Main Page | Directories | Class Hierarchy | Alphabetical List | Class List | File List | Class Members | File Members | Related Pages

vtkSphericalTransform Class Reference

#include <vtkSphericalTransform.h>

Inheritance diagram for vtkSphericalTransform:

Inheritance graph
[legend]
Collaboration diagram for vtkSphericalTransform:

Collaboration graph
[legend]
List of all members.

Detailed Description

spherical to rectangular coords and back

vtkSphericalTransform will convert (r,phi,theta) coordinates to (x,y,z) coordinates and back again. The angles are given in radians. By default, it converts cylindrical coordinates to rectangular, but GetInverse() returns a transform that will do the opposite. The equation that is used is x = r*sin(phi)*cos(theta), y = r*sin(phi)*sin(theta), z = r*cos(phi).

Warning:
This transform is not well behaved along the line x=y=0 (i.e. along the z-axis)
See also:
vtkCylindricalTransform vtkGeneralTransform
Created by:
  • Gobbi, David
CVS contributions (if > 5%):
  • Gobbi, David (96%)
CVS logs (CVSweb):
  • .cxx (/Common/vtkSphericalTransform.cxx)
  • .h (/Common/vtkSphericalTransform.h)
Tests:
vtkSphericalTransform (Tests)

Definition at line 49 of file vtkSphericalTransform.h.

Public Types

typedef vtkWarpTransform Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
virtual void PrintSelf (ostream &os, vtkIndent indent)
vtkAbstractTransformMakeTransform ()

Static Public Member Functions

vtkSphericalTransformNew ()
int IsTypeOf (const char *type)
vtkSphericalTransformSafeDownCast (vtkObject *o)

Protected Member Functions

 vtkSphericalTransform ()
 ~vtkSphericalTransform ()
void InternalDeepCopy (vtkAbstractTransform *transform)
void ForwardTransformDerivative (const float in[3], float out[3], float derivative[3][3])
void ForwardTransformDerivative (const double in[3], double out[3], double derivative[3][3])
void InverseTransformPoint (const float in[3], float out[3])
void InverseTransformPoint (const double in[3], double out[3])
void InverseTransformDerivative (const float in[3], float out[3], float derivative[3][3])
void InverseTransformDerivative (const double in[3], double out[3], double derivative[3][3])
void ForwardTransformPoint (const float in[3], float out[3])
void ForwardTransformPoint (const double in[3], double out[3])


Member Typedef Documentation

typedef vtkWarpTransform vtkSphericalTransform::Superclass
 

Reimplemented from vtkWarpTransform.

Definition at line 53 of file vtkSphericalTransform.h.


Constructor & Destructor Documentation

vtkSphericalTransform::vtkSphericalTransform  )  [protected]
 

vtkSphericalTransform::~vtkSphericalTransform  )  [protected]
 


Member Function Documentation

vtkSphericalTransform* vtkSphericalTransform::New  )  [static]
 

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkObject.

virtual const char* vtkSphericalTransform::GetClassName  )  [virtual]
 

Reimplemented from vtkWarpTransform.

int vtkSphericalTransform::IsTypeOf const char *  type  )  [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkWarpTransform.

virtual int vtkSphericalTransform::IsA const char *  type  )  [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkWarpTransform.

vtkSphericalTransform* vtkSphericalTransform::SafeDownCast vtkObject o  )  [static]
 

Reimplemented from vtkWarpTransform.

virtual void vtkSphericalTransform::PrintSelf ostream &  os,
vtkIndent  indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkWarpTransform.

vtkAbstractTransform* vtkSphericalTransform::MakeTransform  )  [virtual]
 

Make another transform of the same type.

Implements vtkAbstractTransform.

void vtkSphericalTransform::InternalDeepCopy vtkAbstractTransform transform  )  [protected, virtual]
 

Copy this transform from another of the same type.

Reimplemented from vtkAbstractTransform.

void vtkSphericalTransform::ForwardTransformPoint const float  in[3],
float  out[3]
[protected, virtual]
 

Internal functions for calculating the transformation.

Implements vtkWarpTransform.

void vtkSphericalTransform::ForwardTransformPoint const double  in[3],
double  out[3]
[protected, virtual]
 

Internal functions for calculating the transformation.

Implements vtkWarpTransform.

void vtkSphericalTransform::ForwardTransformDerivative const float  in[3],
float  out[3],
float  derivative[3][3]
[protected, virtual]
 

Calculate the forward transform as well as the derivative.

Implements vtkWarpTransform.

void vtkSphericalTransform::ForwardTransformDerivative const double  in[3],
double  out[3],
double  derivative[3][3]
[protected, virtual]
 

Calculate the forward transform as well as the derivative.

Implements vtkWarpTransform.

void vtkSphericalTransform::InverseTransformPoint const float  in[3],
float  out[3]
[protected, virtual]
 

If the InverseFlag is set to 1, then a call to InternalTransformPoint results in a call to InverseTransformPoint. The inverse transformation is calculated from using Newton's method.

Reimplemented from vtkWarpTransform.

void vtkSphericalTransform::InverseTransformPoint const double  in[3],
double  out[3]
[protected, virtual]
 

If the InverseFlag is set to 1, then a call to InternalTransformPoint results in a call to InverseTransformPoint. The inverse transformation is calculated from using Newton's method.

Reimplemented from vtkWarpTransform.

void vtkSphericalTransform::InverseTransformDerivative const float  in[3],
float  out[3],
float  derivative[3][3]
[protected, virtual]
 

Calculate the inverse transform as well as the derivative of the forward transform (that's correct: the derivative of the forward transform, not of the inverse transform)

Reimplemented from vtkWarpTransform.

void vtkSphericalTransform::InverseTransformDerivative const double  in[3],
double  out[3],
double  derivative[3][3]
[protected, virtual]
 

Calculate the inverse transform as well as the derivative of the forward transform (that's correct: the derivative of the forward transform, not of the inverse transform)

Reimplemented from vtkWarpTransform.


The documentation for this class was generated from the following file: