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vtkTransformTextureCoords Class Reference

#include <vtkTransformTextureCoords.h>

Inheritance diagram for vtkTransformTextureCoords:

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Collaboration diagram for vtkTransformTextureCoords:

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List of all members.

Detailed Description

transform (scale, rotate, translate) texture coordinates

vtkTransformTextureCoords is a filter that operates on texture coordinates. It ingests any type of dataset, and outputs a dataset of the same type. The filter lets you scale, translate, and rotate texture coordinates. For example, by using the the Scale ivar, you can shift texture coordinates that range from (0->1) to range from (0->10) (useful for repeated patterns).

The filter operates on texture coordinates of dimension 1->3. The texture coordinates are referred to as r-s-t. If the texture map is two dimensional, the t-coordinate (and operations on the t-coordinate) are ignored.

See also:
vtkTextureMapToPlane vtkTextureMapToBox vtkTextureMapToCylinder vtkTextureMapToSphere vtkThresholdTextureCoords vtkTexture
Created by:
  • Schroeder, Will
CVS contributions (if > 5%):
  • Schroeder, Will (65%)
  • Martin, Ken (10%)
  • Law, Charles (6%)
CVS logs (CVSweb):
  • .cxx (/Graphics/vtkTransformTextureCoords.cxx)
  • .h (/Graphics/vtkTransformTextureCoords.h)
Examples:
vtkTransformTextureCoords (Examples)
Tests:
vtkTransformTextureCoords (Tests)

Definition at line 57 of file vtkTransformTextureCoords.h.

Public Types

typedef vtkDataSetToDataSetFilter Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
virtual void SetPosition (double, double, double)
virtual void SetPosition (double[3])
virtual double * GetPosition ()
virtual void GetPosition (double data[3])
void AddPosition (double deltaR, double deltaS, double deltaT)
void AddPosition (double deltaPosition[3])
virtual void SetScale (double, double, double)
virtual void SetScale (double[3])
virtual double * GetScale ()
virtual void GetScale (double data[3])
virtual void SetOrigin (double, double, double)
virtual void SetOrigin (double[3])
virtual double * GetOrigin ()
virtual void GetOrigin (double data[3])
virtual void SetFlipR (int)
virtual int GetFlipR ()
virtual void FlipROn ()
virtual void FlipROff ()
virtual void SetFlipS (int)
virtual int GetFlipS ()
virtual void FlipSOn ()
virtual void FlipSOff ()
virtual void SetFlipT (int)
virtual int GetFlipT ()
virtual void FlipTOn ()
virtual void FlipTOff ()

Static Public Member Functions

int IsTypeOf (const char *type)
vtkTransformTextureCoordsSafeDownCast (vtkObject *o)
vtkTransformTextureCoordsNew ()

Protected Member Functions

 vtkTransformTextureCoords ()
 ~vtkTransformTextureCoords ()
void Execute ()

Protected Attributes

double Origin [3]
double Position [3]
double Scale [3]
int FlipR
int FlipS
int FlipT


Member Typedef Documentation

typedef vtkDataSetToDataSetFilter vtkTransformTextureCoords::Superclass
 

Reimplemented from vtkDataSetToDataSetFilter.

Definition at line 60 of file vtkTransformTextureCoords.h.


Constructor & Destructor Documentation

vtkTransformTextureCoords::vtkTransformTextureCoords  )  [protected]
 

vtkTransformTextureCoords::~vtkTransformTextureCoords  )  [inline, protected]
 

Definition at line 124 of file vtkTransformTextureCoords.h.


Member Function Documentation

virtual const char* vtkTransformTextureCoords::GetClassName  )  [virtual]
 

Reimplemented from vtkDataSetToDataSetFilter.

int vtkTransformTextureCoords::IsTypeOf const char *  type  )  [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkDataSetToDataSetFilter.

virtual int vtkTransformTextureCoords::IsA const char *  type  )  [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkDataSetToDataSetFilter.

vtkTransformTextureCoords* vtkTransformTextureCoords::SafeDownCast vtkObject o  )  [static]
 

Reimplemented from vtkDataSetToDataSetFilter.

void vtkTransformTextureCoords::PrintSelf ostream &  os,
vtkIndent  indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkDataSetToDataSetFilter.

vtkTransformTextureCoords* vtkTransformTextureCoords::New  )  [static]
 

Create instance with Origin (0.5,0.5,0.5); Position (0,0,0); and Scale set to (1,1,1). Rotation of the texture coordinates is turned off.

Reimplemented from vtkAlgorithm.

virtual void vtkTransformTextureCoords::SetPosition double  ,
double  ,
double 
[virtual]
 

Set/Get the position of the texture map. Setting the position translates the texture map by the amount specified.

virtual void vtkTransformTextureCoords::SetPosition double  [3]  )  [virtual]
 

Set/Get the position of the texture map. Setting the position translates the texture map by the amount specified.

virtual double* vtkTransformTextureCoords::GetPosition  )  [virtual]
 

Set/Get the position of the texture map. Setting the position translates the texture map by the amount specified.

virtual void vtkTransformTextureCoords::GetPosition double  data[3]  )  [virtual]
 

Set/Get the position of the texture map. Setting the position translates the texture map by the amount specified.

void vtkTransformTextureCoords::AddPosition double  deltaR,
double  deltaS,
double  deltaT
 

Incrementally change the position of the texture map (i.e., does a translate or shift of the texture coordinates).

void vtkTransformTextureCoords::AddPosition double  deltaPosition[3]  ) 
 

Incrementally change the position of the texture map (i.e., does a translate or shift of the texture coordinates).

virtual void vtkTransformTextureCoords::SetScale double  ,
double  ,
double 
[virtual]
 

Set/Get the scale of the texture map. Scaling in performed independently on the r, s and t axes.

virtual void vtkTransformTextureCoords::SetScale double  [3]  )  [virtual]
 

Set/Get the scale of the texture map. Scaling in performed independently on the r, s and t axes.

virtual double* vtkTransformTextureCoords::GetScale  )  [virtual]
 

Set/Get the scale of the texture map. Scaling in performed independently on the r, s and t axes.

virtual void vtkTransformTextureCoords::GetScale double  data[3]  )  [virtual]
 

Set/Get the scale of the texture map. Scaling in performed independently on the r, s and t axes.

virtual void vtkTransformTextureCoords::SetOrigin double  ,
double  ,
double 
[virtual]
 

Set/Get the origin of the texture map. This is the point about which the texture map is flipped (e.g., rotated). Since a typical texture map ranges from (0,1) in the r-s-t coordinates, the default origin is set at (0.5,0.5,0.5).

virtual void vtkTransformTextureCoords::SetOrigin double  [3]  )  [virtual]
 

Set/Get the origin of the texture map. This is the point about which the texture map is flipped (e.g., rotated). Since a typical texture map ranges from (0,1) in the r-s-t coordinates, the default origin is set at (0.5,0.5,0.5).

virtual double* vtkTransformTextureCoords::GetOrigin  )  [virtual]
 

Set/Get the origin of the texture map. This is the point about which the texture map is flipped (e.g., rotated). Since a typical texture map ranges from (0,1) in the r-s-t coordinates, the default origin is set at (0.5,0.5,0.5).

virtual void vtkTransformTextureCoords::GetOrigin double  data[3]  )  [virtual]
 

Set/Get the origin of the texture map. This is the point about which the texture map is flipped (e.g., rotated). Since a typical texture map ranges from (0,1) in the r-s-t coordinates, the default origin is set at (0.5,0.5,0.5).

virtual void vtkTransformTextureCoords::SetFlipR int   )  [virtual]
 

Boolean indicates whether the texture map should be flipped around the s-axis. Note that the flips occur around the texture origin.

virtual int vtkTransformTextureCoords::GetFlipR  )  [virtual]
 

Boolean indicates whether the texture map should be flipped around the s-axis. Note that the flips occur around the texture origin.

virtual void vtkTransformTextureCoords::FlipROn  )  [virtual]
 

Boolean indicates whether the texture map should be flipped around the s-axis. Note that the flips occur around the texture origin.

virtual void vtkTransformTextureCoords::FlipROff  )  [virtual]
 

Boolean indicates whether the texture map should be flipped around the s-axis. Note that the flips occur around the texture origin.

virtual void vtkTransformTextureCoords::SetFlipS int   )  [virtual]
 

Boolean indicates whether the texture map should be flipped around the s-axis. Note that the flips occur around the texture origin.

virtual int vtkTransformTextureCoords::GetFlipS  )  [virtual]
 

Boolean indicates whether the texture map should be flipped around the s-axis. Note that the flips occur around the texture origin.

virtual void vtkTransformTextureCoords::FlipSOn  )  [virtual]
 

Boolean indicates whether the texture map should be flipped around the s-axis. Note that the flips occur around the texture origin.

virtual void vtkTransformTextureCoords::FlipSOff  )  [virtual]
 

Boolean indicates whether the texture map should be flipped around the s-axis. Note that the flips occur around the texture origin.

virtual void vtkTransformTextureCoords::SetFlipT int   )  [virtual]
 

Boolean indicates whether the texture map should be flipped around the t-axis. Note that the flips occur around the texture origin.

virtual int vtkTransformTextureCoords::GetFlipT  )  [virtual]
 

Boolean indicates whether the texture map should be flipped around the t-axis. Note that the flips occur around the texture origin.

virtual void vtkTransformTextureCoords::FlipTOn  )  [virtual]
 

Boolean indicates whether the texture map should be flipped around the t-axis. Note that the flips occur around the texture origin.

virtual void vtkTransformTextureCoords::FlipTOff  )  [virtual]
 

Boolean indicates whether the texture map should be flipped around the t-axis. Note that the flips occur around the texture origin.

void vtkTransformTextureCoords::Execute  )  [protected, virtual]
 

This method is the old style execute method

Reimplemented from vtkSource.


Member Data Documentation

double vtkTransformTextureCoords::Origin[3] [protected]
 

Definition at line 128 of file vtkTransformTextureCoords.h.

double vtkTransformTextureCoords::Position[3] [protected]
 

Definition at line 129 of file vtkTransformTextureCoords.h.

double vtkTransformTextureCoords::Scale[3] [protected]
 

Definition at line 130 of file vtkTransformTextureCoords.h.

int vtkTransformTextureCoords::FlipR [protected]
 

Definition at line 131 of file vtkTransformTextureCoords.h.

int vtkTransformTextureCoords::FlipS [protected]
 

Definition at line 132 of file vtkTransformTextureCoords.h.

int vtkTransformTextureCoords::FlipT [protected]
 

Definition at line 133 of file vtkTransformTextureCoords.h.


The documentation for this class was generated from the following file: