#include <vtkWin32RenderWindowInteractor.h>
Inheritance diagram for vtkWin32RenderWindowInteractor:
By default the interactor installs a MessageProc callback which intercepts windows' messages to the window and controls interactions by routing them to the InteractoStyle classes. MFC or BCB programs can prevent this and instead directly route any mouse/key messages into the event bindings by setting InstallMessageProc to false. This provides a minimal "Mapped" mode of interaction
Definition at line 52 of file vtkWin32RenderWindowInteractor.h.
Public Types | |
typedef vtkRenderWindowInteractor | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | Initialize () |
virtual void | Start () |
void | TerminateApp (void) |
virtual void | ExitCallback () |
virtual void | Enable () |
virtual void | Disable () |
virtual void | SetInstallMessageProc (int) |
virtual int | GetInstallMessageProc () |
virtual void | InstallMessageProcOn () |
virtual void | InstallMessageProcOff () |
int | CreateTimer (int timertype) |
int | DestroyTimer (void) |
virtual void | OnMouseMove (HWND wnd, UINT nFlags, int X, int Y) |
virtual void | OnNCMouseMove (HWND wnd, UINT nFlags, int X, int Y) |
virtual void | OnRButtonDown (HWND wnd, UINT nFlags, int X, int Y) |
virtual void | OnRButtonUp (HWND wnd, UINT nFlags, int X, int Y) |
virtual void | OnMButtonDown (HWND wnd, UINT nFlags, int X, int Y) |
virtual void | OnMButtonUp (HWND wnd, UINT nFlags, int X, int Y) |
virtual void | OnLButtonDown (HWND wnd, UINT nFlags, int X, int Y) |
virtual void | OnLButtonUp (HWND wnd, UINT nFlags, int X, int Y) |
virtual void | OnSize (HWND wnd, UINT nType, int X, int Y) |
virtual void | OnTimer (HWND wnd, UINT nIDEvent) |
virtual void | OnKeyDown (HWND wnd, UINT nChar, UINT nRepCnt, UINT nFlags) |
virtual void | OnKeyUp (HWND wnd, UINT nChar, UINT nRepCnt, UINT nFlags) |
virtual void | OnChar (HWND wnd, UINT nChar, UINT nRepCnt, UINT nFlags) |
virtual void | OnMouseWheelForward (HWND wnd, UINT nFlags, int X, int Y) |
virtual void | OnMouseWheelBackward (HWND wnd, UINT nFlags, int X, int Y) |
Static Public Member Functions | |
vtkWin32RenderWindowInteractor * | New () |
int | IsTypeOf (const char *type) |
vtkWin32RenderWindowInteractor * | SafeDownCast (vtkObject *o) |
void | SetClassExitMethod (void(*f)(void *), void *arg) |
void | SetClassExitMethodArgDelete (void(*f)(void *)) |
Protected Member Functions | |
vtkWin32RenderWindowInteractor () | |
~vtkWin32RenderWindowInteractor () | |
Protected Attributes | |
HWND | WindowId |
UINT | TimerId |
WNDPROC | OldProc |
int | InstallMessageProc |
int | MouseInWindow |
Static Protected Attributes | |
void(* | ClassExitMethod )(void *) |
void(* | ClassExitMethodArgDelete )(void *) |
void * | ClassExitMethodArg |
Friends | |
VTK_RENDERING_EXPORT LRESULT CALLBACK | vtkHandleMessage (HWND hwnd, UINT uMsg, WPARAM w, LPARAM l) |
VTK_RENDERING_EXPORT LRESULT CALLBACK | vtkHandleMessage2 (HWND hwnd, UINT uMsg, WPARAM w, LPARAM l, vtkWin32RenderWindowInteractor *me) |
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Reimplemented from vtkRenderWindowInteractor. Definition at line 58 of file vtkWin32RenderWindowInteractor.h. |
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Construct object so that light follows camera motion. Reimplemented from vtkRenderWindowInteractor. |
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Reimplemented from vtkRenderWindowInteractor. |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkRenderWindowInteractor. |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkRenderWindowInteractor. |
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Reimplemented from vtkRenderWindowInteractor. |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes. Reimplemented from vtkRenderWindowInteractor. |
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Initialize the event handler Reimplemented from vtkRenderWindowInteractor. |
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Enable/Disable interactions. By default interactors are enabled when initialized. Initialize() must be called prior to enabling/disabling interaction. These methods are used when a window/widget is being shared by multiple renderers and interactors. This allows a "modal" display where one interactor is active when its data is to be displayed and all other interactors associated with the widget are disabled when their data is not displayed. Reimplemented from vtkRenderWindowInteractor. |
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Enable/Disable interactions. By default interactors are enabled when initialized. Initialize() must be called prior to enabling/disabling interaction. These methods are used when a window/widget is being shared by multiple renderers and interactors. This allows a "modal" display where one interactor is active when its data is to be displayed and all other interactors associated with the widget are disabled when their data is not displayed. Reimplemented from vtkRenderWindowInteractor. |
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This will start up the event loop and never return. If you call this method it will loop processing events until the application is exited. Reimplemented from vtkRenderWindowInteractor. |
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By default the interactor installs a MessageProc callback which intercepts windows messages to the window and controls interactions. MFC or BCB programs can prevent this and instead directly route any mouse/key messages into the event bindings by setting InstallMessgeProc to false. |
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By default the interactor installs a MessageProc callback which intercepts windows messages to the window and controls interactions. MFC or BCB programs can prevent this and instead directly route any mouse/key messages into the event bindings by setting InstallMessgeProc to false. |
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By default the interactor installs a MessageProc callback which intercepts windows messages to the window and controls interactions. MFC or BCB programs can prevent this and instead directly route any mouse/key messages into the event bindings by setting InstallMessgeProc to false. |
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By default the interactor installs a MessageProc callback which intercepts windows messages to the window and controls interactions. MFC or BCB programs can prevent this and instead directly route any mouse/key messages into the event bindings by setting InstallMessgeProc to false. |
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Win32 specific application terminate, calls ClassExitMethod then calls PostQuitMessage(0) to terminate the application. An application can Specify ExitMethod for alternative behavior (i.e. suppression of keyboard exit) Reimplemented from vtkRenderWindowInteractor. |
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Win32 timer methods Reimplemented from vtkRenderWindowInteractor. |
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Win32 timer methods Reimplemented from vtkRenderWindowInteractor. |
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Various methods that a Win32 window can redirect to this class to be handled. |
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Various methods that a Win32 window can redirect to this class to be handled. |
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Various methods that a Win32 window can redirect to this class to be handled. |
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Various methods that a Win32 window can redirect to this class to be handled. |
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Various methods that a Win32 window can redirect to this class to be handled. |
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Various methods that a Win32 window can redirect to this class to be handled. |
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Various methods that a Win32 window can redirect to this class to be handled. |
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Various methods that a Win32 window can redirect to this class to be handled. |
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Various methods that a Win32 window can redirect to this class to be handled. |
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Various methods that a Win32 window can redirect to this class to be handled. |
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Various methods that a Win32 window can redirect to this class to be handled. |
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Various methods that a Win32 window can redirect to this class to be handled. |
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Various methods that a Win32 window can redirect to this class to be handled. |
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Various methods that a Win32 window can redirect to this class to be handled. |
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Various methods that a Win32 window can redirect to this class to be handled. |
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Methods to set the default exit method for the class. This method is only used if no instance level ExitMethod has been defined. It is provided as a means to control how an interactor is exited given the various language bindings (tcl, Win32, etc.). |
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Methods to set the default exit method for the class. This method is only used if no instance level ExitMethod has been defined. It is provided as a means to control how an interactor is exited given the various language bindings (tcl, Win32, etc.). |
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These methods correspond to the the Exit, User and Pick callbacks. They allow for the Style to invoke them. Reimplemented from vtkRenderWindowInteractor. |
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Definition at line 146 of file vtkWin32RenderWindowInteractor.h. |
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Definition at line 147 of file vtkWin32RenderWindowInteractor.h. |
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Definition at line 148 of file vtkWin32RenderWindowInteractor.h. |
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Definition at line 149 of file vtkWin32RenderWindowInteractor.h. |
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Definition at line 151 of file vtkWin32RenderWindowInteractor.h. |
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Class variables so an exit method can be defined for this class (used to set different exit methods for various language bindings, i.e. tcl, java, Win32) |
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Class variables so an exit method can be defined for this class (used to set different exit methods for various language bindings, i.e. tcl, java, Win32) |
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Class variables so an exit method can be defined for this class (used to set different exit methods for various language bindings, i.e. tcl, java, Win32) Definition at line 160 of file vtkWin32RenderWindowInteractor.h. |