vtkTexture.h
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00064 #ifndef __vtkTexture_h
00065 #define __vtkTexture_h
00066
00067 #include "vtkProcessObject.h"
00068
00069 class vtkImageData;
00070 class vtkLookupTable;
00071 class vtkRenderer;
00072 class vtkUnsignedCharArray;
00073 class vtkWindow;
00074 class vtkDataArray;
00075
00076 #define VTK_TEXTURE_QUALITY_DEFAULT 0
00077 #define VTK_TEXTURE_QUALITY_16BIT 16
00078 #define VTK_TEXTURE_QUALITY_32BIT 32
00079
00080 class VTK_RENDERING_EXPORT vtkTexture : public vtkProcessObject
00081 {
00082 public:
00083 static vtkTexture *New();
00084 vtkTypeRevisionMacro(vtkTexture,vtkProcessObject);
00085 void PrintSelf(ostream& os, vtkIndent indent);
00086
00090 virtual void Render(vtkRenderer *ren);
00091
00095 virtual void ReleaseGraphicsResources(vtkWindow *) {};
00096
00100 virtual void Load(vtkRenderer *) {};
00101
00103
00105 vtkGetMacro(Repeat,int);
00106 vtkSetMacro(Repeat,int);
00107 vtkBooleanMacro(Repeat,int);
00109
00111
00112 vtkGetMacro(Interpolate,int);
00113 vtkSetMacro(Interpolate,int);
00114 vtkBooleanMacro(Interpolate,int);
00116
00118
00120 vtkSetMacro(Quality,int);
00121 vtkGetMacro(Quality,int);
00122 void SetQualityToDefault() {this->SetQuality(VTK_TEXTURE_QUALITY_DEFAULT);};
00123 void SetQualityTo16Bit() {this->SetQuality(VTK_TEXTURE_QUALITY_16BIT);};
00124 void SetQualityTo32Bit() {this->SetQuality(VTK_TEXTURE_QUALITY_32BIT);};
00126
00128
00134 vtkGetMacro(MapColorScalarsThroughLookupTable,int);
00135 vtkSetMacro(MapColorScalarsThroughLookupTable,int);
00136 vtkBooleanMacro(MapColorScalarsThroughLookupTable,int);
00138
00140
00141 void SetInput( vtkImageData *input );
00142 vtkImageData *GetInput();
00144
00146
00147 void SetLookupTable(vtkLookupTable *);
00148 vtkGetObjectMacro(LookupTable,vtkLookupTable);
00150
00152
00153 vtkGetObjectMacro(MappedScalars,vtkUnsignedCharArray);
00155
00157 unsigned char *MapScalarsToColors (vtkDataArray *scalars);
00158
00159 protected:
00160 vtkTexture();
00161 ~vtkTexture();
00162
00163 int Repeat;
00164 int Interpolate;
00165 int Quality;
00166 int MapColorScalarsThroughLookupTable;
00167 vtkLookupTable *LookupTable;
00168 vtkUnsignedCharArray *MappedScalars;
00169
00170
00171 int SelfAdjustingTableRange;
00172 private:
00173 vtkTexture(const vtkTexture&);
00174 void operator=(const vtkTexture&);
00175 };
00176
00177 #endif