vtkParallelRenderManager Class Reference
#include <vtkParallelRenderManager.h>
Inheritance diagram for vtkParallelRenderManager:
[legend]Collaboration diagram for vtkParallelRenderManager:
[legend]List of all members.
Detailed Description
An object to control parallel rendering.
vtkParallelRenderManager operates in multiple processes. It provides proper renderers and render windows for performing the parallel rendering correctly. It can also attach itself to render windows and propagate rendering events and camera views.
This class is based on the vtkCompositeManager class, except that it can handle any type of parallel rendering.
- Attention:
- Many parallel rendering schemes do not correctly handle transparency. Unless otherwise documented, assume a sub class does not.
- Todo:
- Synchronization/barrier primitives.
Query ranges of scalar values of objects in addition to the boundry in three-space
- Events:
- vtkCommand::StartEvent vtkCommand::EndEvent
- Created by:
-
- CVS contributions (if > 5%):
- Henderson, Amy (69%)
- Martin, Ken (15%)
- Geveci, Berk (5%)
- CVS logs (CVSweb):
.cxx (/Parallel/vtkParallelRenderManager
.cxx)
.h (/Parallel/vtkParallelRenderManager
.h)
Definition at line 73 of file vtkParallelRenderManager.h.
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Public Types |
typedef vtkObject | Superclass |
enum | { NEAREST,
LINEAR
} |
enum | Tags {
RENDER_RMI_TAG = 34532,
COMPUTE_VISIBLE_PROP_BOUNDS_RMI_TAG = 54636,
WIN_INFO_INT_TAG = 87834,
WIN_INFO_DOUBLE_TAG = 87835,
REN_INFO_INT_TAG = 87836,
REN_INFO_DOUBLE_TAG = 87837,
LIGHT_INFO_DOUBLE_TAG = 87838,
REN_ID_TAG = 58794,
BOUNDS_TAG = 23543
} |
Public Member Functions |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
virtual void | PrintSelf (ostream &os, vtkIndent indent) |
virtual vtkRenderWindow * | MakeRenderWindow () |
virtual vtkRenderer * | MakeRenderer () |
virtual void | InitializePieces () |
virtual void | InitializeOffScreen () |
virtual void | StartInteractor () |
virtual void | StartService () |
virtual void | StopServices () |
virtual void | InitializeRMIs () |
virtual void | ResetAllCameras () |
virtual void | ComputeVisiblePropBounds (vtkRenderer *ren, double bounds[6]) |
virtual void | SetMaxImageReductionFactor (double) |
virtual double | GetMaxImageReductionFactor () |
virtual void | SetImageReductionFactorForUpdateRate (double DesiredUpdateRate) |
void | TileWindows (int xsize, int ysize, int nColumns) |
virtual void | CheckForAbortRender () |
virtual int | CheckForAbortComposite () |
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virtual vtkRenderWindow * | GetRenderWindow () |
virtual void | SetRenderWindow (vtkRenderWindow *renWin) |
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virtual vtkMultiProcessController * | GetController () |
virtual void | SetController (vtkMultiProcessController *controller) |
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virtual void | StartRender () |
virtual void | EndRender () |
virtual void | SatelliteStartRender () |
virtual void | SatelliteEndRender () |
virtual void | RenderRMI () |
virtual void | ResetCamera (vtkRenderer *ren) |
virtual void | ResetCameraClippingRange (vtkRenderer *ren) |
virtual void | ComputeVisiblePropBoundsRMI () |
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virtual void | SetParallelRendering (int) |
virtual int | GetParallelRendering () |
virtual void | ParallelRenderingOn () |
virtual void | ParallelRenderingOff () |
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virtual void | SetRenderEventPropagation (int) |
virtual int | GetRenderEventPropagation () |
virtual void | RenderEventPropagationOn () |
virtual void | RenderEventPropagationOff () |
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virtual void | SetUseCompositing (int) |
virtual int | GetUseCompositing () |
virtual void | UseCompositingOn () |
virtual void | UseCompositingOff () |
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virtual void | SetImageReductionFactor (double factor) |
virtual double | GetImageReductionFactor () |
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virtual void | SetAutoImageReductionFactor (int) |
virtual int | GetAutoImageReductionFactor () |
virtual void | AutoImageReductionFactorOn () |
virtual void | AutoImageReductionFactorOff () |
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virtual double | GetRenderTime () |
virtual double | GetImageProcessingTime () |
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virtual void | SetWriteBackImages (int) |
virtual int | GetWriteBackImages () |
virtual void | WriteBackImagesOn () |
virtual void | WriteBackImagesOff () |
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virtual void | SetMagnifyImages (int) |
virtual int | GetMagnifyImages () |
virtual void | MagnifyImagesOn () |
virtual void | MagnifyImagesOff () |
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virtual void | SetMagnifyImageMethod (int method) |
virtual int | GetMagnifyImageMethod () |
void | SetMagnifyImageMethodToNearest () |
void | SetMagnifyImageMethodToLinear () |
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virtual void | GetPixelData (vtkUnsignedCharArray *data) |
virtual void | GetPixelData (int x1, int y1, int x2, int y2, vtkUnsignedCharArray *data) |
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virtual void | GetReducedPixelData (vtkUnsignedCharArray *data) |
virtual void | GetReducedPixelData (int x1, int y1, int x2, int y2, vtkUnsignedCharArray *data) |
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virtual int * | GetFullImageSize () |
virtual void | GetFullImageSize (int &, int &) |
virtual void | GetFullImageSize (int[2]) |
virtual int * | GetReducedImageSize () |
virtual void | GetReducedImageSize (int &, int &) |
virtual void | GetReducedImageSize (int[2]) |
Static Public Member Functions |
int | IsTypeOf (const char *type) |
vtkParallelRenderManager * | SafeDownCast (vtkObject *o) |
Protected Member Functions |
| vtkParallelRenderManager () |
| ~vtkParallelRenderManager () |
virtual void | SetRenderWindowSize () |
virtual void | LocalComputeVisiblePropBounds (vtkRenderer *ren, double bounds[6]) |
virtual void | MagnifyReducedImage () |
virtual void | WriteFullImage () |
virtual void | ReadReducedImage () |
virtual int | LastRenderInFrontBuffer () |
virtual int | ChooseBuffer () |
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virtual void | SendWindowInformation () |
virtual void | ReceiveWindowInformation () |
virtual void | SendRendererInformation (vtkRenderer *) |
virtual void | ReceiveRendererInformation (vtkRenderer *) |
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virtual void | PreRenderProcessing ()=0 |
virtual void | PostRenderProcessing ()=0 |
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virtual void | SetRenderWindowPixelData (vtkUnsignedCharArray *pixels, const int pixelDimensions[2]) |
Protected Attributes |
vtkRenderWindow * | RenderWindow |
vtkMultiProcessController * | Controller |
int | RootProcessId |
int | ObservingRenderWindow |
int | ObservingRenderer |
int | ObservingAbort |
unsigned long | StartRenderTag |
unsigned long | EndRenderTag |
unsigned long | ResetCameraTag |
unsigned long | ResetCameraClippingRangeTag |
unsigned long | AbortRenderCheckTag |
double | ImageReductionFactor |
double | MaxImageReductionFactor |
int | AutoImageReductionFactor |
int | WriteBackImages |
int | MagnifyImages |
int | MagnifyImageMethod |
int | FullImageSize [2] |
int | ReducedImageSize [2] |
vtkUnsignedCharArray * | FullImage |
vtkUnsignedCharArray * | ReducedImage |
int | FullImageUpToDate |
int | ReducedImageUpToDate |
int | RenderWindowImageUpToDate |
vtkDoubleArray * | Viewports |
int | Lock |
int | ParallelRendering |
int | RenderEventPropagation |
int | UseCompositing |
vtkTimerLog * | Timer |
double | RenderTime |
double | ImageProcessingTime |
double | AverageTimePerPixel |
int | AddedRMIs |
Static Protected Attributes |
const int | WIN_INFO_INT_SIZE |
const int | WIN_INFO_DOUBLE_SIZE |
const int | REN_INFO_INT_SIZE |
const int | REN_INFO_DOUBLE_SIZE |
const int | LIGHT_INFO_DOUBLE_SIZE |
Member Typedef Documentation
Member Enumeration Documentation
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- Enumeration values:
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RENDER_RMI_TAG |
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COMPUTE_VISIBLE_PROP_BOUNDS_RMI_TAG |
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WIN_INFO_INT_TAG |
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WIN_INFO_DOUBLE_TAG |
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REN_INFO_INT_TAG |
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REN_INFO_DOUBLE_TAG |
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LIGHT_INFO_DOUBLE_TAG |
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REN_ID_TAG |
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BOUNDS_TAG |
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Definition at line 297 of file vtkParallelRenderManager.h. |
Constructor & Destructor Documentation
vtkParallelRenderManager::vtkParallelRenderManager |
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[protected] |
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Member Function Documentation
virtual const char* vtkParallelRenderManager::GetClassName |
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[virtual] |
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int vtkParallelRenderManager::IsTypeOf |
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const char * |
type |
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[static] |
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.
Reimplemented from vtkObject.
Reimplemented in vtkCompositeRenderManager. |
virtual int vtkParallelRenderManager::IsA |
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const char * |
type |
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[virtual] |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.
Reimplemented from vtkObject.
Reimplemented in vtkCompositeRenderManager. |
virtual void vtkParallelRenderManager::PrintSelf |
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ostream & |
os, |
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vtkIndent |
indent |
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[virtual] |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkObject.
Reimplemented in vtkCompositeRenderManager. |
virtual vtkRenderWindow* vtkParallelRenderManager::MakeRenderWindow |
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[virtual] |
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Builds a vtkRenderWindow compatible with this render manager. The user program is responsible for registering the render window with the SetRenderWindow method and calling Delete. It is not advisable to use a parallel render manager with a render window that was not built with this method. |
virtual vtkRenderer* vtkParallelRenderManager::MakeRenderer |
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[virtual] |
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Builds a vtkRenderer compatible with this render manager. (Should we also register it?) The user program is responsible for calling Delete. It is not advisable to use a parallel render manager with a renderer that was not built with this method. |
virtual vtkRenderWindow* vtkParallelRenderManager::GetRenderWindow |
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[virtual] |
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Set/Get the RenderWindow to use for compositing. We add a start and end observer to the window. |
virtual void vtkParallelRenderManager::SetRenderWindow |
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vtkRenderWindow * |
renWin |
) |
[virtual] |
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Set/Get the RenderWindow to use for compositing. We add a start and end observer to the window. |
virtual void vtkParallelRenderManager::InitializePieces |
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[virtual] |
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This method sets the piece and number of pieces for each actor with a polydata mapper. |
virtual void vtkParallelRenderManager::InitializeOffScreen |
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[virtual] |
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Make all rendering windows not viewable set as off screen rendering. To make all renderwindows on screen rendering again, call OffScreenRenderingOff on all the render windows. This class assumes the window on root node is the only one viewable. Subclasses should change this as necessary. |
virtual void vtkParallelRenderManager::StartInteractor |
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[virtual] |
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Initializes the RMIs and then, if on root node, starts the interactor on the attached render window. Otherwise, starts processing RMIs. When the interactor returns, it breaks the RMI listening on all other processors. |
virtual void vtkParallelRenderManager::StartService |
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[virtual] |
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If on node other than root, starts serving RMI requests for parallel renders. |
virtual void vtkParallelRenderManager::StopServices |
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[virtual] |
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If on root node, stops the RMI processing on all service nodes. |
virtual void vtkParallelRenderManager::StartRender |
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[virtual] |
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Callbacks that initialize and finish rendering and other tasks. |
virtual void vtkParallelRenderManager::EndRender |
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[virtual] |
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Callbacks that initialize and finish rendering and other tasks. |
virtual void vtkParallelRenderManager::SatelliteStartRender |
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[virtual] |
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Callbacks that initialize and finish rendering and other tasks. |
virtual void vtkParallelRenderManager::SatelliteEndRender |
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[virtual] |
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Callbacks that initialize and finish rendering and other tasks. |
virtual void vtkParallelRenderManager::RenderRMI |
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[virtual] |
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Callbacks that initialize and finish rendering and other tasks. |
virtual void vtkParallelRenderManager::ResetCamera |
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vtkRenderer * |
ren |
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[virtual] |
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Callbacks that initialize and finish rendering and other tasks. |
virtual void vtkParallelRenderManager::ResetCameraClippingRange |
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vtkRenderer * |
ren |
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[virtual] |
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Callbacks that initialize and finish rendering and other tasks. |
virtual void vtkParallelRenderManager::ComputeVisiblePropBoundsRMI |
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[virtual] |
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Callbacks that initialize and finish rendering and other tasks. |
virtual void vtkParallelRenderManager::InitializeRMIs |
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[virtual] |
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virtual void vtkParallelRenderManager::ResetAllCameras |
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[virtual] |
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Resets the camera of each renderer contained in the RenderWindow. Should only be called in the "root" process, and all remote processes must be processing RMIs for this method to complete. |
virtual void vtkParallelRenderManager::ComputeVisiblePropBounds |
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vtkRenderer * |
ren, |
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double |
bounds[6] |
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) |
[virtual] |
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Calculates the bounds by gathering information from all processes. |
virtual void vtkParallelRenderManager::SetParallelRendering |
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int |
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[virtual] |
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Turns on/off parallel rendering. When on (the default) the object responds to render events of the attached window, propagates the render event to other processors, and otherwise enables the parallel rendering process. |
virtual int vtkParallelRenderManager::GetParallelRendering |
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[virtual] |
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Turns on/off parallel rendering. When on (the default) the object responds to render events of the attached window, propagates the render event to other processors, and otherwise enables the parallel rendering process. |
virtual void vtkParallelRenderManager::ParallelRenderingOn |
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[virtual] |
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Turns on/off parallel rendering. When on (the default) the object responds to render events of the attached window, propagates the render event to other processors, and otherwise enables the parallel rendering process. |
virtual void vtkParallelRenderManager::ParallelRenderingOff |
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[virtual] |
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Turns on/off parallel rendering. When on (the default) the object responds to render events of the attached window, propagates the render event to other processors, and otherwise enables the parallel rendering process. |
virtual void vtkParallelRenderManager::SetRenderEventPropagation |
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int |
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[virtual] |
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Turns on/off render event propagation. When on (the default) and ParallelRendering is on, process 0 will send an RMI call to all remote processes to perform a synchronized render. When off, render must be manually called on each process. |
virtual int vtkParallelRenderManager::GetRenderEventPropagation |
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[virtual] |
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Turns on/off render event propagation. When on (the default) and ParallelRendering is on, process 0 will send an RMI call to all remote processes to perform a synchronized render. When off, render must be manually called on each process. |
virtual void vtkParallelRenderManager::RenderEventPropagationOn |
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[virtual] |
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Turns on/off render event propagation. When on (the default) and ParallelRendering is on, process 0 will send an RMI call to all remote processes to perform a synchronized render. When off, render must be manually called on each process. |
virtual void vtkParallelRenderManager::RenderEventPropagationOff |
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[virtual] |
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Turns on/off render event propagation. When on (the default) and ParallelRendering is on, process 0 will send an RMI call to all remote processes to perform a synchronized render. When off, render must be manually called on each process. |
virtual void vtkParallelRenderManager::SetUseCompositing |
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int |
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[virtual] |
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This is used for tiled display rendering. When data has been duplicated on all processes, then we do not need to compositing. Cameras and renders are still propagated though. |
virtual int vtkParallelRenderManager::GetUseCompositing |
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[virtual] |
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This is used for tiled display rendering. When data has been duplicated on all processes, then we do not need to compositing. Cameras and renders are still propagated though. |
virtual void vtkParallelRenderManager::UseCompositingOn |
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[virtual] |
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This is used for tiled display rendering. When data has been duplicated on all processes, then we do not need to compositing. Cameras and renders are still propagated though. |
virtual void vtkParallelRenderManager::UseCompositingOff |
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[virtual] |
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This is used for tiled display rendering. When data has been duplicated on all processes, then we do not need to compositing. Cameras and renders are still propagated though. |
virtual void vtkParallelRenderManager::SetImageReductionFactor |
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double |
factor |
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[virtual] |
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Set/Get the reduction factor (for sort-last based parallel renderers). The size of rendered image is divided by the reduction factor and then is blown up to the size of the current vtkRenderWindow. Setting higher reduction factors enables shorter image transfer times (which is often the bottleneck) but will greatly reduce image quality. A reduction factor of 2 or greater should only be used for intermediate images in interactive applications. A reduction factor of 1 (or less) will result in no change in image quality. A parallel render manager may ignore the image reduction factor if it will result in little or no performance enhancements (eg. it does not do image space manipulations). |
virtual double vtkParallelRenderManager::GetImageReductionFactor |
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[virtual] |
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Set/Get the reduction factor (for sort-last based parallel renderers). The size of rendered image is divided by the reduction factor and then is blown up to the size of the current vtkRenderWindow. Setting higher reduction factors enables shorter image transfer times (which is often the bottleneck) but will greatly reduce image quality. A reduction factor of 2 or greater should only be used for intermediate images in interactive applications. A reduction factor of 1 (or less) will result in no change in image quality. A parallel render manager may ignore the image reduction factor if it will result in little or no performance enhancements (eg. it does not do image space manipulations). |
virtual void vtkParallelRenderManager::SetMaxImageReductionFactor |
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double |
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[virtual] |
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virtual double vtkParallelRenderManager::GetMaxImageReductionFactor |
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[virtual] |
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virtual void vtkParallelRenderManager::SetImageReductionFactorForUpdateRate |
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double |
DesiredUpdateRate |
) |
[virtual] |
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Sets the ReductionFactor based on the given desired update rate and the rendering metrics taken from the last time UpdateServerInfo was called. Note that if AutoReductionFactor is on, this function is called with the desired update rate of the render window automatically. |
virtual void vtkParallelRenderManager::SetAutoImageReductionFactor |
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int |
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[virtual] |
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If on, the ReductionFactor is automatically adjusted to best meet the the DesiredUpdateRate in the current RenderWindow based on metrics from the last render. |
virtual int vtkParallelRenderManager::GetAutoImageReductionFactor |
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[virtual] |
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If on, the ReductionFactor is automatically adjusted to best meet the the DesiredUpdateRate in the current RenderWindow based on metrics from the last render. |
virtual void vtkParallelRenderManager::AutoImageReductionFactorOn |
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[virtual] |
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If on, the ReductionFactor is automatically adjusted to best meet the the DesiredUpdateRate in the current RenderWindow based on metrics from the last render. |
virtual void vtkParallelRenderManager::AutoImageReductionFactorOff |
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[virtual] |
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If on, the ReductionFactor is automatically adjusted to best meet the the DesiredUpdateRate in the current RenderWindow based on metrics from the last render. |
virtual double vtkParallelRenderManager::GetRenderTime |
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[virtual] |
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virtual double vtkParallelRenderManager::GetImageProcessingTime |
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[virtual] |
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virtual void vtkParallelRenderManager::SetWriteBackImages |
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int |
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[virtual] |
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If on (the default), the result of any image space manipulations are written back to the render window frame buffer. If off, the image stored in the frame buffer may not be correct. Either way, the correct frame buffer images may be read with vtkParallelRenderManager::GetPixelData. Turning WriteBackImages off may result in a speedup if the render window is not visible to the user and images are read back for further processing or transit. |
virtual int vtkParallelRenderManager::GetWriteBackImages |
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[virtual] |
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If on (the default), the result of any image space manipulations are written back to the render window frame buffer. If off, the image stored in the frame buffer may not be correct. Either way, the correct frame buffer images may be read with vtkParallelRenderManager::GetPixelData. Turning WriteBackImages off may result in a speedup if the render window is not visible to the user and images are read back for further processing or transit. |
virtual void vtkParallelRenderManager::WriteBackImagesOn |
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[virtual] |
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If on (the default), the result of any image space manipulations are written back to the render window frame buffer. If off, the image stored in the frame buffer may not be correct. Either way, the correct frame buffer images may be read with vtkParallelRenderManager::GetPixelData. Turning WriteBackImages off may result in a speedup if the render window is not visible to the user and images are read back for further processing or transit. |
virtual void vtkParallelRenderManager::WriteBackImagesOff |
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[virtual] |
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If on (the default), the result of any image space manipulations are written back to the render window frame buffer. If off, the image stored in the frame buffer may not be correct. Either way, the correct frame buffer images may be read with vtkParallelRenderManager::GetPixelData. Turning WriteBackImages off may result in a speedup if the render window is not visible to the user and images are read back for further processing or transit. |
virtual void vtkParallelRenderManager::SetMagnifyImages |
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int |
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[virtual] |
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If on (the default), when the ImageReductionFactor is greater than 1 and WriteBackImages is on, the image will be magnified to fill the entire render window. |
virtual int vtkParallelRenderManager::GetMagnifyImages |
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[virtual] |
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If on (the default), when the ImageReductionFactor is greater than 1 and WriteBackImages is on, the image will be magnified to fill the entire render window. |
virtual void vtkParallelRenderManager::MagnifyImagesOn |
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[virtual] |
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If on (the default), when the ImageReductionFactor is greater than 1 and WriteBackImages is on, the image will be magnified to fill the entire render window. |
virtual void vtkParallelRenderManager::MagnifyImagesOff |
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[virtual] |
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If on (the default), when the ImageReductionFactor is greater than 1 and WriteBackImages is on, the image will be magnified to fill the entire render window. |
virtual void vtkParallelRenderManager::SetMagnifyImageMethod |
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int |
method |
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[virtual] |
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Sets the method used to magnify images. Nearest simply replicates each pixel enough times to fill the image. Linear performs linear interpolation between the pixels. |
virtual int vtkParallelRenderManager::GetMagnifyImageMethod |
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[virtual] |
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Sets the method used to magnify images. Nearest simply replicates each pixel enough times to fill the image. Linear performs linear interpolation between the pixels. |
void vtkParallelRenderManager::SetMagnifyImageMethodToNearest |
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[inline] |
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Sets the method used to magnify images. Nearest simply replicates each pixel enough times to fill the image. Linear performs linear interpolation between the pixels.
Definition at line 254 of file vtkParallelRenderManager.h. |
void vtkParallelRenderManager::SetMagnifyImageMethodToLinear |
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[inline] |
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Sets the method used to magnify images. Nearest simply replicates each pixel enough times to fill the image. Linear performs linear interpolation between the pixels.
Definition at line 257 of file vtkParallelRenderManager.h. |
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The most appropriate way to retrieve full size image data after a render. Will work regardless of whether WriteBackImages or MagnifyImage is on or off. The data returned may be a shallow copy of an internal array. Therefore, the data may be invalid after the next render or if the ParallelRenderManager is destroyed. |
virtual void vtkParallelRenderManager::GetPixelData |
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int |
x1, |
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int |
y1, |
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int |
x2, |
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int |
y2, |
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vtkUnsignedCharArray * |
data |
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[virtual] |
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The most appropriate way to retrieve full size image data after a render. Will work regardless of whether WriteBackImages or MagnifyImage is on or off. The data returned may be a shallow copy of an internal array. Therefore, the data may be invalid after the next render or if the ParallelRenderManager is destroyed. |
virtual void vtkParallelRenderManager::GetReducedPixelData |
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vtkUnsignedCharArray * |
data |
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[virtual] |
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The most appropriate way to retrieve reduced size image data after a render. Will work regardless of whether WriteBackImages or MagnifyImage is on or off. The data returned may be a shallow copy of an internal array. Therefore, the data may be invalid after the next render or if the ParallelRenderManager is destroyed. |
virtual void vtkParallelRenderManager::GetReducedPixelData |
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int |
x1, |
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int |
y1, |
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int |
x2, |
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int |
y2, |
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vtkUnsignedCharArray * |
data |
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) |
[virtual] |
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The most appropriate way to retrieve reduced size image data after a render. Will work regardless of whether WriteBackImages or MagnifyImage is on or off. The data returned may be a shallow copy of an internal array. Therefore, the data may be invalid after the next render or if the ParallelRenderManager is destroyed. |
virtual int* vtkParallelRenderManager::GetFullImageSize |
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[virtual] |
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Returns the full image size calculated at the last render. |
virtual void vtkParallelRenderManager::GetFullImageSize |
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int & |
, |
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int & |
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[virtual] |
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Returns the full image size calculated at the last render. |
virtual void vtkParallelRenderManager::GetFullImageSize |
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int |
[2] |
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[virtual] |
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Returns the full image size calculated at the last render. |
virtual int* vtkParallelRenderManager::GetReducedImageSize |
( |
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[virtual] |
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Returns the full image size calculated at the last render. |
virtual void vtkParallelRenderManager::GetReducedImageSize |
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int & |
, |
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int & |
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) |
[virtual] |
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Returns the full image size calculated at the last render. |
virtual void vtkParallelRenderManager::GetReducedImageSize |
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int |
[2] |
) |
[virtual] |
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Returns the full image size calculated at the last render. |
void vtkParallelRenderManager::TileWindows |
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int |
xsize, |
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int |
ysize, |
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int |
nColumns |
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) |
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Given the x and y size of the render windows, reposition them in a tile of n columns. |
virtual void vtkParallelRenderManager::CheckForAbortRender |
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[inline, virtual] |
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virtual int vtkParallelRenderManager::CheckForAbortComposite |
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[inline, virtual] |
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virtual void vtkParallelRenderManager::SendWindowInformation |
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) |
[inline, protected, virtual] |
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virtual void vtkParallelRenderManager::ReceiveWindowInformation |
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[inline, protected, virtual] |
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virtual void vtkParallelRenderManager::SendRendererInformation |
( |
vtkRenderer * |
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) |
[inline, protected, virtual] |
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virtual void vtkParallelRenderManager::ReceiveRendererInformation |
( |
vtkRenderer * |
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) |
[inline, protected, virtual] |
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virtual void vtkParallelRenderManager::PreRenderProcessing |
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[protected, pure virtual] |
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virtual void vtkParallelRenderManager::PostRenderProcessing |
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[protected, pure virtual] |
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virtual void vtkParallelRenderManager::SetRenderWindowSize |
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[protected, virtual] |
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Called in satellites to set the render window size to the current FullImageSize and ReducedImageSize (or vice versa) |
virtual void vtkParallelRenderManager::LocalComputeVisiblePropBounds |
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vtkRenderer * |
ren, |
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double |
bounds[6] |
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) |
[protected, virtual] |
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Called by ComputeVisiblePropBoundsRMI to get the bounds of a local renderer. Override this method if the true bounds are different than those reported by the renderer. |
virtual void vtkParallelRenderManager::MagnifyReducedImage |
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[protected, virtual] |
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When called, fills FullImage. |
virtual void vtkParallelRenderManager::WriteFullImage |
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[protected, virtual] |
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Write the full image back to the RenderWindow. |
virtual void vtkParallelRenderManager::ReadReducedImage |
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[protected, virtual] |
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Reads in the reduced image from the RenderWindow. |
virtual int vtkParallelRenderManager::LastRenderInFrontBuffer |
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[protected, virtual] |
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Returns 1 if the RenderWindow's last image is in the front buffer, 0 if it is in the back. |
virtual int vtkParallelRenderManager::ChooseBuffer |
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[protected, virtual] |
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Select buffer to read from / render into. |
virtual void vtkParallelRenderManager::SetRenderWindowPixelData |
( |
vtkUnsignedCharArray * |
pixels, |
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const int |
pixelDimensions[2] |
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) |
[protected, virtual] |
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Sets the current render window's pixel data. |
Member Data Documentation
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The "root" node's process id. This is the node which is listening for and propagating new render events from the RenderWindow. All processes on the controller must have the same value. This value must be set before SetRenderWindow method is called. In the constructor or the SetController methods are good places. By default this is set to 0.
Definition at line 326 of file vtkParallelRenderManager.h. |
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Used by SetImageReductionFactorForUpdateRate to smooth transitions transitions between image reduction factors.
Definition at line 370 of file vtkParallelRenderManager.h. |
The documentation for this class was generated from the following file: