#include <vtkWin32OpenGLTextMapper.h>
Inheritance diagram for vtkWin32OpenGLTextMapper:
Public Methods | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | RenderOpaqueGeometry (vtkViewport *viewport, vtkActor2D *actor) |
void | RenderTranslucentGeometry (vtkViewport *viewport, vtkActor2D *actor) |
void | RenderGeometry (vtkViewport *viewport, vtkActor2D *actor) |
void | RenderOverlay (vtkViewport *viewport, vtkActor2D *actor) |
virtual void | ReleaseGraphicsResources (vtkWindow *) |
Static Public Methods | |
int | IsTypeOf (const char *type) |
vtkWin32OpenGLTextMapper * | SafeDownCast (vtkObject *o) |
vtkWin32OpenGLTextMapper * | New () |
int | GetListBaseForFont (vtkTextMapper *tm, vtkViewport *vp) |
Protected Methods | |
vtkWin32OpenGLTextMapper () | |
~vtkWin32OpenGLTextMapper () | |
vtkWin32OpenGLTextMapper (const vtkWin32OpenGLTextMapper &) | |
void | operator= (const vtkWin32OpenGLTextMapper &) |
Definition at line 59 of file vtkWin32OpenGLTextMapper.h.
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Definition at line 82 of file vtkWin32OpenGLTextMapper.h. |
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Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkWin32TextMapper. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkWin32TextMapper. |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkWin32TextMapper. |
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Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkWin32TextMapper. |
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Creates a new text mapper with Font size 12, bold off, italic off, and Arial font. Reimplemented from vtkWin32TextMapper. |
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Actally draw the text. Reimplemented from vtkMapper2D. |
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Reimplemented from vtkMapper2D. |
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Actally draw the text. Reimplemented from vtkWin32TextMapper. Definition at line 69 of file vtkWin32OpenGLTextMapper.h. |
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Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release. Reimplemented from vtkAbstractMapper. |
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An internal function used for caching font display lists. |
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Definition at line 83 of file vtkWin32OpenGLTextMapper.h. |