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vtkVolumeTextureMapper2D Class Reference

#include <vtkVolumeTextureMapper2D.h>

Inheritance diagram for vtkVolumeTextureMapper2D:

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Collaboration diagram for vtkVolumeTextureMapper2D:

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List of all members.

Detailed Description

Abstract class for a volume mapper.

vtkVolumeTextureMapper2D renders a volume using 2D texture mapping.

See also:
vtkVolumeMapper
Created by:
  • Avila, Lisa
CVS contributions (if > 5%):
  • Avila, Lisa (93%)
CVS logs (CVSweb):
  • .cxx (/Rendering/vtkVolumeTextureMapper2D.cxx)
  • .h (/Rendering/vtkVolumeTextureMapper2D.h)
Examples:
vtkVolumeTextureMapper2D (Examples)
Tests:
vtkVolumeTextureMapper2D (Tests)

Definition at line 46 of file vtkVolumeTextureMapper2D.h.

Public Types

typedef vtkVolumeTextureMapper Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
virtual void Render (vtkRenderer *, vtkVolume *)
virtual void RenderQuads (int vtkNotUsed(count), float *vtkNotUsed(v), float *vtkNotUsed(t), unsigned char *vtkNotUsed(texture), int vtkNotUsed(size)[2], int vtkNotUsed(reverseFlag))
int GetInternalSkipFactor ()
int * GetAxisTextureSize ()
int GetSaveTextures ()
unsigned char * GetTexture ()
virtual void SetTargetTextureSize (int, int)
void SetTargetTextureSize (int[2])
virtual int * GetTargetTextureSize ()
virtual void GetTargetTextureSize (int &, int &)
virtual void GetTargetTextureSize (int[2])
virtual void SetMaximumNumberOfPlanes (int)
virtual int GetMaximumNumberOfPlanes ()
virtual void SetMaximumStorageSize (int)
virtual int GetMaximumStorageSize ()

Static Public Member Functions

int IsTypeOf (const char *type)
vtkVolumeTextureMapper2DSafeDownCast (vtkObject *o)
vtkVolumeTextureMapper2DNew ()

Protected Member Functions

 vtkVolumeTextureMapper2D ()
 ~vtkVolumeTextureMapper2D ()
void InitializeRender (vtkRenderer *ren, vtkVolume *vol)
void InitializeRender (vtkRenderer *ren, vtkVolume *vol, int majorDirection)
void GenerateTexturesAndRenderQuads (vtkRenderer *ren, vtkVolume *vol)
void ComputeAxisTextureSize (int axis, int *size)
void RenderSavedTexture ()

Protected Attributes

int MajorDirection
int TargetTextureSize [2]
int MaximumNumberOfPlanes
int InternalSkipFactor
int MaximumStorageSize
unsigned char * Texture
int TextureSize
int SaveTextures
vtkTimeStamp TextureMTime
int AxisTextureSize [3][3]


Member Typedef Documentation

typedef vtkVolumeTextureMapper vtkVolumeTextureMapper2D::Superclass
 

Reimplemented from vtkVolumeTextureMapper.

Reimplemented in vtkMesaVolumeTextureMapper2D, and vtkOpenGLVolumeTextureMapper2D.

Definition at line 49 of file vtkVolumeTextureMapper2D.h.


Constructor & Destructor Documentation

vtkVolumeTextureMapper2D::vtkVolumeTextureMapper2D  )  [protected]
 

vtkVolumeTextureMapper2D::~vtkVolumeTextureMapper2D  )  [protected]
 


Member Function Documentation

virtual const char* vtkVolumeTextureMapper2D::GetClassName  )  [virtual]
 

Reimplemented from vtkVolumeTextureMapper.

Reimplemented in vtkMesaVolumeTextureMapper2D, and vtkOpenGLVolumeTextureMapper2D.

int vtkVolumeTextureMapper2D::IsTypeOf const char *  type  )  [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkVolumeTextureMapper.

Reimplemented in vtkMesaVolumeTextureMapper2D, and vtkOpenGLVolumeTextureMapper2D.

virtual int vtkVolumeTextureMapper2D::IsA const char *  type  )  [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkVolumeTextureMapper.

Reimplemented in vtkMesaVolumeTextureMapper2D, and vtkOpenGLVolumeTextureMapper2D.

vtkVolumeTextureMapper2D* vtkVolumeTextureMapper2D::SafeDownCast vtkObject o  )  [static]
 

Reimplemented from vtkVolumeTextureMapper.

Reimplemented in vtkMesaVolumeTextureMapper2D, and vtkOpenGLVolumeTextureMapper2D.

void vtkVolumeTextureMapper2D::PrintSelf ostream &  os,
vtkIndent  indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkVolumeTextureMapper.

Reimplemented in vtkMesaVolumeTextureMapper2D, and vtkOpenGLVolumeTextureMapper2D.

vtkVolumeTextureMapper2D* vtkVolumeTextureMapper2D::New  )  [static]
 

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkAlgorithm.

Reimplemented in vtkMesaVolumeTextureMapper2D, and vtkOpenGLVolumeTextureMapper2D.

virtual void vtkVolumeTextureMapper2D::SetTargetTextureSize int  ,
int 
[virtual]
 

Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.

void vtkVolumeTextureMapper2D::SetTargetTextureSize int  [2]  ) 
 

Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.

virtual int* vtkVolumeTextureMapper2D::GetTargetTextureSize  )  [virtual]
 

Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.

virtual void vtkVolumeTextureMapper2D::GetTargetTextureSize int &  ,
int & 
[virtual]
 

Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.

virtual void vtkVolumeTextureMapper2D::GetTargetTextureSize int  [2]  )  [virtual]
 

Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.

virtual void vtkVolumeTextureMapper2D::SetMaximumNumberOfPlanes int   )  [virtual]
 

This is the maximum number of planes that will be created for texture mapping the volume. If the volume has more voxels than this along the viewing direction, then planes of the volume will be skipped to ensure that this maximum is not violated. A skip factor is used, and is incremented until the maximum condition is satisfied.

virtual int vtkVolumeTextureMapper2D::GetMaximumNumberOfPlanes  )  [virtual]
 

This is the maximum number of planes that will be created for texture mapping the volume. If the volume has more voxels than this along the viewing direction, then planes of the volume will be skipped to ensure that this maximum is not violated. A skip factor is used, and is incremented until the maximum condition is satisfied.

virtual void vtkVolumeTextureMapper2D::SetMaximumStorageSize int   )  [virtual]
 

This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.

virtual int vtkVolumeTextureMapper2D::GetMaximumStorageSize  )  [virtual]
 

This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.

virtual void vtkVolumeTextureMapper2D::Render vtkRenderer ,
vtkVolume
[inline, virtual]
 

WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Render the volume

Implements vtkVolumeTextureMapper.

Reimplemented in vtkMesaVolumeTextureMapper2D, and vtkOpenGLVolumeTextureMapper2D.

Definition at line 87 of file vtkVolumeTextureMapper2D.h.

virtual void vtkVolumeTextureMapper2D::RenderQuads int   vtkNotUsed(count),
float *  vtkNotUsed(v),
float *  vtkNotUsed(t),
unsigned char *  vtkNotUsed(texture),
int   vtkNotUsed(size)[2],
int   vtkNotUsed(reverseFlag)
[inline, virtual]
 

Definition at line 89 of file vtkVolumeTextureMapper2D.h.

int vtkVolumeTextureMapper2D::GetInternalSkipFactor  )  [inline]
 

Made public only for access from the templated method. Not a vtkGetMacro to avoid the PrintSelf defect.

Definition at line 97 of file vtkVolumeTextureMapper2D.h.

int* vtkVolumeTextureMapper2D::GetAxisTextureSize  )  [inline]
 

Definition at line 99 of file vtkVolumeTextureMapper2D.h.

int vtkVolumeTextureMapper2D::GetSaveTextures  )  [inline]
 

Definition at line 101 of file vtkVolumeTextureMapper2D.h.

unsigned char* vtkVolumeTextureMapper2D::GetTexture  )  [inline]
 

Definition at line 103 of file vtkVolumeTextureMapper2D.h.

void vtkVolumeTextureMapper2D::InitializeRender vtkRenderer ren,
vtkVolume vol
[inline, protected]
 

Reimplemented from vtkVolumeTextureMapper.

Definition at line 112 of file vtkVolumeTextureMapper2D.h.

References vtkVolumeTextureMapper::InitializeRender().

void vtkVolumeTextureMapper2D::InitializeRender vtkRenderer ren,
vtkVolume vol,
int  majorDirection
[protected]
 

void vtkVolumeTextureMapper2D::GenerateTexturesAndRenderQuads vtkRenderer ren,
vtkVolume vol
[protected]
 

void vtkVolumeTextureMapper2D::ComputeAxisTextureSize int  axis,
int *  size
[protected]
 

void vtkVolumeTextureMapper2D::RenderSavedTexture  )  [protected]
 


Member Data Documentation

int vtkVolumeTextureMapper2D::MajorDirection [protected]
 

Definition at line 119 of file vtkVolumeTextureMapper2D.h.

int vtkVolumeTextureMapper2D::TargetTextureSize[2] [protected]
 

Definition at line 120 of file vtkVolumeTextureMapper2D.h.

int vtkVolumeTextureMapper2D::MaximumNumberOfPlanes [protected]
 

Definition at line 122 of file vtkVolumeTextureMapper2D.h.

int vtkVolumeTextureMapper2D::InternalSkipFactor [protected]
 

Definition at line 123 of file vtkVolumeTextureMapper2D.h.

int vtkVolumeTextureMapper2D::MaximumStorageSize [protected]
 

Definition at line 124 of file vtkVolumeTextureMapper2D.h.

unsigned char* vtkVolumeTextureMapper2D::Texture [protected]
 

Definition at line 126 of file vtkVolumeTextureMapper2D.h.

int vtkVolumeTextureMapper2D::TextureSize [protected]
 

Definition at line 127 of file vtkVolumeTextureMapper2D.h.

int vtkVolumeTextureMapper2D::SaveTextures [protected]
 

Definition at line 128 of file vtkVolumeTextureMapper2D.h.

vtkTimeStamp vtkVolumeTextureMapper2D::TextureMTime [protected]
 

Definition at line 129 of file vtkVolumeTextureMapper2D.h.

int vtkVolumeTextureMapper2D::AxisTextureSize[3][3] [protected]
 

Definition at line 131 of file vtkVolumeTextureMapper2D.h.


The documentation for this class was generated from the following file: