#include "REAL.H"#include "LevelData.H"#include "Vector.H"#include "FArrayBox.H"#include "BinFab.H"#include "BinItem.H"#include "IntVectSet.H"#include <string>Include dependency graph for ParticleIO.H:

Go to the source code of this file.
Functions | |
| void | writeAFabASCII (std::ostream &os, const FArrayBox &fab) |
| void | WriteAMRHierarchyASCII (const string &filename, const Vector< DisjointBoxLayout > &a_vectGrids, const Vector< LevelData< FArrayBox > * > &a_vectData, const Vector< LevelData< BinFab< BinItem > * > * > &a_vectParticles, const Vector< string > &a_vectNames, const Box &a_domain, const Real &a_dx, const Real &a_dt, const Real &a_time, const Vector< int > &a_vectRatio, const int &a_numLevels) |
| int | incrementParticleList (List< BinItem > &a_particleList, const BaseFab< BinItem > &a_binFab) |
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Writes hierarchy of levels in ASCII format. { Arguments:}\ filename : file to output to.\ a_vectGrids : grids at each level.\ a_vectData : data at each level.\ a_vectNames: names of variables.\ a_domain : domain at coarsest level.\ a_dx : grid spacing at coarsest level.\ a_dt : time step at coarsest level.\ a_time : time.\ a_vectRatio : refinement ratio at all levels (ith entry is refinement ratio between levels i and i + 1).\ a_numLevels : number of levels to output.\ |
1.3.2