#include <vtkWin32TextMapper.h>
Inheritance diagram for vtkWin32TextMapper:
Public Methods | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | RenderOverlay (vtkViewport *viewport, vtkActor2D *actor) |
void | GetSize (vtkViewport *viewport, int size[2]) |
Static Public Methods | |
int | IsTypeOf (const char *type) |
vtkWin32TextMapper * | SafeDownCast (vtkObject *o) |
vtkWin32TextMapper * | New () |
Protected Methods | |
vtkWin32TextMapper () | |
~vtkWin32TextMapper () | |
vtkWin32TextMapper (const vtkWin32TextMapper &) | |
void | operator= (const vtkWin32TextMapper &) |
Protected Attributes | |
vtkTimeStamp | BuildTime |
int | LastSize [2] |
HFONT | Font |
Definition at line 59 of file vtkWin32TextMapper.h.
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Definition at line 74 of file vtkWin32TextMapper.h. |
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Return the class name as a string. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkTextMapper. Reimplemented in vtkWin32OpenGLTextMapper. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkTextMapper. Reimplemented in vtkWin32OpenGLTextMapper. |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkTextMapper. Reimplemented in vtkWin32OpenGLTextMapper. |
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Will cast the supplied object to vtkObject* is this is a safe operation (i.e., a safe downcast); otherwise NULL is returned. This method is defined in all subclasses of vtkObject with the vtkTypeMacro found in vtkSetGet.h. Reimplemented from vtkTextMapper. Reimplemented in vtkWin32OpenGLTextMapper. |
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Creates a new text mapper with Font size 12, bold off, italic off, and Arial font. Reimplemented from vtkTextMapper. Reimplemented in vtkWin32OpenGLTextMapper. |
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Actally draw the text. Reimplemented from vtkMapper2D. Reimplemented in vtkWin32OpenGLTextMapper. |
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What is the size of the rectangle required to draw this mapper ? Reimplemented from vtkTextMapper. |
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Definition at line 75 of file vtkWin32TextMapper.h. |
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Definition at line 77 of file vtkWin32TextMapper.h. |
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Definition at line 78 of file vtkWin32TextMapper.h. |
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Definition at line 79 of file vtkWin32TextMapper.h. |