Chombo + EB + MF
3.2
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#include "DisjointBoxLayout.H"
#include "BoxLayout.H"
#include "Vector.H"
#include "Box.H"
#include "IVSFAB.H"
#include "IntVectSet.H"
#include "FArrayBox.H"
#include "NodeFArrayBox.H"
#include "LevelData.H"
#include "LayoutIterator.H"
#include "BoxIterator.H"
#include "NamespaceHeader.H"
#include "NamespaceFooter.H"
Go to the source code of this file.
Macros | |
#define | _DEBUGOUT_H_ |
Functions | |
void | dumpLDFLoc (const LevelData< FArrayBox > *a_ldfabPtr) |
void | dumpMaxMin (const LevelData< FArrayBox > *a_ldfabPtr) |
void | dumpLDFPar (const LevelData< FArrayBox > *a_ldfabPtr) |
does a copy first More... | |
void | dumpNodeLDFPar (const LevelData< NodeFArrayBox > *a_ldfabPtr) |
does a copy first More... | |
void | dumpNodeLDFLoc (const LevelData< NodeFArrayBox > *a_ldfabPtr) |
dumps points on this proc More... | |
void | dumpNodeFAB (const NodeFArrayBox *a_fabPtr) |
void | dumpFAB (const FArrayBox *a_fabPtr) |
void | dumpBFR (const BaseFab< Real > *a_fabPtr) |
void | dumpBFI (const BaseFab< int > *a_fabPtr) |
void | dumpFAB2DSlicePretty (const FArrayBox *const a_fabPtr, const int a_comp=0, IntVect a_ivSml=IntVect::Zero, IntVect a_ivBig=IntVect::Zero, const int a_prec=2, std::ostream &a_out=pout()) |
void | dumpIVSFAB (const IVSFAB< Real > *a_ivsfabPtr) |
void | dumpDBL (const DisjointBoxLayout *a_dblInPtr) |
void | dumpBL (const BoxLayout *a_dblInPtr) |
void | dumpIVS (const IntVectSet *a_ivsPtr) |
void | dumpBox (const Box *a_boxPtr) |
void | dumpVBox (const Vector< Box > *a_vectPtr) |
void | dumpVVBox (const Vector< Vector< Box > > *a_vectPtr) |
void | dumpLDDBL (const LevelData< FArrayBox > *a_ldfabPtr) |
void | dumpNodeLDDBL (const LevelData< NodeFArrayBox > *a_ldfabPtr) |
#define _DEBUGOUT_H_ |
Dump boxlayout of inputs to standard out. For use inside debuggers. dumps points on this proc
Referenced by DontYouDareCallMe().
Referenced by DontYouDareCallMe().
does a copy first
Referenced by DontYouDareCallMe().
void dumpNodeLDFPar | ( | const LevelData< NodeFArrayBox > * | a_ldfabPtr | ) |
does a copy first
Referenced by DontYouDareCallMe().
void dumpNodeLDFLoc | ( | const LevelData< NodeFArrayBox > * | a_ldfabPtr | ) |
dumps points on this proc
Referenced by DontYouDareCallMe().
void dumpNodeFAB | ( | const NodeFArrayBox * | a_fabPtr | ) |
Referenced by DontYouDareCallMe().
void dumpFAB | ( | const FArrayBox * | a_fabPtr | ) |
Referenced by DontYouDareCallMe().
Referenced by DontYouDareCallMe().
void dumpBFI | ( | const BaseFab< int > * | a_fabPtr | ) |
Referenced by DontYouDareCallMe().
void dumpFAB2DSlicePretty | ( | const FArrayBox *const | a_fabPtr, |
const int | a_comp = 0 , |
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IntVect | a_ivSml = IntVect::Zero , |
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IntVect | a_ivBig = IntVect::Zero , |
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const int | a_prec = 2 , |
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std::ostream & | a_out = pout() |
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) |
Dump a 2D slice and print it as an ordered rectangle (very pretty for small boxes)
[in] | a_fabPtr | Data to dump |
[in] | a_comp | Component |
[in] | a_ivSml | Lower bound of box to print (default IntVect::Zero) |
[in] | a_ivBig | Upper bound of box to print (default IntVect::Zero) |
[in] | a_prec | Number of digits after decimal (default 2) |
Dump boxlayout of inputs to standard out. For use inside debuggers.
Referenced by DontYouDareCallMe().
void dumpDBL | ( | const DisjointBoxLayout * | a_dblInPtr | ) |
Dump inputs to standard out. For use inside debuggers.
Referenced by DontYouDareCallMe().
void dumpBL | ( | const BoxLayout * | a_dblInPtr | ) |
Dump inputs to standard out. For use inside debuggers.
Referenced by DontYouDareCallMe().
void dumpIVS | ( | const IntVectSet * | a_ivsPtr | ) |
Dump inputs to standard out. For use inside debuggers.
Referenced by DontYouDareCallMe().
void dumpBox | ( | const Box * | a_boxPtr | ) |
Dump inputs to standard out. For use inside debuggers.
Referenced by DontYouDareCallMe().
Dump inputs to standard out. For use inside debuggers.
Referenced by DontYouDareCallMe().
Dump inputs to standard out. For use inside debuggers.
Referenced by DontYouDareCallMe().
Dump inputs to standard out. For use inside debuggers.
Referenced by DontYouDareCallMe().
void dumpNodeLDDBL | ( | const LevelData< NodeFArrayBox > * | a_ldfabPtr | ) |
Dump inputs to standard out. For use inside debuggers.
Referenced by DontYouDareCallMe().