A class to facilitate interaction with physical boundary conditions.
Definition: ProblemDomain.H:141
void buildMask(BaseFab< int > &a_mask, const ProblemDomain &a_dProblem, const BoxLayout &a_grids, const BoxLayout *a_fineGridsPtr=NULL, int a_nRefFine=-1)
void buildMasks(LevelData< BaseFab< int > > &a_masks, const ProblemDomain &a_dProblem, const BoxLayout &a_grids, const BoxLayout *a_fineGridsPtr=NULL, int a_nRefFine=-1)