Chombo + EB + MF
3.2
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#include <TimedDataIterator.H>
Public Member Functions | |
virtual | ~TimedDataIterator () |
virtual bool | ok () const |
return true if this iterator is still in its Layout More... | |
virtual void | operator++ () |
move the iterator to the next Box in the layout More... | |
void | clearTime () |
sets m_time values to zero More... | |
Vector< unsigned long long > & | getTime () |
gets current time data More... | |
Vector< Box > | getBoxes () |
const Vector< unsigned long long > & | getTime () const |
gets current time data in microseconds More... | |
void | enableTime () |
enables timing. does not set to zero. use clear time for that More... | |
void | disableTime () |
turns off timing More... | |
void | mergeTime () |
After you are finished timing your local elements, call mergeTimes to fill-in off-processor times. More... | |
Public Member Functions inherited from DataIterator | |
virtual | ~DataIterator () |
DataIterator () | |
DataIterator (const BoxLayout &a_layout) | |
const DataIndex & | operator() () const |
return the index that this iterator is at More... | |
DataIndex | i () const |
return a copy of the index that this iterator is at More... | |
int | size () const |
DataIndex | operator[] (int ivec) const |
void | clearTime () |
load balancing function. no-op in serial More... | |
void | clearPeak () |
load balancing function. no-op in serial More... | |
Vector< unsigned long long > | getTime () const |
load balancing function. no-op in serial More... | |
Vector< unsigned long long > | getPeak () const |
Vector< Box > | getBoxes () |
void | enableTime () |
load balancing function. no-op in serial More... | |
void | enablePeak () |
void | disableTime () |
load balancing function. no-op in serial More... | |
void | disablePeak () |
void | mergeTime () |
load balancing function. no-op in serial More... | |
void | mergePeak () |
Public Member Functions inherited from LayoutIterator | |
LayoutIterator () | |
a null constructed LayoutIterator will return false on ok() More... | |
virtual | ~LayoutIterator () |
const LayoutIndex & | operator() () const |
return the index that this iterator is at More... | |
LayoutIndex | i () const |
return a copy of the index that this iterator is at More... | |
void | incr () |
move the iterator to the next Box in the layout More... | |
void | begin () |
initialize this iterator to the first Box in its Layout More... | |
void | reset () |
same as begin() More... | |
void | end () |
move this iterator to after the last Box in the layout More... | |
const LayoutIndex & | operator[] (int ivec) const |
LayoutIndex & | operator[] (int ivec) |
Private Member Functions | |
void | defineTime () |
TimedDataIterator () | |
TimedDataIterator (const BoxLayout &boxlayout, const int *layoutID) | |
Private Attributes | |
int | m_size |
Vector< unsigned long long > | m_time |
bool | m_timeEnabled |
bool | m_timeDefined |
unsigned long long | m_startTime |
int | m_ibox |
Friends | |
class | BoxLayout |
class | DisjointBoxLayout |
Additional Inherited Members | |
Protected Member Functions inherited from DataIterator | |
DataIterator (const BoxLayout &boxlayout, const int *layoutID) | |
Protected Member Functions inherited from LayoutIterator | |
LayoutIterator (const BoxLayout &a_boxlayout, const int *a_layoutID) | |
Protected Attributes inherited from LayoutIterator | |
BoxLayout | m_layout |
RefCountedPtr< Vector< LayoutIndex > > | m_indicies |
unsigned int | m_current |
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inlinevirtual |
References clearTime(), ok(), and operator++().
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private |
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virtual |
return true if this iterator is still in its Layout
Reimplemented from LayoutIterator.
Referenced by ~TimedDataIterator().
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move the iterator to the next Box in the layout
Reimplemented from LayoutIterator.
Referenced by ~TimedDataIterator().
void TimedDataIterator::clearTime | ( | ) |
sets m_time values to zero
Referenced by ~TimedDataIterator().
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inline |
gets current time data
References m_time.
References BoxLayout::boxArray(), and LayoutIterator::m_layout.
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gets current time data in microseconds
References m_time.
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enables timing. does not set to zero. use clear time for that
References defineTime(), and m_timeEnabled.
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turns off timing
References m_timeEnabled, and mergeTime().
void TimedDataIterator::mergeTime | ( | ) |
After you are finished timing your local elements, call mergeTimes to fill-in off-processor times.
Referenced by disableTime().
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Referenced by enableTime().
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friend |
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friend |
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Referenced by disableTime(), and enableTime().
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private |
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