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vtkInteractorStyleUnicam Class Reference

#include <vtkInteractorStyleUnicam.h>

Inheritance diagram for vtkInteractorStyleUnicam:

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Collaboration diagram for vtkInteractorStyleUnicam:

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List of all members.

Detailed Description

provides Unicam navigation style

UniCam is a camera interactor. Here, just the primary features of the UniCam technique are implemented. UniCam requires just one mouse button and supports context sensitive dollying, panning, and rotation. (In this implementation, it uses the right mouse button, leaving the middle and left available for other functions.) For more information, see the paper at:

ftp://ftp.cs.brown.edu/pub/papers/graphics/research/unicam.pdf

The following is a brief description of the UniCam Camera Controls. You can perform 3 operations on the camera: rotate, pan, and dolly the camera. All operations are reached through the right mouse button & mouse movements.

IMPORTANT: UniCam assumes there is an axis that makes sense as a "up" vector for the world. By default, this axis is defined to be the vector <0,0,1>. You can set it explicitly for the data you are viewing with the 'SetWorldUpVector(..)' method in C++, or similarly in Tcl/Tk (or other interpreted languages).

1. ROTATE:

Position the cursor over the point you wish to rotate around and press and release the left mouse button. A 'focus dot' appears indicating the point that will be the center of rotation. To rotate, press and hold the left mouse button and drag the mouse.. release the button to complete the rotation.

Rotations can be done without placing a focus dot first by moving the mouse cursor to within 10% of the window border & pressing and holding the left button followed by dragging the mouse. The last focus dot position will be re-used.

2. PAN:

Click and hold the left mouse button, and initially move the mouse left or right. The point under the initial pick will pick correlate w/ the mouse tip-- (i.e., direct manipulation).

3. DOLLY (+ PAN):

Click and hold the left mouse button, and initially move the mouse up or down. Moving the mouse down will dolly towards the picked point, and moving the mouse up will dolly away from it. Dollying occurs relative to the picked point which simplifies the task of dollying towards a region of interest. Left and right mouse movements will pan the camera left and right.

Warning:
(NOTE: This implementation of Unicam assumes a perspective camera. It could be modified relatively easily to also support an orthographic projection.)
Created by:
  • Schroeder, Will
CVS contributions (if > 5%):
  • Schroeder, Will (71%)
  • Barre, Sebastien (11%)
  • Martin, Ken (9%)
  • Cedilnik, Andy (5%)
CVS logs (CVSweb):
  • .h (/Rendering/vtkInteractorStyleUnicam.h)
  • .cxx (/Rendering/vtkInteractorStyleUnicam.cxx)

Definition at line 120 of file vtkInteractorStyleUnicam.h.

Public Types

typedef vtkInteractorStyle Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
void SetWorldUpVector (double a[3])
void SetWorldUpVector (double x, double y, double z)
virtual double * GetWorldUpVector ()
virtual void GetWorldUpVector (double data[3])
virtual void OnTimer ()
virtual void OnMouseMove ()
virtual void OnLeftButtonDown ()
virtual void OnLeftButtonUp ()
virtual void OnLeftButtonMove ()

Static Public Member Functions

vtkInteractorStyleUnicamNew ()
int IsTypeOf (const char *type)
vtkInteractorStyleUnicamSafeDownCast (vtkObject *o)

Protected Member Functions

 vtkInteractorStyleUnicam ()
virtual ~vtkInteractorStyleUnicam ()
void ChooseXY (int X, int Y)
void RotateXY (int X, int Y)
void DollyXY (int X, int Y)
void PanXY (int X, int Y)
void MyTranslateCamera (double v[3])
void MyRotateCamera (double cx, double cy, double cz, double ax, double ay, double az, double angle)
void GetRightVandUpV (double *p, vtkCamera *cam, double *rightV, double *upV)
void NormalizeMouseXY (int X, int Y, double *NX, double *NY)
double WindowAspect ()

Protected Attributes

vtkWorldPointPickerInteractionPicker
int ButtonDown
double DTime
double Dist
double StartPix [2]
double LastPos [2]
double LastPix [2]
double DownPt [3]
double Center [3]
double WorldUpVector [3]
vtkActorFocusSphere
int IsDot
vtkRendererFocusSphereRenderer
int state


Member Typedef Documentation

typedef vtkInteractorStyle vtkInteractorStyleUnicam::Superclass
 

Reimplemented from vtkInteractorStyle.

Definition at line 124 of file vtkInteractorStyleUnicam.h.


Constructor & Destructor Documentation

vtkInteractorStyleUnicam::vtkInteractorStyleUnicam  )  [protected]
 

virtual vtkInteractorStyleUnicam::~vtkInteractorStyleUnicam  )  [protected, virtual]
 


Member Function Documentation

vtkInteractorStyleUnicam* vtkInteractorStyleUnicam::New  )  [static]
 

This class must be supplied with a vtkRenderWindowInteractor wrapper or parent. This class should not normally be instantiated by application programmers.

Reimplemented from vtkInteractorStyle.

virtual const char* vtkInteractorStyleUnicam::GetClassName  )  [virtual]
 

Reimplemented from vtkInteractorStyle.

int vtkInteractorStyleUnicam::IsTypeOf const char *  type  )  [static]
 

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkInteractorStyle.

virtual int vtkInteractorStyleUnicam::IsA const char *  type  )  [virtual]
 

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h.

Reimplemented from vtkInteractorStyle.

vtkInteractorStyleUnicam* vtkInteractorStyleUnicam::SafeDownCast vtkObject o  )  [static]
 

Reimplemented from vtkInteractorStyle.

void vtkInteractorStyleUnicam::PrintSelf ostream &  os,
vtkIndent  indent
[virtual]
 

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkInteractorStyle.

void vtkInteractorStyleUnicam::SetWorldUpVector double  a[3]  )  [inline]
 

Definition at line 127 of file vtkInteractorStyleUnicam.h.

void vtkInteractorStyleUnicam::SetWorldUpVector double  x,
double  y,
double  z
 

virtual double* vtkInteractorStyleUnicam::GetWorldUpVector  )  [virtual]
 

virtual void vtkInteractorStyleUnicam::GetWorldUpVector double  data[3]  )  [virtual]
 

virtual void vtkInteractorStyleUnicam::OnMouseMove  )  [virtual]
 

Concrete implementation of event bindings

Reimplemented from vtkInteractorStyle.

virtual void vtkInteractorStyleUnicam::OnLeftButtonDown  )  [virtual]
 

Concrete implementation of event bindings

Reimplemented from vtkInteractorStyle.

virtual void vtkInteractorStyleUnicam::OnLeftButtonUp  )  [virtual]
 

Concrete implementation of event bindings

Reimplemented from vtkInteractorStyle.

virtual void vtkInteractorStyleUnicam::OnLeftButtonMove  )  [virtual]
 

Concrete implementation of event bindings

virtual void vtkInteractorStyleUnicam::OnTimer  )  [virtual]
 

OnTimer calls RotateCamera, RotateActor etc which should be overridden by style subclasses.

Reimplemented from vtkInteractorStyle.

void vtkInteractorStyleUnicam::ChooseXY int  X,
int  Y
[protected]
 

void vtkInteractorStyleUnicam::RotateXY int  X,
int  Y
[protected]
 

void vtkInteractorStyleUnicam::DollyXY int  X,
int  Y
[protected]
 

void vtkInteractorStyleUnicam::PanXY int  X,
int  Y
[protected]
 

void vtkInteractorStyleUnicam::MyTranslateCamera double  v[3]  )  [protected]
 

void vtkInteractorStyleUnicam::MyRotateCamera double  cx,
double  cy,
double  cz,
double  ax,
double  ay,
double  az,
double  angle
[protected]
 

void vtkInteractorStyleUnicam::GetRightVandUpV double *  p,
vtkCamera cam,
double *  rightV,
double *  upV
[protected]
 

void vtkInteractorStyleUnicam::NormalizeMouseXY int  X,
int  Y,
double *  NX,
double *  NY
[protected]
 

double vtkInteractorStyleUnicam::WindowAspect  )  [protected]
 


Member Data Documentation

vtkWorldPointPicker* vtkInteractorStyleUnicam::InteractionPicker [protected]
 

Definition at line 147 of file vtkInteractorStyleUnicam.h.

int vtkInteractorStyleUnicam::ButtonDown [protected]
 

Definition at line 149 of file vtkInteractorStyleUnicam.h.

double vtkInteractorStyleUnicam::DTime [protected]
 

Definition at line 150 of file vtkInteractorStyleUnicam.h.

double vtkInteractorStyleUnicam::Dist [protected]
 

Definition at line 151 of file vtkInteractorStyleUnicam.h.

double vtkInteractorStyleUnicam::StartPix[2] [protected]
 

Definition at line 152 of file vtkInteractorStyleUnicam.h.

double vtkInteractorStyleUnicam::LastPos[2] [protected]
 

Definition at line 153 of file vtkInteractorStyleUnicam.h.

double vtkInteractorStyleUnicam::LastPix[2] [protected]
 

Definition at line 154 of file vtkInteractorStyleUnicam.h.

double vtkInteractorStyleUnicam::DownPt[3] [protected]
 

Definition at line 155 of file vtkInteractorStyleUnicam.h.

double vtkInteractorStyleUnicam::Center[3] [protected]
 

Definition at line 156 of file vtkInteractorStyleUnicam.h.

double vtkInteractorStyleUnicam::WorldUpVector[3] [protected]
 

Definition at line 158 of file vtkInteractorStyleUnicam.h.

vtkActor* vtkInteractorStyleUnicam::FocusSphere [protected]
 

Definition at line 160 of file vtkInteractorStyleUnicam.h.

int vtkInteractorStyleUnicam::IsDot [protected]
 

Definition at line 161 of file vtkInteractorStyleUnicam.h.

vtkRenderer* vtkInteractorStyleUnicam::FocusSphereRenderer [protected]
 

Definition at line 162 of file vtkInteractorStyleUnicam.h.

int vtkInteractorStyleUnicam::state [protected]
 

Definition at line 164 of file vtkInteractorStyleUnicam.h.


The documentation for this class was generated from the following file: