#include <Mask.H>
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void | buildMask (BaseFab< int > &a_mask, const ProblemDomain &a_dProblem, const BoxLayout &a_grids, const BoxLayout *a_fineGridsPtr=NULL, int a_nRefFine=-1) |
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void | buildMasks (LevelData< BaseFab< int > > &a_masks, const ProblemDomain &a_dProblem, const BoxLayout &a_grids, const BoxLayout *a_fineGridsPtr=NULL, int a_nRefFine=-1) |
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void | buildMask (BaseFab< int > &a_mask, const Box &a_dProblem, const BoxLayout &a_grids, const BoxLayout *a_fineGridsPtr=NULL, int a_nRefFine=-1) |
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void | buildMasks (LevelData< BaseFab< int > > &a_masks, const Box &a_dProblem, const BoxLayout &a_grids, const BoxLayout *a_fineGridsPtr=NULL, int a_nRefFine=-1) |
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◆ cellType
Enumerator |
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maskCovered | |
maskPhysical | |
maskCopy | |
maskCoarse | |
◆ buildMask() [1/2]
◆ buildMasks() [1/2]
◆ buildMask() [2/2]
void Mask::buildMask |
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BaseFab< int > & |
a_mask, |
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const Box & |
a_dProblem, |
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const BoxLayout & |
a_grids, |
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const BoxLayout * |
a_fineGridsPtr = NULL , |
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int |
a_nRefFine = -1 |
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) |
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◆ buildMasks() [2/2]
The documentation for this class was generated from the following file: