vtkWin32OpenGLRenderWindow Class Reference
#include <vtkWin32OpenGLRenderWindow.h>
Inheritance diagram for vtkWin32OpenGLRenderWindow:
[legend]Collaboration diagram for vtkWin32OpenGLRenderWindow:
[legend]List of all members.
Detailed Description
OpenGL rendering window.
vtkWin32OpenGLRenderWindow is a concrete implementation of the abstract class vtkRenderWindow. vtkWin32OpenGLRenderer interfaces to the standard OpenGL graphics library in the Windows/NT environment..
- Events:
- vtkCommand::RenderWindowMessageEvent vtkCommand::CursorChangedEvent vtkCommand::ExitEvent
- Created by:
-
- CVS contributions (if > 5%):
- Geveci, Berk (49%)
- Martin, Ken (17%)
- Schroeder, Will (11%)
- Lee, Jeff (8%)
- CVS logs (CVSweb):
.cxx (/Rendering/vtkWin32OpenGLRenderWindow
.cxx)
.h (/Rendering/vtkWin32OpenGLRenderWindow
.h)
- Examples:
- vtkWin32OpenGLRenderWindow (Examples)
Definition at line 53 of file vtkWin32OpenGLRenderWindow.h.
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Public Types |
typedef vtkOpenGLRenderWindow | Superclass |
Public Member Functions |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | Start (void) |
void | Frame (void) |
virtual void | WindowInitialize (void) |
virtual void | Initialize (void) |
virtual void | Finalize (void) |
virtual void | SetFullScreen (int) |
virtual void | WindowRemap (void) |
virtual void | PrefFullScreen (void) |
virtual int * | GetSize () |
virtual int * | GetScreenSize () |
virtual int * | GetPosition () |
virtual void | SetWindowName (const char *) |
void | SetWindowInfo (char *) |
void | SetNextWindowInfo (char *) |
void | SetParentInfo (char *) |
virtual void * | GetGenericDisplayId () |
virtual void * | GetGenericWindowId () |
virtual void * | GetGenericParentId () |
virtual void * | GetGenericContext () |
virtual void * | GetGenericDrawable () |
virtual void | SetDisplayId (void *) |
virtual void | SetWindowId (HWND) |
void | SetContextId (HGLRC) |
void | SetDeviceContext (HDC) |
virtual void | SetNextWindowId (HWND) |
virtual void | SetNextWindowId (void *arg) |
virtual void | SetStereoCapableWindow (int capable) |
void | MakeCurrent () |
const char * | ReportCapabilities () |
int | SupportsOpenGL () |
int | IsDirect () |
virtual int | GetEventPending () |
void | Clean () |
virtual void | SetCurrentCursor (int) |
virtual void | SetOffScreenRendering (int offscreen) |
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virtual void | SetSize (int, int) |
virtual void | SetSize (int a[2]) |
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virtual void | SetPosition (int, int) |
virtual void | SetPosition (int a[2]) |
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virtual HWND | GetWindowId () |
void | SetWindowId (void *foo) |
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virtual void | SetParentId (HWND) |
void | SetParentId (void *foo) |
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void | SetupMemoryRendering (int x, int y, HDC prn) |
void | SetupMemoryRendering (HBITMAP hbmp) |
void | ResumeScreenRendering (void) |
HDC | GetMemoryDC () |
unsigned char * | GetMemoryData () |
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virtual void | SetupPalette (HDC hDC) |
virtual void | SetupPixelFormat (HDC hDC, DWORD dwFlags, int debug, int bpp=16, int zbpp=16) |
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void | HideCursor () |
void | ShowCursor () |
void | SetCursorPosition (int x, int y) |
Static Public Member Functions |
vtkWin32OpenGLRenderWindow * | New () |
int | IsTypeOf (const char *type) |
vtkWin32OpenGLRenderWindow * | SafeDownCast (vtkObject *o) |
Protected Member Functions |
| vtkWin32OpenGLRenderWindow () |
| ~vtkWin32OpenGLRenderWindow () |
virtual LRESULT | MessageProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) |
void | ResizeWhileOffscreen (int xsize, int ysize) |
void | CreateAWindow (int x, int y, int width, int height) |
void | InitializeApplication () |
void | CleanUpOffScreenRendering (void) |
void | CreateOffScreenDC (int xsize, int ysize, HDC aHdc) |
void | CreateOffScreenDC (HBITMAP hbmp, HDC aHdc) |
Static Protected Member Functions |
LRESULT APIENTRY | WndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) |
Protected Attributes |
HINSTANCE | ApplicationInstance |
HPALETTE | Palette |
HPALETTE | OldPalette |
HGLRC | ContextId |
HDC | DeviceContext |
BOOL | MFChandledWindow |
HWND | WindowId |
HWND | ParentId |
HWND | NextWindowId |
int | OwnWindow |
int | ScreenSize [2] |
BITMAPINFO | MemoryDataHeader |
HBITMAP | MemoryBuffer |
unsigned char * | MemoryData |
HDC | MemoryHdc |
int | ScreenMapped |
int | ScreenWindowSize [2] |
HDC | ScreenDeviceContext |
int | ScreenDoubleBuffer |
HGLRC | ScreenContextId |
int | CursorHidden |
int | ForceMakeCurrent |
char * | Capabilities |
Member Typedef Documentation
Constructor & Destructor Documentation
vtkWin32OpenGLRenderWindow::vtkWin32OpenGLRenderWindow |
( |
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[protected] |
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Member Function Documentation
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Construct an instance of vtkRenderWindow with its screen size set to 300x300, borders turned on, positioned at (0,0), double buffering turned on.
Reimplemented from vtkRenderWindow. |
virtual const char* vtkWin32OpenGLRenderWindow::GetClassName |
( |
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[virtual] |
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int vtkWin32OpenGLRenderWindow::IsTypeOf |
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const char * |
type |
) |
[static] |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.
Reimplemented from vtkOpenGLRenderWindow. |
virtual int vtkWin32OpenGLRenderWindow::IsA |
( |
const char * |
type |
) |
[virtual] |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.
Reimplemented from vtkOpenGLRenderWindow. |
void vtkWin32OpenGLRenderWindow::PrintSelf |
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ostream & |
os, |
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vtkIndent |
indent |
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) |
[virtual] |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkOpenGLRenderWindow. |
virtual void vtkWin32OpenGLRenderWindow::Start |
( |
void |
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[virtual] |
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void vtkWin32OpenGLRenderWindow::Frame |
( |
void |
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[virtual] |
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End the rendering process and display the image.
Implements vtkRenderWindow. |
virtual void vtkWin32OpenGLRenderWindow::WindowInitialize |
( |
void |
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[virtual] |
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virtual void vtkWin32OpenGLRenderWindow::Initialize |
( |
void |
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[virtual] |
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Initialize the rendering window. This will setup all system-specific resources. This method and Finalize() must be symmetric and it should be possible to call them multiple times, even changing WindowId in-between. This is what WindowRemap does. |
virtual void vtkWin32OpenGLRenderWindow::Finalize |
( |
void |
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) |
[virtual] |
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Finalize the rendering window. This will shutdown all system-specific resources. After having called this, it should be possible to destroy a window that was used for a SetWindowId() call without any ill effects. |
virtual void vtkWin32OpenGLRenderWindow::SetFullScreen |
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int |
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) |
[virtual] |
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virtual void vtkWin32OpenGLRenderWindow::WindowRemap |
( |
void |
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) |
[virtual] |
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virtual void vtkWin32OpenGLRenderWindow::PrefFullScreen |
( |
void |
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) |
[virtual] |
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Set the preferred window size to full screen. |
virtual void vtkWin32OpenGLRenderWindow::SetSize |
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int |
, |
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int |
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) |
[virtual] |
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Set the size of the window.
Reimplemented from vtkWindow. |
virtual void vtkWin32OpenGLRenderWindow::SetSize |
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int |
a[2] |
) |
[inline, virtual] |
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virtual int* vtkWin32OpenGLRenderWindow::GetSize |
( |
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) |
[virtual] |
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Get the current size of the window.
Reimplemented from vtkWindow. |
virtual void vtkWin32OpenGLRenderWindow::SetPosition |
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int |
, |
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int |
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) |
[virtual] |
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Set the position of the window.
Reimplemented from vtkWindow. |
virtual void vtkWin32OpenGLRenderWindow::SetPosition |
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int |
a[2] |
) |
[inline, virtual] |
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virtual int* vtkWin32OpenGLRenderWindow::GetScreenSize |
( |
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[virtual] |
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Return the screen size.
Implements vtkWindow. |
virtual int* vtkWin32OpenGLRenderWindow::GetPosition |
( |
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[virtual] |
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Get the position in screen coordinates of the window.
Reimplemented from vtkWindow. |
virtual void vtkWin32OpenGLRenderWindow::SetWindowName |
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const char * |
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) |
[virtual] |
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Set the name of the window. This appears at the top of the window normally.
Reimplemented from vtkWindow. |
void vtkWin32OpenGLRenderWindow::SetWindowInfo |
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char * |
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) |
[virtual] |
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Set this RenderWindow's window id to a pre-existing window.
Implements vtkRenderWindow. |
void vtkWin32OpenGLRenderWindow::SetNextWindowInfo |
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char * |
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) |
[virtual] |
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Sets the WindowInfo that will be used after a WindowRemap.
Implements vtkRenderWindow. |
void vtkWin32OpenGLRenderWindow::SetParentInfo |
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char * |
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) |
[virtual] |
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Sets the HWND id of the window that WILL BE created.
Implements vtkRenderWindow. |
virtual void* vtkWin32OpenGLRenderWindow::GetGenericDisplayId |
( |
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[inline, virtual] |
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virtual void* vtkWin32OpenGLRenderWindow::GetGenericWindowId |
( |
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[inline, virtual] |
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virtual void* vtkWin32OpenGLRenderWindow::GetGenericParentId |
( |
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[inline, virtual] |
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virtual void* vtkWin32OpenGLRenderWindow::GetGenericContext |
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[inline, virtual] |
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virtual void* vtkWin32OpenGLRenderWindow::GetGenericDrawable |
( |
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[inline, virtual] |
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virtual void vtkWin32OpenGLRenderWindow::SetDisplayId |
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void * |
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) |
[virtual] |
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virtual HWND vtkWin32OpenGLRenderWindow::GetWindowId |
( |
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[virtual] |
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void vtkWin32OpenGLRenderWindow::SetWindowId |
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void * |
foo |
) |
[inline, virtual] |
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virtual void vtkWin32OpenGLRenderWindow::SetWindowId |
( |
HWND |
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) |
[virtual] |
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Set the window id to a pre-existing window. |
virtual void vtkWin32OpenGLRenderWindow::SetParentId |
( |
HWND |
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) |
[virtual] |
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Set the window's parent id to a pre-existing window. |
void vtkWin32OpenGLRenderWindow::SetParentId |
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void * |
foo |
) |
[inline, virtual] |
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void vtkWin32OpenGLRenderWindow::SetContextId |
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HGLRC |
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) |
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void vtkWin32OpenGLRenderWindow::SetDeviceContext |
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HDC |
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) |
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virtual void vtkWin32OpenGLRenderWindow::SetNextWindowId |
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HWND |
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) |
[virtual] |
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Set the window id of the new window once a WindowRemap is done. |
virtual void vtkWin32OpenGLRenderWindow::SetNextWindowId |
( |
void * |
arg |
) |
[virtual] |
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Set the window id of the new window once a WindowRemap is done. This is the generic prototype as required by the vtkRenderWindow parent.
Implements vtkRenderWindow. |
virtual void vtkWin32OpenGLRenderWindow::SetStereoCapableWindow |
( |
int |
capable |
) |
[virtual] |
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Prescribe that the window be created in a stereo-capable mode. This method must be called before the window is realized. This method overrides the superclass method since this class can actually check whether the window has been realized yet.
Reimplemented from vtkRenderWindow. |
void vtkWin32OpenGLRenderWindow::MakeCurrent |
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[virtual] |
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const char* vtkWin32OpenGLRenderWindow::ReportCapabilities |
( |
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[virtual] |
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Get report of capabilities for the render window
Reimplemented from vtkRenderWindow. |
int vtkWin32OpenGLRenderWindow::SupportsOpenGL |
( |
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[virtual] |
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Does this render window support OpenGL? 0-false, 1-true
Reimplemented from vtkRenderWindow. |
int vtkWin32OpenGLRenderWindow::IsDirect |
( |
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[virtual] |
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Is this render window using hardware acceleration? 0-false, 1-true
Reimplemented from vtkRenderWindow. |
virtual int vtkWin32OpenGLRenderWindow::GetEventPending |
( |
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[virtual] |
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Check to see if a mouse button has been pressed. All other events are ignored by this method. This is a useful check to abort a long render.
Implements vtkRenderWindow. |
void vtkWin32OpenGLRenderWindow::SetupMemoryRendering |
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int |
x, |
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int |
y, |
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HDC |
prn |
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) |
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These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory. |
void vtkWin32OpenGLRenderWindow::SetupMemoryRendering |
( |
HBITMAP |
hbmp |
) |
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These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory. |
void vtkWin32OpenGLRenderWindow::ResumeScreenRendering |
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void |
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) |
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These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory. |
HDC vtkWin32OpenGLRenderWindow::GetMemoryDC |
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These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory. |
unsigned char* vtkWin32OpenGLRenderWindow::GetMemoryData |
( |
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[inline] |
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These methods can be used by MFC applications to support print preview and printing, or more general rendering into memory.
Definition at line 189 of file vtkWin32OpenGLRenderWindow.h. |
virtual void vtkWin32OpenGLRenderWindow::SetupPalette |
( |
HDC |
hDC |
) |
[virtual] |
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Initialize OpenGL for this window. |
virtual void vtkWin32OpenGLRenderWindow::SetupPixelFormat |
( |
HDC |
hDC, |
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DWORD |
dwFlags, |
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int |
debug, |
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int |
bpp = 16 , |
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int |
zbpp = 16 |
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) |
[virtual] |
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Initialize OpenGL for this window. |
void vtkWin32OpenGLRenderWindow::Clean |
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Clean up device contexts, rendering contexts, etc. |
void vtkWin32OpenGLRenderWindow::HideCursor |
( |
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[virtual] |
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Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. Set cursor position in window (note that (0,0) is the lower left corner).
Implements vtkRenderWindow. |
void vtkWin32OpenGLRenderWindow::ShowCursor |
( |
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[virtual] |
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Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. Set cursor position in window (note that (0,0) is the lower left corner).
Implements vtkRenderWindow. |
void vtkWin32OpenGLRenderWindow::SetCursorPosition |
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int |
x, |
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int |
y |
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) |
[virtual] |
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Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. Set cursor position in window (note that (0,0) is the lower left corner).
Reimplemented from vtkRenderWindow. |
virtual void vtkWin32OpenGLRenderWindow::SetCurrentCursor |
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int |
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) |
[virtual] |
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virtual void vtkWin32OpenGLRenderWindow::SetOffScreenRendering |
( |
int |
offscreen |
) |
[virtual] |
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Override the default implementation so that we can actively switch between on and off screen rendering.
Reimplemented from vtkWindow. |
virtual LRESULT vtkWin32OpenGLRenderWindow::MessageProc |
( |
HWND |
hWnd, |
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UINT |
message, |
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WPARAM |
wParam, |
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LPARAM |
lParam |
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) |
[protected, virtual] |
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LRESULT APIENTRY vtkWin32OpenGLRenderWindow::WndProc |
( |
HWND |
hWnd, |
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UINT |
message, |
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WPARAM |
wParam, |
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LPARAM |
lParam |
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) |
[static, protected] |
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void vtkWin32OpenGLRenderWindow::ResizeWhileOffscreen |
( |
int |
xsize, |
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int |
ysize |
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) |
[protected] |
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void vtkWin32OpenGLRenderWindow::CreateAWindow |
( |
int |
x, |
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int |
y, |
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int |
width, |
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int |
height |
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) |
[protected] |
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void vtkWin32OpenGLRenderWindow::InitializeApplication |
( |
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[protected] |
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void vtkWin32OpenGLRenderWindow::CleanUpOffScreenRendering |
( |
void |
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) |
[protected] |
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void vtkWin32OpenGLRenderWindow::CreateOffScreenDC |
( |
int |
xsize, |
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int |
ysize, |
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HDC |
aHdc |
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) |
[protected] |
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void vtkWin32OpenGLRenderWindow::CreateOffScreenDC |
( |
HBITMAP |
hbmp, |
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HDC |
aHdc |
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) |
[protected] |
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Member Data Documentation
The documentation for this class was generated from the following file: