separate x-y-z values. These methods are thread safe if BuildLocator() is directly or indirectly called from a single thread first.

vtkIdType vtkPointLocator::FindClosestPoint double  x,
double  y,
double  z
 

Given a position x, return the id of the point closest to it. Alternative method requires separate x-y-z values. These methods are thread safe if BuildLocator() is directly or indirectly called from a single thread first.

vtkIdType vtkPointLocator::FindClosestPointWithinRadius double  radius,
const double  x[3],
double &  dist2
 

Given a position x and a radius r, return the id of the point closest to the point in that radius. These methods are thread safe if BuildLocator() is directly or indirectly called from a single thread first. dist2 returns the squared distance to the point.

vtkIdType vtkPointLocator::FindClosestPointWithinRadius double  radius,
const double  x[3],
double  inputDataLength,
double &  dist2
 

Given a position x and a radius r, return the id of the point closest to the point in that radius. These methods are thread safe if BuildLocator() is directly or indirectly called from a single thread first. dist2 returns the squared distance to the point.

virtual int vtkPointLocator::InitPointInsertion vtkPoints newPts,
const double  bounds[6]
[virtual]
 

Initialize the point insertion process. The newPts is an object representing point coordinates into which incremental insertion methods place their data. Bounds are the box that the points lie in. Not thread safe.

virtual int vtkPointLocator::InitPointInsertion vtkPoints newPts,
const double  bounds[6],
vtkIdType  estSize
[virtual]
 

Initialize the point insertion process. The newPts is an object representing point coordinates into which incremental insertion methods place their data. Bounds are the box that the points lie in. Not thread safe.

virtual void vtkPointLocator::InsertPoint vtkIdType  ptId,
const double  x[3]
[virtual]
 

Incrementally insert a point into search structure with a particular index value. You should use the method IsInsertedPoint() to see whether this point has already been inserted (that is, if you desire to prevent duplicate points). Before using this method you must make sure that newPts have been supplied, the bounds has been set properly, and that divs are properly set. (See InitPointInsertion().) Not thread safe.

virtual vtkIdType vtkPointLocator::InsertNextPoint const double  x[3]  )  [virtual]
 

Incrementally insert a point into search structure. The method returns the insertion location (i.e., point id). You should use the method IsInsertedPoint() to see whether this point has already been inserted (that is, if you desire to prevent duplicate points). Before using this method you must make sure that newPts have been supplied, the bounds has been set properly, and that divs are properly set. (See InitPointInsertion().) Not thread safe.

vtkIdType vtkPointLocator::IsInsertedPoint double  x,
double  y,
double  z
[inline]
 

Determine whether point given by x[3] has been inserted into points list. Return id of previously inserted point if this is true, otherwise return -1. This method is thread safe.

Reimplemented in vtkMergePoints.

Definition at line 140 of file vtkPointLocator.h.

References vtkIdType.

Referenced by vtkMergePoints::IsInsertedPoint().

virtual vtkIdType vtkPointLocator::IsInsertedPoint const double  x[3]  )  [virtual]
 

Determine whether point given by x[3] has been inserted into points list. Return id of previously inserted point if this is true, otherwise return -1. This method is thread safe.

Reimplemented in vtkMergePoints.

virtual int vtkPointLocator::InsertUniquePoint const double  x[3],
vtkIdType ptId
[virtual]
 

Determine whether point given by x[3] has been inserted into points list. Return 0 if point was already in the list, otherwise return 1. If the point was not in the list, it will be ADDED. In either case, the id of the point (newly inserted or not) is returned in the ptId argument. Note this combines the functionality of IsInsertedPoint() followed by a call to InsertNextPoint(). This method is not thread safe.

Reimplemented in vtkMergePoints.

Referenced by vtkNonLinearCell::InsertPoint().

virtual vtkIdType vtkPointLocator::FindClosestInsertedPoint const double  x[3]  )  [virtual]
 

Given a position x, return the id of the point closest to it. This method is used when performing incremental point insertion. Note that -1 indicates that no point was found. This method is thread safe if BuildLocator() is directly or indirectly called from a single thread first.

virtual void vtkPointLocator::FindClosestNPoints int  N,
const double  x[3],
vtkIdList result
[virtual]
 

Find the closest N points to a position. This returns the closest N points to a position. A faster method could be created that returned N close points to a position, but necessarily the exact N closest. The returned points are sorted from closest to farthest. These methods are thread safe if BuildLocator() is directly or indirectly called from a single thread first.

virtual void vtkPointLocator::FindClosestNPoints int  N,
double  x,
double  y,
double  z,
vtkIdList result
[virtual]
 

Find the closest N points to a position. This returns the closest N points to a position. A faster method could be created that returned N close points to a position, but necessarily the exact N closest. The returned points are sorted from closest to farthest. These methods are thread safe if BuildLocator() is directly or indirectly called from a single thread first.

virtual void vtkPointLocator::FindDistributedPoints int  N,
const double  x[3],
vtkIdList result,
int  M
[virtual]
 

Find the closest points to a position such that each octant of space around the position contains at least N points. Loosely limit the search to a maximum number of points evaluated, M. These methods are thread safe if BuildLocator() is directly or indirectly called from a single thread first.

virtual void vtkPointLocator::FindDistributedPoints int  N,
double  x,
double  y,
double  z,
vtkIdList result,
int  M
[virtual]
 

Find the closest points to a position such that each octant of space around the position contains at least N points. Loosely limit the search to a maximum number of points evaluated, M. These methods are thread safe if BuildLocator() is directly or indirectly called from a single thread first.

virtual void vtkPointLocator::FindPointsWithinRadius double  R,
const double  x[3],
vtkIdList result
[virtual]
 

Find all points within a specified radius R of position x. The result is not sorted in any specific manner. These methods are thread safe if BuildLocator() is directly or indirectly called from a single thread first.

virtual void vtkPointLocator::FindPointsWithinRadius double  R,
double  x,
double  y,
double  z,
vtkIdList result
[virtual]
 

Find all points within a specified radius R of position x. The result is not sorted in any specific manner. These methods are thread safe if BuildLocator() is directly or indirectly called from a single thread first.

virtual vtkIdList* vtkPointLocator::GetPointsInBucket const double  x[3],
int  ijk[3]
[virtual]
 

Given a position x, return the list of points in the bucket that contains the point. It is possible that NULL is returned. The user provides an ijk array that is the indices into the locator. This method is thread safe.

virtual vtkPoints* vtkPointLocator::GetPoints  )  [virtual]
 

Provide an accessor to the points.

double* vtkPointLocator::GetBounds  )  [inline]
 

Provide an accessor to the bounds.

Definition at line 212 of file vtkPointLocator.h.

void vtkPointLocator::Initialize  )  [virtual]
 

See vtkLocator interface documentation. These methods are not thread safe.

Reimplemented from vtkLocator.

void vtkPointLocator::FreeSearchStructure  )  [virtual]
 

See vtkLocator interface documentation. These methods are not thread safe.

Implements vtkLocator.

void vtkPointLocator::BuildLocator  )  [virtual]
 

See vtkLocator interface documentation. These methods are not thread safe.

Implements vtkLocator.

void vtkPointLocator::GenerateRepresentation int  level,
vtkPolyData pd
[virtual]
 

See vtkLocator interface documentation. These methods are not thread safe.

Implements vtkLocator.

void vtkPointLocator::GetBucketNeighbors vtkNeighborPoints *  buckets,
const int  ijk[3],
const int  ndivs[3],
int  level
[protected]
 

void vtkPointLocator::GetOverlappingBuckets vtkNeighborPoints *  buckets,
const double  x[3],
const int  ijk[3],
double  dist,
int  level
[protected]
 

void vtkPointLocator::GetOverlappingBuckets vtkNeighborPoints *  buckets,
const double  x[3],
double  dist,
int  prevMinLevel[3],
int  prevMaxLevel[3]
[protected]
 

void vtkPointLocator::GenerateFace int  face,
int  i,
int  j,
int  k,
vtkPoints pts,
vtkCellArray polys
[protected]
 

double vtkPointLocator::Distance2ToBucket const double  x[3],
const int  nei[3]
[protected]
 

double vtkPointLocator::Distance2ToBounds const double  x[3],
const double  bounds[6]
[protected]
 


Member Data Documentation

vtkPoints* vtkPointLocator::Points [protected]
 

Definition at line 242 of file vtkPointLocator.h.

int vtkPointLocator::Divisions[3] [protected]
 

Definition at line 243 of file vtkPointLocator.h.

int vtkPointLocator::NumberOfPointsPerBucket [protected]
 

Definition at line 244 of file vtkPointLocator.h.

double vtkPointLocator::Bounds[6] [protected]
 

Definition at line 245 of file vtkPointLocator.h.

vtkIdList** vtkPointLocator::HashTable [protected]
 

Definition at line 246 of file vtkPointLocator.h.

vtkIdType vtkPointLocator::NumberOfBuckets [protected]
 

Definition at line 247 of file vtkPointLocator.h.

double vtkPointLocator::H[3] [protected]
 

Definition at line 248 of file vtkPointLocator.h.

double vtkPointLocator::InsertionTol2 [protected]
 

Definition at line 250 of file vtkPointLocator.h.

vtkIdType vtkPointLocator::InsertionPointId [protected]
 

Definition at line 251 of file vtkPointLocator.h.

double vtkPointLocator::InsertionLevel [protected]
 

Definition at line 253 of file vtkPointLocator.h.


The documentation for this class was generated from the following file: