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vtkOpenGLTexture Class Reference

#include <vtkOpenGLTexture.h>

Inheritance diagram for vtkOpenGLTexture:

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Collaboration diagram for vtkOpenGLTexture:

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List of all members.

Detailed Description

OpenGL texture map.

vtkOpenGLTexture is a concrete implementation of the abstract class vtkTexture. vtkOpenGLTexture interfaces to the OpenGL rendering library.

Created by:
  • Schroeder, Will
CVS contributions (if > 5%):
  • Schroeder, Will (45%)
  • Miller, Jim (18%)
  • Starreveld, Yves (6%)
  • Martin, Ken (5%)
  • Cedilnik, Andy (5%)
CVS logs (CVSweb):
  • .cxx (/Rendering/vtkOpenGLTexture.cxx)
  • .h (/Rendering/vtkOpenGLTexture.h)

Definition at line 45 of file vtkOpenGLTexture.h.

Public Types

typedef vtkTexture Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
virtual void PrintSelf (ostream &os, vtkIndent indent)
void Load (vtkRenderer *ren)
void ReleaseGraphicsResources (vtkWindow *)

Static Public Member Functions

vtkOpenGLTextureNew ()
int IsTypeOf (const char *type)
vtkOpenGLTextureSafeDownCast (vtkObject *o)

Protected Member Functions

 vtkOpenGLTexture ()
 ~vtkOpenGLTexture ()
unsigned char * ResampleToPowerOfTwo (int &xsize, int &ysize, unsigned char *dptr, int bpp)

Protected Attributes

vtkTimeStamp LoadTime
long Index
vtkRenderWindowRenderWindow


Member Typedef Documentation

typedef vtkTexture vtkOpenGLTexture::Superclass
 

Reimplemented from vtkTexture.

Definition at line 49 of file vtkOpenGLTexture.h.


Constructor & Destructor Documentation

vtkOpenGLTexture::vtkOpenGLTexture  )  [protected]
 

vtkOpenGLTexture::~vtkOpenGLTexture  )  [protected]
 


Member Function Documentation

vtkOpenGLTexture* vtkOpenGLTexture::New  )  [static]
 

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkTexture.

virtual const char* vtkOpenGLTexture::GetClassName  )  [virtual]
 

Reimplemented from vtkTexture.

int vtkOpenGLTexture::IsTypeOf const char *  type  )  [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkTexture.

virtual int vtkOpenGLTexture::IsA const char *  type  )  [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkTexture.

vtkOpenGLTexture* vtkOpenGLTexture::SafeDownCast vtkObject o  )  [static]
 

Reimplemented from vtkTexture.

virtual void vtkOpenGLTexture::PrintSelf ostream &  os,
vtkIndent  indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkTexture.

void vtkOpenGLTexture::Load vtkRenderer ren  )  [virtual]
 

Implement base class method.

Reimplemented from vtkTexture.

void vtkOpenGLTexture::ReleaseGraphicsResources vtkWindow  )  [virtual]
 

Release any graphics resources that are being consumed by this texture. The parameter window could be used to determine which graphic resources to release. Using the same texture object in multiple render windows is NOT currently supported.

Reimplemented from vtkTexture.

unsigned char* vtkOpenGLTexture::ResampleToPowerOfTwo int &  xsize,
int &  ysize,
unsigned char *  dptr,
int  bpp
[protected]
 


Member Data Documentation

vtkTimeStamp vtkOpenGLTexture::LoadTime [protected]
 

Definition at line 68 of file vtkOpenGLTexture.h.

long vtkOpenGLTexture::Index [protected]
 

Definition at line 69 of file vtkOpenGLTexture.h.

vtkRenderWindow* vtkOpenGLTexture::RenderWindow [protected]
 

Definition at line 70 of file vtkOpenGLTexture.h.


The documentation for this class was generated from the following file: