vtkTransformTextureCoords Class Reference
#include <vtkTransformTextureCoords.h>
Inheritance diagram for vtkTransformTextureCoords:
[legend]Collaboration diagram for vtkTransformTextureCoords:
[legend]List of all members.
Detailed Description
transform (scale, rotate, translate) texture coordinates
vtkTransformTextureCoords is a filter that operates on texture coordinates. It ingests any type of dataset, and outputs a dataset of the same type. The filter lets you scale, translate, and rotate texture coordinates. For example, by using the the Scale ivar, you can shift texture coordinates that range from (0->1) to range from (0->10) (useful for repeated patterns).
The filter operates on texture coordinates of dimension 1->3. The texture coordinates are referred to as r-s-t. If the texture map is two dimensional, the t-coordinate (and operations on the t-coordinate) are ignored.
- See also:
- vtkTextureMapToPlane vtkTextureMapToBox vtkTextureMapToCylinder vtkTextureMapToSphere vtkThresholdTextureCoords vtkTexture
- Created by:
-
- CVS contributions (if > 5%):
- Schroeder, Will (65%)
- Martin, Ken (10%)
- Law, Charles (6%)
- CVS logs (CVSweb):
.cxx (/Graphics/vtkTransformTextureCoords
.cxx)
.h (/Graphics/vtkTransformTextureCoords
.h)
- Examples:
- vtkTransformTextureCoords (Examples)
- Tests:
- vtkTransformTextureCoords (Tests)
Definition at line 57 of file vtkTransformTextureCoords.h.
Member Typedef Documentation
Constructor & Destructor Documentation
vtkTransformTextureCoords::vtkTransformTextureCoords |
( |
|
) |
[protected] |
|
Member Function Documentation
virtual const char* vtkTransformTextureCoords::GetClassName |
( |
|
) |
[virtual] |
|
int vtkTransformTextureCoords::IsTypeOf |
( |
const char * |
type |
) |
[static] |
|
|
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.
Reimplemented from vtkDataSetToDataSetFilter. |
virtual int vtkTransformTextureCoords::IsA |
( |
const char * |
type |
) |
[virtual] |
|
|
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.
Reimplemented from vtkDataSetToDataSetFilter. |
void vtkTransformTextureCoords::PrintSelf |
( |
ostream & |
os, |
|
|
vtkIndent |
indent |
|
) |
[virtual] |
|
|
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkDataSetToDataSetFilter. |
|
Create instance with Origin (0.5,0.5,0.5); Position (0,0,0); and Scale set to (1,1,1). Rotation of the texture coordinates is turned off.
Reimplemented from vtkAlgorithm. |
virtual void vtkTransformTextureCoords::SetPosition |
( |
double |
, |
|
|
double |
, |
|
|
double |
|
|
) |
[virtual] |
|
|
Set/Get the position of the texture map. Setting the position translates the texture map by the amount specified. |
virtual void vtkTransformTextureCoords::SetPosition |
( |
double |
[3] |
) |
[virtual] |
|
|
Set/Get the position of the texture map. Setting the position translates the texture map by the amount specified. |
virtual double* vtkTransformTextureCoords::GetPosition |
( |
|
) |
[virtual] |
|
|
Set/Get the position of the texture map. Setting the position translates the texture map by the amount specified. |
virtual void vtkTransformTextureCoords::GetPosition |
( |
double |
data[3] |
) |
[virtual] |
|
|
Set/Get the position of the texture map. Setting the position translates the texture map by the amount specified. |
void vtkTransformTextureCoords::AddPosition |
( |
double |
deltaR, |
|
|
double |
deltaS, |
|
|
double |
deltaT |
|
) |
|
|
|
Incrementally change the position of the texture map (i.e., does a translate or shift of the texture coordinates). |
void vtkTransformTextureCoords::AddPosition |
( |
double |
deltaPosition[3] |
) |
|
|
|
Incrementally change the position of the texture map (i.e., does a translate or shift of the texture coordinates). |
virtual void vtkTransformTextureCoords::SetScale |
( |
double |
, |
|
|
double |
, |
|
|
double |
|
|
) |
[virtual] |
|
|
Set/Get the scale of the texture map. Scaling in performed independently on the r, s and t axes. |
virtual void vtkTransformTextureCoords::SetScale |
( |
double |
[3] |
) |
[virtual] |
|
|
Set/Get the scale of the texture map. Scaling in performed independently on the r, s and t axes. |
virtual double* vtkTransformTextureCoords::GetScale |
( |
|
) |
[virtual] |
|
|
Set/Get the scale of the texture map. Scaling in performed independently on the r, s and t axes. |
virtual void vtkTransformTextureCoords::GetScale |
( |
double |
data[3] |
) |
[virtual] |
|
|
Set/Get the scale of the texture map. Scaling in performed independently on the r, s and t axes. |
virtual void vtkTransformTextureCoords::SetOrigin |
( |
double |
, |
|
|
double |
, |
|
|
double |
|
|
) |
[virtual] |
|
|
Set/Get the origin of the texture map. This is the point about which the texture map is flipped (e.g., rotated). Since a typical texture map ranges from (0,1) in the r-s-t coordinates, the default origin is set at (0.5,0.5,0.5). |
virtual void vtkTransformTextureCoords::SetOrigin |
( |
double |
[3] |
) |
[virtual] |
|
|
Set/Get the origin of the texture map. This is the point about which the texture map is flipped (e.g., rotated). Since a typical texture map ranges from (0,1) in the r-s-t coordinates, the default origin is set at (0.5,0.5,0.5). |
virtual double* vtkTransformTextureCoords::GetOrigin |
( |
|
) |
[virtual] |
|
|
Set/Get the origin of the texture map. This is the point about which the texture map is flipped (e.g., rotated). Since a typical texture map ranges from (0,1) in the r-s-t coordinates, the default origin is set at (0.5,0.5,0.5). |
virtual void vtkTransformTextureCoords::GetOrigin |
( |
double |
data[3] |
) |
[virtual] |
|
|
Set/Get the origin of the texture map. This is the point about which the texture map is flipped (e.g., rotated). Since a typical texture map ranges from (0,1) in the r-s-t coordinates, the default origin is set at (0.5,0.5,0.5). |
virtual void vtkTransformTextureCoords::SetFlipR |
( |
int |
|
) |
[virtual] |
|
|
Boolean indicates whether the texture map should be flipped around the s-axis. Note that the flips occur around the texture origin. |
virtual int vtkTransformTextureCoords::GetFlipR |
( |
|
) |
[virtual] |
|
|
Boolean indicates whether the texture map should be flipped around the s-axis. Note that the flips occur around the texture origin. |
virtual void vtkTransformTextureCoords::FlipROn |
( |
|
) |
[virtual] |
|
|
Boolean indicates whether the texture map should be flipped around the s-axis. Note that the flips occur around the texture origin. |
virtual void vtkTransformTextureCoords::FlipROff |
( |
|
) |
[virtual] |
|
|
Boolean indicates whether the texture map should be flipped around the s-axis. Note that the flips occur around the texture origin. |
virtual void vtkTransformTextureCoords::SetFlipS |
( |
int |
|
) |
[virtual] |
|
|
Boolean indicates whether the texture map should be flipped around the s-axis. Note that the flips occur around the texture origin. |
virtual int vtkTransformTextureCoords::GetFlipS |
( |
|
) |
[virtual] |
|
|
Boolean indicates whether the texture map should be flipped around the s-axis. Note that the flips occur around the texture origin. |
virtual void vtkTransformTextureCoords::FlipSOn |
( |
|
) |
[virtual] |
|
|
Boolean indicates whether the texture map should be flipped around the s-axis. Note that the flips occur around the texture origin. |
virtual void vtkTransformTextureCoords::FlipSOff |
( |
|
) |
[virtual] |
|
|
Boolean indicates whether the texture map should be flipped around the s-axis. Note that the flips occur around the texture origin. |
virtual void vtkTransformTextureCoords::SetFlipT |
( |
int |
|
) |
[virtual] |
|
|
Boolean indicates whether the texture map should be flipped around the t-axis. Note that the flips occur around the texture origin. |
virtual int vtkTransformTextureCoords::GetFlipT |
( |
|
) |
[virtual] |
|
|
Boolean indicates whether the texture map should be flipped around the t-axis. Note that the flips occur around the texture origin. |
virtual void vtkTransformTextureCoords::FlipTOn |
( |
|
) |
[virtual] |
|
|
Boolean indicates whether the texture map should be flipped around the t-axis. Note that the flips occur around the texture origin. |
virtual void vtkTransformTextureCoords::FlipTOff |
( |
|
) |
[virtual] |
|
|
Boolean indicates whether the texture map should be flipped around the t-axis. Note that the flips occur around the texture origin. |
void vtkTransformTextureCoords::Execute |
( |
|
) |
[protected, virtual] |
|
|
This method is the old style execute method
Reimplemented from vtkSource. |
Member Data Documentation
The documentation for this class was generated from the following file: