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vtkImageActor Class Reference

#include <vtkImageActor.h>

Inheritance diagram for vtkImageActor:

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Collaboration diagram for vtkImageActor:

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List of all members.

Detailed Description

draw an image (data & properties) in a rendered 3D scene

vtkImageActor is used to render an image in a 3D scene. The image is placed at the origin of the image, and its size is controlled by the image dimensions and image spacing. The orientation of the image is orthogonal to one of the x-y-z axes depending on which plane the image is defined in. vtkImageActor duplicates the functionality of combinations of other VTK classes in a convenient, single class.

Warning:
vtkImageData requires the image to be of type unsigned char. Use a filter like vtkImageShiftScale to convert to unsigned char (the method to use is SetOutputTypeToUnsignedChar()).
See also:
vtkImageData vtkProp vtkImageShiftScale
Created by:
  • Martin, Ken
CVS contributions (if > 5%):
  • Martin, Ken (65%)
  • Gobbi, David (22%)
  • Schroeder, Will (8%)
CVS logs (CVSweb):
  • .h (/Rendering/vtkImageActor.h)
  • .cxx (/Rendering/vtkImageActor.cxx)
Examples:
vtkImageActor (Examples)
Tests:
vtkImageActor (Tests)

Definition at line 61 of file vtkImageActor.h.

Public Types

typedef vtkProp3D Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
int GetSliceNumber ()
int GetZSlice ()
int GetWholeZMin ()
int GetWholeZMax ()
virtual void SetInput (vtkImageData *)
virtual vtkImageDataGetInput ()
virtual int GetInterpolate ()
virtual void SetInterpolate (int)
virtual void InterpolateOn ()
virtual void InterpolateOff ()
virtual void SetOpacity (double)
virtual double GetOpacity ()
void SetDisplayExtent (int extent[6])
void SetDisplayExtent (int minX, int maxX, int minY, int maxY, int minZ, int maxZ)
void GetDisplayExtent (int extent[6])
int * GetDisplayExtent ()
double * GetBounds ()
void GetBounds (double bounds[6])
double * GetDisplayBounds ()
void GetDisplayBounds (double bounds[6])
int RenderTranslucentGeometry (vtkViewport *viewport)
int RenderOpaqueGeometry (vtkViewport *viewport)
virtual void Render (vtkRenderer *)
void SetZSlice (int z)

Static Public Member Functions

int IsTypeOf (const char *type)
vtkImageActorSafeDownCast (vtkObject *o)
vtkImageActorNew ()

Protected Member Functions

 vtkImageActor ()
 ~vtkImageActor ()

Protected Attributes

int Interpolate
double Opacity
vtkImageDataInput
int DisplayExtent [6]
double DisplayBounds [6]


Member Typedef Documentation

typedef vtkProp3D vtkImageActor::Superclass
 

Reimplemented from vtkProp3D.

Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.

Definition at line 64 of file vtkImageActor.h.


Constructor & Destructor Documentation

vtkImageActor::vtkImageActor  )  [protected]
 

vtkImageActor::~vtkImageActor  )  [protected]
 


Member Function Documentation

virtual const char* vtkImageActor::GetClassName  )  [virtual]
 

Reimplemented from vtkProp3D.

Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.

int vtkImageActor::IsTypeOf const char *  type  )  [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkProp3D.

Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.

virtual int vtkImageActor::IsA const char *  type  )  [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkProp3D.

Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.

vtkImageActor* vtkImageActor::SafeDownCast vtkObject o  )  [static]
 

Reimplemented from vtkProp3D.

Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.

void vtkImageActor::PrintSelf ostream &  os,
vtkIndent  indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkProp3D.

Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.

vtkImageActor* vtkImageActor::New  )  [static]
 

Instantiate the image actor.

Reimplemented from vtkObject.

Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.

virtual void vtkImageActor::SetInput vtkImageData  )  [virtual]
 

Set/Get the image data input for the image actor.

virtual vtkImageData* vtkImageActor::GetInput  )  [virtual]
 

Set/Get the image data input for the image actor.

virtual int vtkImageActor::GetInterpolate  )  [virtual]
 

Turn on/off linear interpolation of the image when rendering.

virtual void vtkImageActor::SetInterpolate int   )  [virtual]
 

Turn on/off linear interpolation of the image when rendering.

virtual void vtkImageActor::InterpolateOn  )  [virtual]
 

Turn on/off linear interpolation of the image when rendering.

virtual void vtkImageActor::InterpolateOff  )  [virtual]
 

Turn on/off linear interpolation of the image when rendering.

virtual void vtkImageActor::SetOpacity double   )  [virtual]
 

Set/Get the object's opacity. 1.0 is totally opaque and 0.0 is completely transparent.

virtual double vtkImageActor::GetOpacity  )  [virtual]
 

Set/Get the object's opacity. 1.0 is totally opaque and 0.0 is completely transparent.

void vtkImageActor::SetDisplayExtent int  extent[6]  ) 
 

The image extent is generally set explicitly, but if not set it will be determined from the input image data.

void vtkImageActor::SetDisplayExtent int  minX,
int  maxX,
int  minY,
int  maxY,
int  minZ,
int  maxZ
 

The image extent is generally set explicitly, but if not set it will be determined from the input image data.

void vtkImageActor::GetDisplayExtent int  extent[6]  ) 
 

The image extent is generally set explicitly, but if not set it will be determined from the input image data.

int* vtkImageActor::GetDisplayExtent  )  [inline]
 

The image extent is generally set explicitly, but if not set it will be determined from the input image data.

Definition at line 97 of file vtkImageActor.h.

double* vtkImageActor::GetBounds  )  [virtual]
 

Get the bounds of this image actor. Either copy the bounds into a user provided array or return a pointer to an array. In either case the boudns is expressed as a 6-vector (xmin,xmax, ymin,ymax, zmin,zmax).

Implements vtkProp3D.

void vtkImageActor::GetBounds double  bounds[6]  )  [inline]
 

Get the bounds of this image actor. Either copy the bounds into a user provided array or return a pointer to an array. In either case the boudns is expressed as a 6-vector (xmin,xmax, ymin,ymax, zmin,zmax).

Reimplemented from vtkProp3D.

Definition at line 106 of file vtkImageActor.h.

double* vtkImageActor::GetDisplayBounds  ) 
 

Get the bounds of the data that is displayed by this image actor. If the transformation matrix for this actor is the identity matrix, this will return the same value as GetBounds.

void vtkImageActor::GetDisplayBounds double  bounds[6]  ) 
 

Get the bounds of the data that is displayed by this image actor. If the transformation matrix for this actor is the identity matrix, this will return the same value as GetBounds.

int vtkImageActor::GetSliceNumber  ) 
 

Return a slice number computed from the display extent.

int vtkImageActor::RenderTranslucentGeometry vtkViewport viewport  )  [virtual]
 

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Support the standard render methods.

Reimplemented from vtkProp.

int vtkImageActor::RenderOpaqueGeometry vtkViewport viewport  )  [virtual]
 

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Support the standard render methods.

Reimplemented from vtkProp.

virtual void vtkImageActor::Render vtkRenderer  )  [inline, virtual]
 

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Support the standard render methods.

Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.

Definition at line 127 of file vtkImageActor.h.

void vtkImageActor::SetZSlice int  z  )  [inline]
 

Set/Get the current slice number. The axis Z in ZSlice does not necessarily have any relation to the z axis of the data on disk. It is simply the axis orthogonal to the x,y, display plane. GetWholeZMax and Min are convenience methods for obtaining the number of slices that can be displayed. Again the number of slices is in reference to the display z axis, which is not necessarily the z axis on disk. (due to reformatting etc)

Definition at line 139 of file vtkImageActor.h.

int vtkImageActor::GetZSlice  )  [inline]
 

Definition at line 145 of file vtkImageActor.h.

int vtkImageActor::GetWholeZMin  ) 
 

int vtkImageActor::GetWholeZMax  ) 
 


Member Data Documentation

int vtkImageActor::Interpolate [protected]
 

Definition at line 153 of file vtkImageActor.h.

double vtkImageActor::Opacity [protected]
 

Definition at line 154 of file vtkImageActor.h.

vtkImageData* vtkImageActor::Input [protected]
 

Definition at line 155 of file vtkImageActor.h.

int vtkImageActor::DisplayExtent[6] [protected]
 

Definition at line 156 of file vtkImageActor.h.

double vtkImageActor::DisplayBounds[6] [protected]
 

Definition at line 157 of file vtkImageActor.h.


The documentation for this class was generated from the following file: