00001 /* _______ __
00002 / ___/ / ___ __ _ / / ___
00003 / /__/ _ \/ _ \/ V \/ _ \/ _ \
00004 \___/_//_/\___/_/_/_/_.__/\___/
00005 */
00006 // CHOMBO Copyright (c) 2000-2004, The Regents of the University of
00007 // California, through Lawrence Berkeley National Laboratory (subject to
00008 // receipt of any required approvals from U.S. Dept. of Energy). All
00009 // rights reserved.
00010 //
00011 // Redistribution and use in source and binary forms, with or without
00012 // modification, are permitted provided that the following conditions are met:
00013 //
00014 // (1) Redistributions of source code must retain the above copyright
00015 // notice, this list of conditions and the following disclaimer.
00016 // (2) Redistributions in binary form must reproduce the above copyright
00017 // notice, this list of conditions and the following disclaimer in the
00018 // documentation and/or other materials provided with the distribution.
00019 // (3) Neither the name of Lawrence Berkeley National Laboratory, U.S.
00020 // Dept. of Energy nor the names of its contributors may be used to endorse
00021 // or promote products derived from this software without specific prior
00022 // written permission.
00023 //
00024 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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00026 // TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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00032 // LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
00033 // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
00034 // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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00038 // the source code ("Enhancements") to anyone; however, if you choose to
00039 // make your Enhancements available either publicly, or directly to
00040 // Lawrence Berkeley National Laboratory, without imposing a separate
00041 // written license agreement for such Enhancements, then you hereby grant
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00043 // to install, use, modify, prepare derivative works, incorporate into
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00047 // TRADEMARKS. Product and company names mentioned herein may be the
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00049 // herein are reserved.
00050 //
00051
00052 #ifndef _BINFAB_H_
00053 #define _BINFAB_H_
00054
00055 #include "BaseFab.H"
00056 #include "RealVect.H"
00057 #include "FluxBox.H"
00058 #include "List.H"
00059 #include "Box.H"
00060
00062
00068 template<class T>
00069 class BinFab : public BaseFab<List<T> >
00070 {
00071 public:
00073 BinFab();
00074
00076 BinFab(const Box& a_domain,
00077 const RealVect& a_mesh_spacing,
00078 const RealVect& a_origin);
00079
00081 BinFab(const BinFab& a_binfab);
00082
00084 virtual ~BinFab();
00085
00087 virtual void define(const Box& a_domain,
00088 const RealVect& a_mesh_spacing,
00089 const RealVect& a_origin);
00090
00092
00094 virtual void reBin();
00095
00097
00099 virtual void reBin(List<T>& a_lost, const Box & a_valid = Box(), bool a_in = true);
00100
00102 virtual void addItem(const T& a_item);
00103
00105 virtual void addItem(const T& a_item, const IntVect& a_bin);
00106
00108 virtual void addItems(const List<T>& a_list);
00109
00111 virtual void addItemsDestructive(List<T>& a_list);
00112
00114 virtual void addItemsDestructive(List<T>& a_list, const Box& a_valid, bool a_in = true);
00115
00117
00121 virtual void transfer(BinFab<T>& a_src,
00122 const Box& a_srcBox,
00123 const Box& a_destBox);
00124
00125 //XXX //XXX testing if copy() can be overloaded to handle transfer() <dbs>
00126 //XXX BinFab<T> & copy(BinFab<T>& a_src,
00127 //XXX const Box& a_srcBox,
00128 //XXX const Box& a_destBox);
00129 //XXX
00130
00132 virtual void clear();
00133
00135
00138 virtual int numItems(const Box& a_box = Box()) const;
00139
00141 virtual RealVect meshSpacing() const;
00142
00144 virtual void meshSpacing(const RealVect& a_mesh_spacing) ;
00145
00147 RealVect origin() const;
00148
00150 void origin(const RealVect& a_origin);
00151
00152 // Linearization functions
00153
00155
00158 virtual int size(const Box& a_box, const Interval& a_comps = Interval(0,0)) const;
00159
00161
00165 virtual void linearOut(void* a_buf, const Box& a_box,
00166 const Interval& a_comps) const;
00167
00169
00173 virtual void linearOutDestructive(void* buf, const Box& a_box,
00174 const Interval& a_comps = Interval(0,0));
00175
00177
00181 virtual void linearIn(void* a_buf, const Box& a_box,
00182 const Interval& a_comps = Interval(0,0));
00183
00185 static int preAllocatable()
00186 {
00187 return 2;
00188 }
00189
00191
00192 const int* size () const
00193 {
00194 return this->m_domain.size().getVect();
00195 }
00196
00197 protected:
00199 RealVect m_origin;
00200
00202 RealVect m_mesh_spacing;
00203
00205 inline IntVect locateBin(const T& a_item) const;
00206 };
00207
00208 // Implementation
00209 #include "BinFabImplem.H"
00210
00211 #endif
1.2.16