#include <Moments.H>
◆ faceMo() [1/2]
◆ faceMo() [2/2]
faceMo::faceMo |
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const faceMo & |
a_input | ) |
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inlineprivate |
◆ define()
void faceMo::define |
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const edgeMo |
a_edges[4], |
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const int & |
a_faceNormal, |
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const bool & |
a_covered, |
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const bool & |
a_regular, |
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const bool & |
a_dontKnow |
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) |
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◆ setFaceArea()
void faceMo::setFaceArea |
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const Real & |
a_area | ) |
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◆ getFaceArea()
Real faceMo::getFaceArea |
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const |
◆ setFaceCentroid()
void faceMo::setFaceCentroid |
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const RealVect & |
a_centroid | ) |
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◆ getFaceCentroid()
RealVect faceMo::getFaceCentroid |
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const |
◆ isRegular()
bool faceMo::isRegular |
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const |
◆ isCovered()
bool faceMo::isCovered |
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const |
◆ dontKnow()
bool faceMo::dontKnow |
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const |
◆ getBdLength()
Real faceMo::getBdLength |
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const |
◆ getNormal()
void faceMo::getNormal |
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Real |
a_normal[2] | ) |
const |
◆ getEdges()
void faceMo::getEdges |
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edgeMo |
a_Edges[4] | ) |
const |
◆ retrieveEdge()
edgeMo faceMo::retrieveEdge |
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int & |
a_iEdge | ) |
const |
◆ getFaceNormal()
int faceMo::getFaceNormal |
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const |
◆ makeNormal()
void faceMo::makeNormal |
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◆ normalize()
void faceMo::normalize |
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Real |
a_normalVec[2] | ) |
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◆ operator=()
void faceMo::operator= |
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const faceMo & |
a_input | ) |
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inlineprivate |
◆ m_edges
◆ m_normalVec
Real faceMo::m_normalVec[2] |
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private |
◆ m_covered
◆ m_regular
◆ m_dontKnow
◆ m_centroid
◆ m_areaFrac
◆ m_faceNormal
◆ m_bdLength
The documentation for this class was generated from the following file: